# encoding: utf-8
# module vtkmodules.vtkRenderingGL2PSOpenGL2
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkRenderingGL2PSOpenGL2.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkRenderingOpenGL2 as __vtkmodules_vtkRenderingOpenGL2


# no functions
# classes

class vtkOpenGLGL2PSHelperImpl(__vtkmodules_vtkRenderingOpenGL2.vtkOpenGLGL2PSHelper):
    """
    vtkOpenGLGL2PSHelperImpl - vtkOpenGLGL2PSHelper override
    implementation.
    
    Superclass: vtkOpenGLGL2PSHelper
    """
    def Draw3DPath(self, path, actorMatrix, rasterPos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        Draw3DPath(self, path:vtkPath, actorMatrix:vtkMatrix4x4,
            rasterPos:[float, float, float], actorColor:[int, int, int,
            int], ren:vtkRenderer, label:str=...) -> None
        C++: void Draw3DPath(vtkPath *path, vtkMatrix4x4 *actorMatrix,
            double rasterPos[3], unsigned char actorColor[4],
            vtkRenderer *ren, const char *label=nullptr) override;
        
        Transform the path using the actor's matrix and current GL state,
        then draw it to GL2PS. The label string is inserted into the
        GL2PS output at the beginning of the path specification as a
        comment on supported backends.
        """
        pass

    def DrawImage(self, input, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        DrawImage(self, input:vtkImageData, pos:[float, float, float])
            -> None
        C++: void DrawImage(vtkImageData *input, double pos[3]) override;
        
        Draw the image at pos. Image must be RGB or RGBA with float
        scalars.
        """
        pass

    def DrawPath(self, path, rasterPos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        DrawPath(self, path:vtkPath, rasterPos:[float, float, float],
            windowPos:[float, float], rgba:[int, int, int, int],
            scale:[float, float]=..., rotateAngle:float=0.0,
            strokeWidth:float=-1, label:str=...) -> None
        C++: void DrawPath(vtkPath *path, double rasterPos[3],
            double windowPos[2], unsigned char rgba[4],
            double scale[2]=nullptr, double rotateAngle=0.0,
            float strokeWidth=-1, const char *label=nullptr) override;
        
        Generate PS, EPS, or SVG markup from a vtkPath object, and then
        inject it into the output using the gl2psSpecial command. The
        path is translated uniformly in the scene by windowPos. It is
        scaled by scale and rotated counter-clockwise by rotateAngle. The
        rasterPos is in world coordinates and determines clipping and
        depth. If scale is NULL, no scaling is done. If strokeWidth is
        positive, the path will be stroked with the indicated width. If
        zero or negative, the path will be filled (default). The label
        string is inserted into the GL2PS output at the beginning of the
        path specification as a comment on supported backends.
        """
        pass

    def DrawString(self, p_str, tprop, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        DrawString(self, str:str, tprop:vtkTextProperty, pos:[float,
            float, float], backgroundDepth:float, ren:vtkRenderer) -> None
        C++: void DrawString(const std::string &str,
            vtkTextProperty *tprop, double pos[3], double backgroundDepth,
             vtkRenderer *ren) override;
        
        Format the text in str according to tprop and instruct GL2PS to
        draw it at pixel coordinate pos. Background depth is the z value
        for the background quad, and should be in NDC space. The drawing
        is always done in the overlay plane.
        @sa TextAsPath
        """
        pass

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkOpenGLGL2PSHelperImpl
        C++: vtkOpenGLGL2PSHelperImpl *NewInstance()
        """
        return vtkOpenGLGL2PSHelperImpl

    def ProcessTransformFeedback(self, tfc, ren, act): # real signature unknown; restored from __doc__
        """
        ProcessTransformFeedback(self, tfc:vtkTransformFeedback,
            ren:vtkRenderer, act:vtkActor) -> None
        C++: void ProcessTransformFeedback(vtkTransformFeedback *tfc,
            vtkRenderer *ren, vtkActor *act) override;
        ProcessTransformFeedback(self, tfc:vtkTransformFeedback,
            ren:vtkRenderer, col:[int, int, int, int]) -> None
        C++: void ProcessTransformFeedback(vtkTransformFeedback *tfc,
            vtkRenderer *ren, unsigned char col[4]) override;
        ProcessTransformFeedback(self, tfc:vtkTransformFeedback,
            ren:vtkRenderer, col:[float, float, float, float]) -> None
        C++: void ProcessTransformFeedback(vtkTransformFeedback *tfc,
            vtkRenderer *ren, float col[4]) override;
        
        Parse the vertex information in tfc and inject primitives into
        GL2PS. ren is used to obtain viewport information to complete the
        vertex transformation into pixel coordinates, and act/col are
        used to color the vertices when tfc does not contain color
        information.
        """
        pass

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkOpenGLGL2PSHelperImpl
        C++: static vtkOpenGLGL2PSHelperImpl *SafeDownCast(
            vtkObjectBase *o)
        """
        return vtkOpenGLGL2PSHelperImpl

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkOpenGLGL2PSHelperImpl', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'ProcessTransformFeedback': <method 'ProcessTransformFeedback' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'DrawString': <method 'DrawString' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'DrawPath': <method 'DrawPath' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'Draw3DPath': <method 'Draw3DPath' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, 'DrawImage': <method 'DrawImage' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, '__new__': <built-in method __new__ of type object at 0x00007FF863B78210>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkRenderingGL2PSOpenGL2.vtkOpenGLGL2PSHelperImpl' objects>, '__doc__': 'vtkOpenGLGL2PSHelperImpl - vtkOpenGLGL2PSHelper override\\nimplementation.\\n\\nSuperclass: vtkOpenGLGL2PSHelper\\n\\n'})"
    __vtkname__ = 'vtkOpenGLGL2PSHelperImpl'


# variables with complex values

__loader__ = None # (!) real value is '<_frozen_importlib_external.ExtensionFileLoader object at 0x0000024A0D45BC50>'

__spec__ = None # (!) real value is "ModuleSpec(name='vtkmodules.vtkRenderingGL2PSOpenGL2', loader=<_frozen_importlib_external.ExtensionFileLoader object at 0x0000024A0D45BC50>, origin='C:\\\\Users\\\\xukai\\\\Downloads\\\\??2\\\\venv\\\\Lib\\\\site-packages\\\\vtkmodules\\\\vtkRenderingGL2PSOpenGL2.cp311-win_amd64.pyd')"

