# encoding: utf-8
# module vtkmodules.vtkRenderingOpenGL2
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkRenderingOpenGL2.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore
import vtkmodules.vtkRenderingHyperTreeGrid as __vtkmodules_vtkRenderingHyperTreeGrid


class vtkOpenGLFluidMapper(__vtkmodules_vtkRenderingCore.vtkAbstractVolumeMapper):
    """
    vtkOpenGLFluidMapper - Render fluid from position data (and color, if
    available)
    
    Superclass: vtkAbstractVolumeMapper
    
    An OpenGL mapper that display fluid volume using a screen space fluid
    rendering technique. Thanks to Nghia Truong for the algorithm and
    initial implementation.
    """
    def GetAdditionalReflection(self): # real signature unknown; restored from __doc__
        """
        GetAdditionalReflection(self) -> float
        C++: virtual float GetAdditionalReflection()
        """
        return 0.0

    def GetAttenuationColor(self): # real signature unknown; restored from __doc__
        """
        GetAttenuationColor(self) -> (float, float, float)
        C++: virtual float *GetAttenuationColor()
        """
        pass

    def GetAttenuationScale(self): # real signature unknown; restored from __doc__
        """
        GetAttenuationScale(self) -> float
        C++: virtual float GetAttenuationScale()
        """
        return 0.0

    def GetDisplayMode(self): # real signature unknown; restored from __doc__
        """
        GetDisplayMode(self) -> vtkOpenGLFluidMapper.FluidDisplayMode
        C++: virtual vtkOpenGLFluidMapper::FluidDisplayMode GetDisplayMode(
            )
        """
        pass

    def GetInput(self): # real signature unknown; restored from __doc__
        """
        GetInput(self) -> vtkPolyData
        C++: vtkPolyData *GetInput()
        """
        pass

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetOpaqueColor(self): # real signature unknown; restored from __doc__
        """
        GetOpaqueColor(self) -> (float, float, float)
        C++: virtual float *GetOpaqueColor()
        """
        pass

    def GetParticleColorPower(self): # real signature unknown; restored from __doc__
        """
        GetParticleColorPower(self) -> float
        C++: virtual float GetParticleColorPower()
        """
        return 0.0

    def GetParticleColorScale(self): # real signature unknown; restored from __doc__
        """
        GetParticleColorScale(self) -> float
        C++: virtual float GetParticleColorScale()
        """
        return 0.0

    def GetParticleRadius(self): # real signature unknown; restored from __doc__
        """
        GetParticleRadius(self) -> float
        C++: virtual float GetParticleRadius()
        """
        return 0.0

    def GetRefractionScale(self): # real signature unknown; restored from __doc__
        """
        GetRefractionScale(self) -> float
        C++: virtual float GetRefractionScale()
        """
        return 0.0

    def GetRefractiveIndex(self): # real signature unknown; restored from __doc__
        """
        GetRefractiveIndex(self) -> float
        C++: virtual float GetRefractiveIndex()
        """
        return 0.0

    def GetScalarVisibility(self): # real signature unknown; restored from __doc__
        """
        GetScalarVisibility(self) -> bool
        C++: virtual bool GetScalarVisibility()
        """
        return False

    def GetSurfaceFilterMethod(self): # real signature unknown; restored from __doc__
        """
        GetSurfaceFilterMethod(self)
            -> vtkOpenGLFluidMapper.FluidSurfaceFilterMethod
        C++: virtual vtkOpenGLFluidMapper::FluidSurfaceFilterMethod GetSurfaceFilterMethod(
            )
        """
        pass

    def GetThicknessAndVolumeColorFilterRadius(self): # real signature unknown; restored from __doc__
        """
        GetThicknessAndVolumeColorFilterRadius(self) -> float
        C++: virtual float GetThicknessAndVolumeColorFilterRadius()
        """
        return 0.0

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkOpenGLFluidMapper
        C++: vtkOpenGLFluidMapper *NewInstance()
        """
        return vtkOpenGLFluidMapper

    def ReleaseGraphicsResources(self, w): # real signature unknown; restored from __doc__
        """
        ReleaseGraphicsResources(self, w:vtkWindow) -> None
        C++: void ReleaseGraphicsResources(vtkWindow *w) override;
        
        Release graphics resources and ask components to release their
        own resources.
        \pre w_exists: w!=0
        """
        pass

    def Render(self, ren, vol): # real signature unknown; restored from __doc__
        """
        Render(self, ren:vtkRenderer, vol:vtkVolume) -> None
        C++: void Render(vtkRenderer *ren, vtkVolume *vol) override;
        
        This calls RenderPiece
        """
        pass

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkOpenGLFluidMapper
        C++: static vtkOpenGLFluidMapper *SafeDownCast(vtkObjectBase *o)
        """
        return vtkOpenGLFluidMapper

    def ScalarVisibilityOff(self): # real signature unknown; restored from __doc__
        """
        ScalarVisibilityOff(self) -> None
        C++: virtual void ScalarVisibilityOff()
        """
        pass

    def ScalarVisibilityOn(self): # real signature unknown; restored from __doc__
        """
        ScalarVisibilityOn(self) -> None
        C++: virtual void ScalarVisibilityOn()
        """
        pass

    def SetAdditionalReflection(self, _arg): # real signature unknown; restored from __doc__
        """
        SetAdditionalReflection(self, _arg:float) -> None
        C++: virtual void SetAdditionalReflection(float _arg)
        
        Get/Set the fluid surface additional reflection scale This value
        is in [0, 1], which 0 means using the reflection color computed
        from fresnel equation, and 1 means using reflection color as [1,
        1, 1] Default value is 0
        """
        pass

    def SetAttenuationColor(self, _arg1, _arg2, _arg3): # real signature unknown; restored from __doc__
        """
        SetAttenuationColor(self, _arg1:float, _arg2:float, _arg3:float)
            -> None
        C++: virtual void SetAttenuationColor(float _arg1, float _arg2,
            float _arg3)
        SetAttenuationColor(self, _arg:(float, float, float)) -> None
        C++: virtual void SetAttenuationColor(const float _arg[3])
        
        Get/Set the fluid attenuation color (color that will be absorpted
        exponentially when going through the fluid volume)
        """
        pass

    def SetAttenuationScale(self, _arg): # real signature unknown; restored from __doc__
        """
        SetAttenuationScale(self, _arg:float) -> None
        C++: virtual void SetAttenuationScale(float _arg)
        
        Get/Set the fluid volume attenuation scale, which will be
        multiplied with attenuation color Default value is 1.0, and can
        be set to any non-negative number The larger attenuation scale,
        the darker fluid color
        """
        pass

    def SetBilateralGaussianFilterParameter(self, sigmaDepth): # real signature unknown; restored from __doc__
        """
        SetBilateralGaussianFilterParameter(self, sigmaDepth:float)
            -> None
        C++: void SetBilateralGaussianFilterParameter(float sigmaDepth)
        
        Optional parameters, exclusively for bilateral gaussian filter
        The parameter is for controlling smoothing between surface depth
        values
        """
        pass

    def SetDisplayMode(self, _arg): # real signature unknown; restored from __doc__
        """
        SetDisplayMode(self, _arg:vtkOpenGLFluidMapper.FluidDisplayMode)
            -> None
        C++: virtual void SetDisplayMode(
            vtkOpenGLFluidMapper::FluidDisplayMode _arg)
        
        Get/Set the display mode
        """
        pass

    def SetInputData(self, in_): # real signature unknown; restored from __doc__
        """
        SetInputData(self, in_:vtkPolyData) -> None
        C++: void SetInputData(vtkPolyData *in)
        
        Specify the input data to map.
        """
        pass

    def SetNarrowRangeFilterParameters(self, lambda_, mu): # real signature unknown; restored from __doc__
        """
        SetNarrowRangeFilterParameters(self, lambda_:float, mu:float)
            -> None
        C++: void SetNarrowRangeFilterParameters(float lambda, float mu)
        
        Optional parameters, exclusively for narrow range filter The
        first parameter is to control smoothing between surface depth
        values The second parameter is to control curvature of the
        surface edges
        """
        pass

    def SetOpaqueColor(self, _arg1, _arg2, _arg3): # real signature unknown; restored from __doc__
        """
        SetOpaqueColor(self, _arg1:float, _arg2:float, _arg3:float)
            -> None
        C++: virtual void SetOpaqueColor(float _arg1, float _arg2,
            float _arg3)
        SetOpaqueColor(self, _arg:(float, float, float)) -> None
        C++: virtual void SetOpaqueColor(const float _arg[3])
        
        Get/Set the fluid surface color if rendered in opaque surface
        mode without particle color
        """
        pass

    def SetParticleColorPower(self, _arg): # real signature unknown; restored from __doc__
        """
        SetParticleColorPower(self, _arg:float) -> None
        C++: virtual void SetParticleColorPower(float _arg)
        
        Get/Set the power value for particle color if input data has
        particle color Default value is 0.1, and can be set to any
        non-negative number The particle color is then recomputed as
        newColor = pow(oldColor, power) * scale
        """
        pass

    def SetParticleColorScale(self, _arg): # real signature unknown; restored from __doc__
        """
        SetParticleColorScale(self, _arg:float) -> None
        C++: virtual void SetParticleColorScale(float _arg)
        
        Get/Set the scale value for particle color if input data has
        particle color Default value is 1.0, and can be set to any
        non-negative number The particle color is then recomputed as
        newColor = pow(oldColor, power) * scale
        """
        pass

    def SetParticleRadius(self, _arg): # real signature unknown; restored from __doc__
        """
        SetParticleRadius(self, _arg:float) -> None
        C++: virtual void SetParticleRadius(float _arg)
        
        Set/Get the particle radius, must be explicitly set by user To
        fuse the gaps between particles and obtain a smooth surface, this
        parameter need to be slightly larger than the actual particle
        radius, (particle radius is the half distance between two
        consecutive particles in regular pattern sampling)
        """
        pass

    def SetRefractionScale(self, _arg): # real signature unknown; restored from __doc__
        """
        SetRefractionScale(self, _arg:float) -> None
        C++: virtual void SetRefractionScale(float _arg)
        
        Get/Set the scale value for refraction This is needed for tweak
        refraction of volumes with different size scales For example,
        fluid volume having diameter of 100.0 will refract light much
        more than volume with diameter 1.0 This value is in [0, 1],
        default value is 1.0
        """
        pass

    def SetRefractiveIndex(self, _arg): # real signature unknown; restored from __doc__
        """
        SetRefractiveIndex(self, _arg:float) -> None
        C++: virtual void SetRefractiveIndex(float _arg)
        
        Get/Set the fluid refraction index. The default value is 1.33
        (water)
        """
        pass

    def SetScalarVisibility(self, _arg): # real signature unknown; restored from __doc__
        """
        SetScalarVisibility(self, _arg:bool) -> None
        C++: virtual void SetScalarVisibility(bool _arg)
        
        Turn on/off flag to control whether scalar data is used to color
        objects.
        """
        pass

    def SetSurfaceFilterMethod(self, _arg): # real signature unknown; restored from __doc__
        """
        SetSurfaceFilterMethod(self,
            _arg:vtkOpenGLFluidMapper.FluidSurfaceFilterMethod) -> None
        C++: virtual void SetSurfaceFilterMethod(
            vtkOpenGLFluidMapper::FluidSurfaceFilterMethod _arg)
        
        Get/Set the filter method for filtering fluid surface
        """
        pass

    def SetThicknessAndVolumeColorFilterRadius(self, _arg): # real signature unknown; restored from __doc__
        """
        SetThicknessAndVolumeColorFilterRadius(self, _arg:float) -> None
        C++: virtual void SetThicknessAndVolumeColorFilterRadius(
            float _arg)
        
        Get/Set the filter radius to filter the volume thickness and
        particle color This is an optional parameter, default value is 10
        (pixels)
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    BilateralGaussian = 0
    FilteredOpaqueSurface = 1
    FilteredSurfaceNormal = 3
    FluidDisplayMode = None # (!) real value is "<class 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper.FluidDisplayMode'>"
    FluidSurfaceFilterMethod = None # (!) real value is "<class 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper.FluidSurfaceFilterMethod'>"
    NarrowRange = 1
    NumDisplayModes = 5
    NumFilterMethods = 2
    TransparentFluidVolume = 4
    UnfilteredOpaqueSurface = 0
    UnfilteredSurfaceNormal = 2
    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkOpenGLFluidMapper', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetInputData': <method 'SetInputData' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetInput': <method 'GetInput' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetScalarVisibility': <method 'SetScalarVisibility' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetScalarVisibility': <method 'GetScalarVisibility' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'ScalarVisibilityOn': <method 'ScalarVisibilityOn' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'ScalarVisibilityOff': <method 'ScalarVisibilityOff' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetParticleRadius': <method 'SetParticleRadius' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetParticleRadius': <method 'GetParticleRadius' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetThicknessAndVolumeColorFilterRadius': <method 'SetThicknessAndVolumeColorFilterRadius' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetThicknessAndVolumeColorFilterRadius': <method 'GetThicknessAndVolumeColorFilterRadius' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetSurfaceFilterMethod': <method 'SetSurfaceFilterMethod' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetSurfaceFilterMethod': <method 'GetSurfaceFilterMethod' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetNarrowRangeFilterParameters': <method 'SetNarrowRangeFilterParameters' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetBilateralGaussianFilterParameter': <method 'SetBilateralGaussianFilterParameter' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetDisplayMode': <method 'SetDisplayMode' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetDisplayMode': <method 'GetDisplayMode' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetAttenuationColor': <method 'SetAttenuationColor' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetAttenuationColor': <method 'GetAttenuationColor' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetOpaqueColor': <method 'SetOpaqueColor' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetOpaqueColor': <method 'GetOpaqueColor' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetParticleColorPower': <method 'SetParticleColorPower' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetParticleColorPower': <method 'GetParticleColorPower' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetParticleColorScale': <method 'SetParticleColorScale' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetParticleColorScale': <method 'GetParticleColorScale' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetAttenuationScale': <method 'SetAttenuationScale' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetAttenuationScale': <method 'GetAttenuationScale' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetAdditionalReflection': <method 'SetAdditionalReflection' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetAdditionalReflection': <method 'GetAdditionalReflection' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetRefractionScale': <method 'SetRefractionScale' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetRefractionScale': <method 'GetRefractionScale' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'SetRefractiveIndex': <method 'SetRefractiveIndex' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'GetRefractiveIndex': <method 'GetRefractiveIndex' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'Render': <method 'Render' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'ReleaseGraphicsResources': <method 'ReleaseGraphicsResources' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, 'FluidSurfaceFilterMethod': <class 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper.FluidSurfaceFilterMethod'>, 'FluidDisplayMode': <class 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper.FluidDisplayMode'>, 'BilateralGaussian': 0, 'NarrowRange': 1, 'NumFilterMethods': 2, 'UnfilteredOpaqueSurface': 0, 'FilteredOpaqueSurface': 1, 'UnfilteredSurfaceNormal': 2, 'FilteredSurfaceNormal': 3, 'TransparentFluidVolume': 4, 'NumDisplayModes': 5, '__new__': <built-in method __new__ of type object at 0x00007FF8205F4BA0>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLFluidMapper' objects>, '__doc__': 'vtkOpenGLFluidMapper - Render fluid from position data (and color, if\\navailable)\\n\\nSuperclass: vtkAbstractVolumeMapper\\n\\nAn OpenGL mapper that display fluid volume using a screen space fluid\\nrendering technique. Thanks to Nghia Truong for the algorithm and\\ninitial implementation.\\n\\n'})"
    __vtkname__ = 'vtkOpenGLFluidMapper'


