# encoding: utf-8
# module vtkmodules.vtkRenderingOpenGL2
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkRenderingOpenGL2.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore
import vtkmodules.vtkRenderingHyperTreeGrid as __vtkmodules_vtkRenderingHyperTreeGrid


from .vtkImageProcessingPass import vtkImageProcessingPass

class vtkPanoramicProjectionPass(vtkImageProcessingPass):
    """
    vtkPanoramicProjectionPass - Render pass that render the scene in a
    cubemap and project these six renderings to a single quad.
    
    Superclass: vtkImageProcessingPass
    
    There are currently two different projections implemented
    (Equirectangular and Azimuthal). This pass can be used to produce
    images that can be visualize with specific devices that re-maps the
    distorted image to a panoramic view (for instance VR headsets, domes,
    panoramic screens)
    
    Note that it is often necessary to disable frustum cullers in order
    to render properly objects that are behind the camera.
    
    @sa
    vtkRenderPass
    """
    def GetAngle(self): # real signature unknown; restored from __doc__
        """
        GetAngle(self) -> float
        C++: virtual double GetAngle()
        
        Get/Set the vertical angle of projection. 180 degrees is a half
        sphere, 360 degrees is a full sphere, but any values in the range
        (90;360) can be set. Default is 180 degrees.
        """
        return 0.0

    def GetAngleMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetAngleMaxValue(self) -> float
        C++: virtual double GetAngleMaxValue()
        """
        return 0.0

    def GetAngleMinValue(self): # real signature unknown; restored from __doc__
        """
        GetAngleMinValue(self) -> float
        C++: virtual double GetAngleMinValue()
        """
        return 0.0

    def GetCubeResolution(self): # real signature unknown; restored from __doc__
        """
        GetCubeResolution(self) -> int
        C++: virtual unsigned int GetCubeResolution()
        
        Get/Set the cubemap textures resolution used to render
        (offscreen) all directions. Default is 300.
        """
        return 0

    def GetInterpolate(self): # real signature unknown; restored from __doc__
        """
        GetInterpolate(self) -> bool
        C++: virtual bool GetInterpolate()
        
        Get/Set the interpolation mode. If true, the projection of the
        cubemap use hardware interpolation. Default is off.
        """
        return False

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetProjectionType(self): # real signature unknown; restored from __doc__
        """
        GetProjectionType(self) -> int
        C++: virtual int GetProjectionType()
        
        Get/Set the type of projection. Equirectangular projection maps
        meridians to vertical straight lines and circles of latitude to
        horizontal straight lines. Azimuthal equidistant projection maps
        all points of the scene based on their distance to the view
        direction. This projection produces a fisheye effect. Default is
        Equirectangular.
        """
        return 0

    def GetProjectionTypeMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetProjectionTypeMaxValue(self) -> int
        C++: virtual int GetProjectionTypeMaxValue()
        """
        return 0

    def GetProjectionTypeMinValue(self): # real signature unknown; restored from __doc__
        """
        GetProjectionTypeMinValue(self) -> int
        C++: virtual int GetProjectionTypeMinValue()
        """
        return 0

    def InterpolateOff(self): # real signature unknown; restored from __doc__
        """
        InterpolateOff(self) -> None
        C++: virtual void InterpolateOff()
        """
        pass

    def InterpolateOn(self): # real signature unknown; restored from __doc__
        """
        InterpolateOn(self) -> None
        C++: virtual void InterpolateOn()
        """
        pass

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkPanoramicProjectionPass
        C++: vtkPanoramicProjectionPass *NewInstance()
        """
        return vtkPanoramicProjectionPass

    def ReleaseGraphicsResources(self, w): # real signature unknown; restored from __doc__
        """
        ReleaseGraphicsResources(self, w:vtkWindow) -> None
        C++: void ReleaseGraphicsResources(vtkWindow *w) override;
        
        Release graphics resources and ask components to release their
        own resources.
        """
        pass

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkPanoramicProjectionPass
        C++: static vtkPanoramicProjectionPass *SafeDownCast(
            vtkObjectBase *o)
        """
        return vtkPanoramicProjectionPass

    def SetAngle(self, _arg): # real signature unknown; restored from __doc__
        """
        SetAngle(self, _arg:float) -> None
        C++: virtual void SetAngle(double _arg)
        """
        pass

    def SetCubeResolution(self, _arg): # real signature unknown; restored from __doc__
        """
        SetCubeResolution(self, _arg:int) -> None
        C++: virtual void SetCubeResolution(unsigned int _arg)
        """
        pass

    def SetInterpolate(self, _arg): # real signature unknown; restored from __doc__
        """
        SetInterpolate(self, _arg:bool) -> None
        C++: virtual void SetInterpolate(bool _arg)
        """
        pass

    def SetProjectionType(self, _arg): # real signature unknown; restored from __doc__
        """
        SetProjectionType(self, _arg:int) -> None
        C++: virtual void SetProjectionType(int _arg)
        """
        pass

    def SetProjectionTypeToAzimuthal(self): # real signature unknown; restored from __doc__
        """
        SetProjectionTypeToAzimuthal(self) -> None
        C++: void SetProjectionTypeToAzimuthal()
        """
        pass

    def SetProjectionTypeToEquirectangular(self): # real signature unknown; restored from __doc__
        """
        SetProjectionTypeToEquirectangular(self) -> None
        C++: void SetProjectionTypeToEquirectangular()
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    Azimuthal = 2
    Equirectangular = 1
    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkPanoramicProjectionPass', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'ReleaseGraphicsResources': <method 'ReleaseGraphicsResources' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetCubeResolution': <method 'GetCubeResolution' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'SetCubeResolution': <method 'SetCubeResolution' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetProjectionType': <method 'GetProjectionType' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'SetProjectionType': <method 'SetProjectionType' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetProjectionTypeMinValue': <method 'GetProjectionTypeMinValue' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetProjectionTypeMaxValue': <method 'GetProjectionTypeMaxValue' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'SetProjectionTypeToEquirectangular': <method 'SetProjectionTypeToEquirectangular' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'SetProjectionTypeToAzimuthal': <method 'SetProjectionTypeToAzimuthal' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetAngle': <method 'GetAngle' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'SetAngle': <method 'SetAngle' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetAngleMinValue': <method 'GetAngleMinValue' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetAngleMaxValue': <method 'GetAngleMaxValue' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'GetInterpolate': <method 'GetInterpolate' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'SetInterpolate': <method 'SetInterpolate' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'InterpolateOn': <method 'InterpolateOn' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'InterpolateOff': <method 'InterpolateOff' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, 'Equirectangular': 1, 'Azimuthal': 2, '__new__': <built-in method __new__ of type object at 0x00007FF820601A50>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPanoramicProjectionPass' objects>, '__doc__': 'vtkPanoramicProjectionPass - Render pass that render the scene in a\\ncubemap and project these six renderings to a single quad.\\n\\nSuperclass: vtkImageProcessingPass\\n\\nThere are currently two different projections implemented\\n(Equirectangular and Azimuthal). This pass can be used to produce\\nimages that can be visualize with specific devices that re-maps the\\ndistorted image to a panoramic view (for instance VR headsets, domes,\\npanoramic screens)\\n\\nNote that it is often necessary to disable frustum cullers in order\\nto render properly objects that are behind the camera.\\n\\n@sa\\nvtkRenderPass\\n\\n'})"
    __vtkname__ = 'vtkPanoramicProjectionPass'


