# encoding: utf-8
# module vtkmodules.vtkRenderingVolume
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkRenderingVolume.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkCommonExecutionModel as __vtkmodules_vtkCommonExecutionModel
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore


class vtkEncodedGradientShader(__vtkmodules_vtkCommonCore.vtkObject):
    """
    vtkEncodedGradientShader - Compute shading tables for encoded normals.
    
    Superclass: vtkObject
    
    vtkEncodedGradientShader computes shading tables for encoded normals
    that indicates the amount of diffuse and specular illumination that
    is received from all light sources at a surface location with that
    normal. For diffuse illumination this is accurate, but for specular
    illumination it is approximate for perspective projections since the
    center view direction is always used as the view direction. Since the
    shading table is dependent on the volume (for the transformation that
    must be applied to the normals to put them into world coordinates)
    there is a shading table per volume. This is necessary because
    multiple volumes can share a volume mapper.
    """
    def GetActiveComponent(self): # real signature unknown; restored from __doc__
        """
        GetActiveComponent(self) -> int
        C++: virtual int GetActiveComponent()
        """
        return 0

    def GetActiveComponentMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetActiveComponentMaxValue(self) -> int
        C++: virtual int GetActiveComponentMaxValue()
        """
        return 0

    def GetActiveComponentMinValue(self): # real signature unknown; restored from __doc__
        """
        GetActiveComponentMinValue(self) -> int
        C++: virtual int GetActiveComponentMinValue()
        """
        return 0

    def GetBlueDiffuseShadingTable(self, vol): # real signature unknown; restored from __doc__
        """
        GetBlueDiffuseShadingTable(self, vol:vtkVolume) -> Pointer
        C++: float *GetBlueDiffuseShadingTable(vtkVolume *vol)
        """
        pass

    def GetBlueSpecularShadingTable(self, vol): # real signature unknown; restored from __doc__
        """
        GetBlueSpecularShadingTable(self, vol:vtkVolume) -> Pointer
        C++: float *GetBlueSpecularShadingTable(vtkVolume *vol)
        """
        pass

    def GetGreenDiffuseShadingTable(self, vol): # real signature unknown; restored from __doc__
        """
        GetGreenDiffuseShadingTable(self, vol:vtkVolume) -> Pointer
        C++: float *GetGreenDiffuseShadingTable(vtkVolume *vol)
        """
        pass

    def GetGreenSpecularShadingTable(self, vol): # real signature unknown; restored from __doc__
        """
        GetGreenSpecularShadingTable(self, vol:vtkVolume) -> Pointer
        C++: float *GetGreenSpecularShadingTable(vtkVolume *vol)
        """
        pass

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetRedDiffuseShadingTable(self, vol): # real signature unknown; restored from __doc__
        """
        GetRedDiffuseShadingTable(self, vol:vtkVolume) -> Pointer
        C++: float *GetRedDiffuseShadingTable(vtkVolume *vol)
        
        Get the red/green/blue shading table.
        """
        pass

    def GetRedSpecularShadingTable(self, vol): # real signature unknown; restored from __doc__
        """
        GetRedSpecularShadingTable(self, vol:vtkVolume) -> Pointer
        C++: float *GetRedSpecularShadingTable(vtkVolume *vol)
        """
        pass

    def GetZeroNormalDiffuseIntensity(self): # real signature unknown; restored from __doc__
        """
        GetZeroNormalDiffuseIntensity(self) -> float
        C++: virtual float GetZeroNormalDiffuseIntensity()
        """
        return 0.0

    def GetZeroNormalDiffuseIntensityMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetZeroNormalDiffuseIntensityMaxValue(self) -> float
        C++: virtual float GetZeroNormalDiffuseIntensityMaxValue()
        """
        return 0.0

    def GetZeroNormalDiffuseIntensityMinValue(self): # real signature unknown; restored from __doc__
        """
        GetZeroNormalDiffuseIntensityMinValue(self) -> float
        C++: virtual float GetZeroNormalDiffuseIntensityMinValue()
        """
        return 0.0

    def GetZeroNormalSpecularIntensity(self): # real signature unknown; restored from __doc__
        """
        GetZeroNormalSpecularIntensity(self) -> float
        C++: virtual float GetZeroNormalSpecularIntensity()
        """
        return 0.0

    def GetZeroNormalSpecularIntensityMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetZeroNormalSpecularIntensityMaxValue(self) -> float
        C++: virtual float GetZeroNormalSpecularIntensityMaxValue()
        """
        return 0.0

    def GetZeroNormalSpecularIntensityMinValue(self): # real signature unknown; restored from __doc__
        """
        GetZeroNormalSpecularIntensityMinValue(self) -> float
        C++: virtual float GetZeroNormalSpecularIntensityMinValue()
        """
        return 0.0

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkEncodedGradientShader
        C++: vtkEncodedGradientShader *NewInstance()
        """
        return vtkEncodedGradientShader

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkEncodedGradientShader
        C++: static vtkEncodedGradientShader *SafeDownCast(
            vtkObjectBase *o)
        """
        return vtkEncodedGradientShader

    def SetActiveComponent(self, _arg): # real signature unknown; restored from __doc__
        """
        SetActiveComponent(self, _arg:int) -> None
        C++: virtual void SetActiveComponent(int _arg)
        
        Set the active component for shading. This component's ambient /
        diffuse / specular / specular power values will be used to create
        the shading table. The default is 1.0
        """
        pass

    def SetZeroNormalDiffuseIntensity(self, _arg): # real signature unknown; restored from __doc__
        """
        SetZeroNormalDiffuseIntensity(self, _arg:float) -> None
        C++: virtual void SetZeroNormalDiffuseIntensity(float _arg)
        
        Set / Get the intensity diffuse / specular light used for the
        zero normals.
        """
        pass

    def SetZeroNormalSpecularIntensity(self, _arg): # real signature unknown; restored from __doc__
        """
        SetZeroNormalSpecularIntensity(self, _arg:float) -> None
        C++: virtual void SetZeroNormalSpecularIntensity(float _arg)
        """
        pass

    def UpdateShadingTable(self, ren, vol, gradest): # real signature unknown; restored from __doc__
        """
        UpdateShadingTable(self, ren:vtkRenderer, vol:vtkVolume,
            gradest:vtkEncodedGradientEstimator) -> None
        C++: void UpdateShadingTable(vtkRenderer *ren, vtkVolume *vol,
            vtkEncodedGradientEstimator *gradest)
        
        Cause the shading table to be updated
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkEncodedGradientShader', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'SetZeroNormalDiffuseIntensity': <method 'SetZeroNormalDiffuseIntensity' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetZeroNormalDiffuseIntensityMinValue': <method 'GetZeroNormalDiffuseIntensityMinValue' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetZeroNormalDiffuseIntensityMaxValue': <method 'GetZeroNormalDiffuseIntensityMaxValue' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetZeroNormalDiffuseIntensity': <method 'GetZeroNormalDiffuseIntensity' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'SetZeroNormalSpecularIntensity': <method 'SetZeroNormalSpecularIntensity' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetZeroNormalSpecularIntensityMinValue': <method 'GetZeroNormalSpecularIntensityMinValue' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetZeroNormalSpecularIntensityMaxValue': <method 'GetZeroNormalSpecularIntensityMaxValue' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetZeroNormalSpecularIntensity': <method 'GetZeroNormalSpecularIntensity' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'UpdateShadingTable': <method 'UpdateShadingTable' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetRedDiffuseShadingTable': <method 'GetRedDiffuseShadingTable' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetGreenDiffuseShadingTable': <method 'GetGreenDiffuseShadingTable' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetBlueDiffuseShadingTable': <method 'GetBlueDiffuseShadingTable' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetRedSpecularShadingTable': <method 'GetRedSpecularShadingTable' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetGreenSpecularShadingTable': <method 'GetGreenSpecularShadingTable' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetBlueSpecularShadingTable': <method 'GetBlueSpecularShadingTable' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'SetActiveComponent': <method 'SetActiveComponent' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetActiveComponentMinValue': <method 'GetActiveComponentMinValue' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetActiveComponentMaxValue': <method 'GetActiveComponentMaxValue' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, 'GetActiveComponent': <method 'GetActiveComponent' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, '__new__': <built-in method __new__ of type object at 0x00007FF8393B0EB0>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkRenderingVolume.vtkEncodedGradientShader' objects>, '__doc__': 'vtkEncodedGradientShader - Compute shading tables for encoded normals.\\n\\nSuperclass: vtkObject\\n\\nvtkEncodedGradientShader computes shading tables for encoded normals\\nthat indicates the amount of diffuse and specular illumination that\\nis received from all light sources at a surface location with that\\nnormal. For diffuse illumination this is accurate, but for specular\\nillumination it is approximate for perspective projections since the\\ncenter view direction is always used as the view direction. Since the\\nshading table is dependent on the volume (for the transformation that\\nmust be applied to the normals to put them into world coordinates)\\nthere is a shading table per volume. This is necessary because\\nmultiple volumes can share a volume mapper.\\n\\n'})"
    __vtkname__ = 'vtkEncodedGradientShader'


