# encoding: utf-8
# module vtkmodules.vtkRenderingOpenGL2
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkRenderingOpenGL2.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore
import vtkmodules.vtkRenderingHyperTreeGrid as __vtkmodules_vtkRenderingHyperTreeGrid


from .vtkOpenGLTexture import vtkOpenGLTexture

class vtkPBRLUTTexture(vtkOpenGLTexture):
    """
    vtkPBRLUTTexture - precompute BRDF look-up table texture used in
    physically based rendering
    
    Superclass: vtkOpenGLTexture
    
    This texture is a 2D texture which precompute Fresnel response scale
    (red) and bias (green) based on roughness (x) and angle between light
    and normal (y).
    """
    def GetLUTSamples(self): # real signature unknown; restored from __doc__
        """
        GetLUTSamples(self) -> int
        C++: virtual unsigned int GetLUTSamples()
        
        Set/Get the number of samples used during Monte-Carlo
        integration. Default is 512.
        """
        return 0

    def GetLUTSize(self): # real signature unknown; restored from __doc__
        """
        GetLUTSize(self) -> int
        C++: virtual unsigned int GetLUTSize()
        
        Set/Get size of texture. Default is 1024.
        """
        return 0

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def Load(self, __a): # real signature unknown; restored from __doc__
        """
        Load(self, __a:vtkRenderer) -> None
        C++: void Load(vtkRenderer *) override;
        
        Implement base class method.
        """
        pass

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkPBRLUTTexture
        C++: vtkPBRLUTTexture *NewInstance()
        """
        return vtkPBRLUTTexture

    def Render(self, ren): # real signature unknown; restored from __doc__
        """
        Render(self, ren:vtkRenderer) -> None
        C++: void Render(vtkRenderer *ren) override;
        
        Implement base class method.
        """
        pass

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkPBRLUTTexture
        C++: static vtkPBRLUTTexture *SafeDownCast(vtkObjectBase *o)
        """
        return vtkPBRLUTTexture

    def SetLUTSamples(self, _arg): # real signature unknown; restored from __doc__
        """
        SetLUTSamples(self, _arg:int) -> None
        C++: virtual void SetLUTSamples(unsigned int _arg)
        """
        pass

    def SetLUTSize(self, _arg): # real signature unknown; restored from __doc__
        """
        SetLUTSize(self, _arg:int) -> None
        C++: virtual void SetLUTSize(unsigned int _arg)
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkPBRLUTTexture', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'Load': <method 'Load' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'Render': <method 'Render' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'GetLUTSize': <method 'GetLUTSize' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'SetLUTSize': <method 'SetLUTSize' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'GetLUTSamples': <method 'GetLUTSamples' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, 'SetLUTSamples': <method 'SetLUTSamples' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, '__new__': <built-in method __new__ of type object at 0x00007FF8206010D0>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkRenderingOpenGL2.vtkPBRLUTTexture' objects>, '__doc__': 'vtkPBRLUTTexture - precompute BRDF look-up table texture used in\\nphysically based rendering\\n\\nSuperclass: vtkOpenGLTexture\\n\\nThis texture is a 2D texture which precompute Fresnel response scale\\n(red) and bias (green) based on roughness (x) and angle between light\\nand normal (y).\\n\\n'})"
    __vtkname__ = 'vtkPBRLUTTexture'


