# encoding: utf-8
# module vtkmodules.vtkRenderingOpenGL2
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkRenderingOpenGL2.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore
import vtkmodules.vtkRenderingHyperTreeGrid as __vtkmodules_vtkRenderingHyperTreeGrid


class vtkRenderbuffer(__vtkmodules_vtkCommonCore.vtkObject):
    """
    vtkRenderbuffer - Storage for FBO's
    
    Superclass: vtkObject
    
    Lightweight API to OpenGL Framebuffer Object EXT renderbuffers.
    """
    def Create(self, format, width, height): # real signature unknown; restored from __doc__
        """
        Create(self, format:int, width:int, height:int) -> int
        C++: int Create(unsigned int format, unsigned int width,
            unsigned int height)
        Create(self, format:int, width:int, height:int, samples:int)
            -> int
        C++: int Create(unsigned int format, unsigned int width,
            unsigned int height, unsigned int samples)
        
        Sets up an renderbufffer. Use mode to control READ or DRAW
        operation and format to control the internal format. (see OpenGL
        doc for more info)
        """
        return 0

    def CreateColorAttachment(self, width, height): # real signature unknown; restored from __doc__
        """
        CreateColorAttachment(self, width:int, height:int) -> int
        C++: int CreateColorAttachment(unsigned int width,
            unsigned int height)
        
        Sets up an RGBAF renderbufffer for use as a color attachment. Use
        mode to control READ or DRAW operation.
        """
        return 0

    def CreateDepthAttachment(self, width, height): # real signature unknown; restored from __doc__
        """
        CreateDepthAttachment(self, width:int, height:int) -> int
        C++: int CreateDepthAttachment(unsigned int width,
            unsigned int height)
        
        Sets up an DEPTH renderbufffer for use as a color attachment. Use
        mode to control READ or DRAW operation.
        """
        return 0

    def GetContext(self): # real signature unknown; restored from __doc__
        """
        GetContext(self) -> vtkRenderWindow
        C++: vtkRenderWindow *GetContext()
        """
        pass

    def GetHandle(self): # real signature unknown; restored from __doc__
        """
        GetHandle(self) -> int
        C++: virtual unsigned int GetHandle()
        
        Get the name of the buffer for use opengl code.
        """
        return 0

    def GetHeight(self): # real signature unknown; restored from __doc__
        """
        GetHeight(self) -> int
        C++: virtual unsigned int GetHeight()
        """
        return 0

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetSamples(self): # real signature unknown; restored from __doc__
        """
        GetSamples(self) -> int
        C++: virtual unsigned int GetSamples()
        """
        return 0

    def GetWidth(self): # real signature unknown; restored from __doc__
        """
        GetWidth(self) -> int
        C++: virtual unsigned int GetWidth()
        
        Get the buffer dimensions. These are the properties of the OpenGL
        renderbuffer this instance represents.
        """
        return 0

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsSupported(self, renWin): # real signature unknown; restored from __doc__
        """
        IsSupported(renWin:vtkRenderWindow) -> bool
        C++: static bool IsSupported(vtkRenderWindow *renWin)
        
        Returns if the context supports the required extensions.
        Extension will be loaded when the context is set.
        """
        return False

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkRenderbuffer
        C++: vtkRenderbuffer *NewInstance()
        """
        return vtkRenderbuffer

    def ReleaseGraphicsResources(self, win): # real signature unknown; restored from __doc__
        """
        ReleaseGraphicsResources(self, win:vtkWindow) -> None
        C++: void ReleaseGraphicsResources(vtkWindow *win)
        """
        pass

    def Resize(self, width, height): # real signature unknown; restored from __doc__
        """
        Resize(self, width:int, height:int) -> None
        C++: void Resize(unsigned int width, unsigned int height)
        """
        pass

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkRenderbuffer
        C++: static vtkRenderbuffer *SafeDownCast(vtkObjectBase *o)
        """
        return vtkRenderbuffer

    def SetContext(self, win): # real signature unknown; restored from __doc__
        """
        SetContext(self, win:vtkRenderWindow) -> None
        C++: void SetContext(vtkRenderWindow *win)
        
        Setting the context has the side affect of initializing OpenGL
        required extensions and allocates an OpenGL name(handle) that is
        released when the object is destroyed. NOTE: the reference count
        to the passed in object is not incremented. Context must be set
        prior to other use.
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    __dict__ = None # (!) real value is 'mappingproxy({\'__vtkname__\': \'vtkRenderbuffer\', \'IsTypeOf\': <method \'IsTypeOf\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'IsA\': <method \'IsA\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'SafeDownCast\': <method \'SafeDownCast\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'NewInstance\': <method \'NewInstance\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'GetNumberOfGenerationsFromBaseType\': <method \'GetNumberOfGenerationsFromBaseType\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'GetNumberOfGenerationsFromBase\': <method \'GetNumberOfGenerationsFromBase\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'IsSupported\': <method \'IsSupported\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'GetHandle\': <method \'GetHandle\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'SetContext\': <method \'SetContext\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'GetContext\': <method \'GetContext\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'CreateColorAttachment\': <method \'CreateColorAttachment\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'CreateDepthAttachment\': <method \'CreateDepthAttachment\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'Create\': <method \'Create\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'ReleaseGraphicsResources\': <method \'ReleaseGraphicsResources\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'Resize\': <method \'Resize\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'GetWidth\': <method \'GetWidth\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'GetHeight\': <method \'GetHeight\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'GetSamples\': <method \'GetSamples\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'__new__\': <built-in method __new__ of type object at 0x00007FF8206030E0>, \'__repr__\': <slot wrapper \'__repr__\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'__str__\': <slot wrapper \'__str__\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'__getattribute__\': <slot wrapper \'__getattribute__\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'__setattr__\': <slot wrapper \'__setattr__\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'__delattr__\': <slot wrapper \'__delattr__\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'__dict__\': <attribute \'__dict__\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'__this__\': <attribute \'__this__\' of \'vtkmodules.vtkRenderingOpenGL2.vtkRenderbuffer\' objects>, \'__doc__\': "vtkRenderbuffer - Storage for FBO\'s\\n\\nSuperclass: vtkObject\\n\\nLightweight API to OpenGL Framebuffer Object EXT renderbuffers.\\n\\n"})'
    __vtkname__ = 'vtkRenderbuffer'


