# encoding: utf-8
# module vtkmodules.vtkRenderingOpenGL2
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkRenderingOpenGL2.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore
import vtkmodules.vtkRenderingHyperTreeGrid as __vtkmodules_vtkRenderingHyperTreeGrid


class vtkOpenGLRenderUtilities(__vtkmodules_vtkCommonCore.vtkObject):
    """
    vtkOpenGLRenderUtilities - OpenGL rendering utility functions
    
    Superclass: vtkObject
    
    vtkOpenGLRenderUtilities provides functions to help render
    primitives.
    
    See also the vtkOpenGLQuadHelper class which may be easier to use.
    """
    def DrawFullScreenQuad(self): # real signature unknown; restored from __doc__
        """
        DrawFullScreenQuad() -> None
        C++: static void DrawFullScreenQuad()
        """
        pass

    def GetFullScreenQuadFragmentShaderTemplate(self): # real signature unknown; restored from __doc__
        """
        GetFullScreenQuadFragmentShaderTemplate() -> str
        C++: static std::string GetFullScreenQuadFragmentShaderTemplate()
        """
        return ""

    def GetFullScreenQuadGeometryShader(self): # real signature unknown; restored from __doc__
        """
        GetFullScreenQuadGeometryShader() -> str
        C++: static std::string GetFullScreenQuadGeometryShader()
        """
        return ""

    def GetFullScreenQuadVertexShader(self): # real signature unknown; restored from __doc__
        """
        GetFullScreenQuadVertexShader() -> str
        C++: static std::string GetFullScreenQuadVertexShader()
        
        Draw a full-screen quad:
        
        * VertexShader and GeometryShader should be used as-is when
          building the ShaderProgram.
        * FragmentShaderTemplate supports the replacements
          //VTK::FSQ::Decl  and//VTK::FSQ::Impl  for declaring variables
          and the shader body, respectively.
        * The varying texCoord is available to the fragment shader for
          texture lookups into full-screen textures, ie.
          texture2D(textureName, texCoord).
        * PrepFullScreenVAO initializes a new VAO for drawing a quad.
        * DrawFullScreenQuad actually draws the quad.
        
        * Example usage:
        * * typedef vtkOpenGLRenderUtilities GLUtil;
        
        * // Prep fragment shader source:
        * std::string fragShader =
          GLUtil::GetFullScreenQuadFragmentShaderTemplate();
        * vtkShaderProgram::Substitute(fragShader, "//VTK::FSQ::Decl",
        * "uniform sampler2D aTexture;");
        * vtkShaderProgram::Substitute(fragShader, "//VTK::FSQ::Impl",
        * "gl_FragData[0] = texture2D(aTexture, texCoord);");
        
        * // Create shader program:
        * vtkShaderProgram *prog = shaderCache->ReadyShaderProgram(
        * GLUtil::GetFullScreenQuadVertexShader().c_str(),
        * fragShader.c_str(),
        * GLUtil::GetFullScreenQuadGeometryShader().c_str());
        
        * // Initialize new VAO/vertex buffer. This is only done once:
        * vtkNewvao;
        * GLUtil::PrepFullScreenVAO(renWin, vao.Get(), prog);
        
        * // Setup shader program to sample vtkTextureObject aTexture:
        * aTexture->Activate();
        * prog->SetUniformi("aTexture", aTexture->GetTextureUnit());
        
        * // Render the full-screen quad:
        * vao->Bind();
        * GLUtil::DrawFullScreenQuad();
        * vao->Release();
        * aTexture->Deactivate();
        *
        """
        return ""

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def MarkDebugEvent(self, event): # real signature unknown; restored from __doc__
        """
        MarkDebugEvent(event:str) -> None
        C++: static void MarkDebugEvent(const std::string &event)
        
        Pass a debugging mark to the render engine to assist development
        via tools like apitrace. This calls glDebugMessageInsert to
        insert the event string into the OpenGL command stream.
        
        Note that this method only works when glDebugMessageInsert is
        bound, which it may not be on certain platforms.
        """
        pass

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkOpenGLRenderUtilities
        C++: vtkOpenGLRenderUtilities *NewInstance()
        """
        return vtkOpenGLRenderUtilities

    def PrepFullScreenVAO(self, renWin, vao, prog): # real signature unknown; restored from __doc__
        """
        PrepFullScreenVAO(renWin:vtkOpenGLRenderWindow,
            vao:vtkOpenGLVertexArrayObject, prog:vtkShaderProgram) -> bool
        C++: static bool PrepFullScreenVAO(vtkOpenGLRenderWindow *renWin,
            vtkOpenGLVertexArrayObject *vao, vtkShaderProgram *prog)
        PrepFullScreenVAO(vertBuf:vtkOpenGLBufferObject,
            vao:vtkOpenGLVertexArrayObject, prog:vtkShaderProgram) -> bool
        C++: static bool PrepFullScreenVAO(vtkOpenGLBufferObject *vertBuf,
             vtkOpenGLVertexArrayObject *vao, vtkShaderProgram *prog)
        """
        return False

    def RenderQuad(self, verts, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        RenderQuad(verts:[float, ...], tcoords:[float, ...],
            program:vtkShaderProgram, vao:vtkOpenGLVertexArrayObject)
            -> None
        C++: static void RenderQuad(float *verts, float *tcoords,
            vtkShaderProgram *program, vtkOpenGLVertexArrayObject *vao)
        
        Helper function that draws a quad on the screen at the specified
        vertex coordinates and if tcoords are not NULL with the specified
        texture coordinates.
        """
        pass

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkOpenGLRenderUtilities
        C++: static vtkOpenGLRenderUtilities *SafeDownCast(
            vtkObjectBase *o)
        """
        return vtkOpenGLRenderUtilities

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkOpenGLRenderUtilities', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'RenderQuad': <method 'RenderQuad' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'GetFullScreenQuadVertexShader': <method 'GetFullScreenQuadVertexShader' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'GetFullScreenQuadFragmentShaderTemplate': <method 'GetFullScreenQuadFragmentShaderTemplate' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'GetFullScreenQuadGeometryShader': <method 'GetFullScreenQuadGeometryShader' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'PrepFullScreenVAO': <method 'PrepFullScreenVAO' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'DrawFullScreenQuad': <method 'DrawFullScreenQuad' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, 'MarkDebugEvent': <method 'MarkDebugEvent' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, '__new__': <built-in method __new__ of type object at 0x00007FF8205FA210>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLRenderUtilities' objects>, '__doc__': 'vtkOpenGLRenderUtilities - OpenGL rendering utility functions\\n\\nSuperclass: vtkObject\\n\\nvtkOpenGLRenderUtilities provides functions to help render\\nprimitives.\\n\\nSee also the vtkOpenGLQuadHelper class which may be easier to use.\\n\\n'})"
    __vtkname__ = 'vtkOpenGLRenderUtilities'


