# encoding: utf-8
# module vtkmodules.vtkRenderingOpenGL2
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkRenderingOpenGL2.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore
import vtkmodules.vtkRenderingHyperTreeGrid as __vtkmodules_vtkRenderingHyperTreeGrid


class vtkOpenGLBufferObject(__vtkmodules_vtkCommonCore.vtkObject):
    """
    vtkOpenGLBufferObject - OpenGL buffer object
    
    Superclass: vtkObject
    
    OpenGL buffer object to store index, geometry and/or attribute data
    on the GPU.
    """
    def Bind(self): # real signature unknown; restored from __doc__
        """
        Bind(self) -> bool
        C++: bool Bind()
        
        Bind the buffer object ready for rendering.
        
        ote Only one ARRAY_BUFFER and one ELEMENT_ARRAY_BUFFER may be
        bound at any time.
        """
        return False

    def GenerateBuffer(self, type): # real signature unknown; restored from __doc__
        """
        GenerateBuffer(self, type:ObjectType) -> bool
        C++: bool GenerateBuffer(ObjectType type)
        
        Generate the opengl buffer for this Handle
        """
        return False

    def GetError(self): # real signature unknown; restored from __doc__
        """
        GetError(self) -> str
        C++: std::string GetError()
        
        Return a string describing errors.
        """
        return ""

    def GetHandle(self): # real signature unknown; restored from __doc__
        """
        GetHandle(self) -> int
        C++: int GetHandle()
        
        Get the handle of the buffer object.
        """
        return 0

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetType(self): # real signature unknown; restored from __doc__
        """
        GetType(self) -> ObjectType
        C++: ObjectType GetType()
        
        Get the type of the buffer object.
        """
        pass

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsReady(self): # real signature unknown; restored from __doc__
        """
        IsReady(self) -> bool
        C++: bool IsReady()
        
        Determine if the buffer object is ready to be used.
        """
        return False

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkOpenGLBufferObject
        C++: vtkOpenGLBufferObject *NewInstance()
        """
        return vtkOpenGLBufferObject

    def Release(self): # real signature unknown; restored from __doc__
        """
        Release(self) -> bool
        C++: bool Release()
        
        Release the buffer. This should be done after rendering is
        complete.
        """
        return False

    def ReleaseGraphicsResources(self): # real signature unknown; restored from __doc__
        """
        ReleaseGraphicsResources(self) -> None
        C++: void ReleaseGraphicsResources()
        
        Release any graphics resources that are being consumed by this
        class.
        """
        pass

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkOpenGLBufferObject
        C++: static vtkOpenGLBufferObject *SafeDownCast(vtkObjectBase *o)
        """
        return vtkOpenGLBufferObject

    def SetType(self, value): # real signature unknown; restored from __doc__
        """
        SetType(self, value:ObjectType) -> None
        C++: void SetType(ObjectType value)
        
        Set the type of the buffer object.
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    ArrayBuffer = 0
    ElementArrayBuffer = 1
    ObjectType = None # (!) real value is "<class 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject.ObjectType'>"
    TextureBuffer = 2
    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkOpenGLBufferObject', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'GetType': <method 'GetType' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'SetType': <method 'SetType' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'GetHandle': <method 'GetHandle' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'IsReady': <method 'IsReady' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'GenerateBuffer': <method 'GenerateBuffer' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'Bind': <method 'Bind' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'Release': <method 'Release' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'ReleaseGraphicsResources': <method 'ReleaseGraphicsResources' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'GetError': <method 'GetError' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, 'ObjectType': <class 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject.ObjectType'>, 'ArrayBuffer': 0, 'ElementArrayBuffer': 1, 'TextureBuffer': 2, '__new__': <built-in method __new__ of type object at 0x00007FF8205F3270>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkRenderingOpenGL2.vtkOpenGLBufferObject' objects>, '__doc__': 'vtkOpenGLBufferObject - OpenGL buffer object\\n\\nSuperclass: vtkObject\\n\\nOpenGL buffer object to store index, geometry and/or attribute data\\non the GPU.\\n\\n'})"
    __vtkname__ = 'vtkOpenGLBufferObject'


