# encoding: utf-8
# module vtkmodules.vtkInteractionWidgets
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkInteractionWidgets.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkCommonExecutionModel as __vtkmodules_vtkCommonExecutionModel
import vtkmodules.vtkFiltersSources as __vtkmodules_vtkFiltersSources
import vtkmodules.vtkRenderingContext2D as __vtkmodules_vtkRenderingContext2D
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore


from .vtkPolyDataPointPlacer import vtkPolyDataPointPlacer

class vtkPolygonalSurfacePointPlacer(vtkPolyDataPointPlacer):
    """
    vtkPolygonalSurfacePointPlacer - Place points on the surface of
    polygonal data.
    
    Superclass: vtkPolyDataPointPlacer
    
    vtkPolygonalSurfacePointPlacer places points on polygonal data and is
    meant to be used in conjunction with
    vtkPolygonalSurfaceContourLineInterpolator.
    
    @warning
    You should have computed cell normals for the input polydata if you
    are specifying a distance offset.
    
    @sa
    vtkPointPlacer vtkPolyDataNormals
    """
    def AddProp(self, __a): # real signature unknown; restored from __doc__
        """
        AddProp(self, __a:vtkProp) -> None
        C++: void AddProp(vtkProp *) override;
        """
        pass

    def ComputeWorldPosition(self, ren, displayPos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        ComputeWorldPosition(self, ren:vtkRenderer, displayPos:[float,
            float], worldPos:[float, float, float], worldOrient:[float,
            float, float, float, float, float, float, float, float])
            -> int
        C++: int ComputeWorldPosition(vtkRenderer *ren,
            double displayPos[2], double worldPos[3],
            double worldOrient[9]) override;
        ComputeWorldPosition(self, ren:vtkRenderer, displayPos:[float,
            float], refWorldPos:[float, float, float], worldPos:[float,
            float, float], worldOrient:[float, float, float, float, float,
             float, float, float, float]) -> int
        C++: int ComputeWorldPosition(vtkRenderer *ren,
            double displayPos[2], double refWorldPos[3],
            double worldPos[3], double worldOrient[9]) override;
        
        Given a renderer and a display position in pixel coordinates,
        compute the world position and orientation where this point will
        be placed. This method is typically used by the representation to
        place the point initially. For the Terrain point placer this
        computes world points that lie at the specified height above the
        terrain.
        """
        pass

    def GetCellPicker(self): # real signature unknown; restored from __doc__
        """
        GetCellPicker(self) -> vtkCellPicker
        C++: virtual vtkCellPicker *GetCellPicker()
        
        Get the Prop picker.
        """
        pass

    def GetDistanceOffset(self): # real signature unknown; restored from __doc__
        """
        GetDistanceOffset(self) -> float
        C++: virtual double GetDistanceOffset()
        """
        return 0.0

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetPolys(self): # real signature unknown; restored from __doc__
        """
        GetPolys(self) -> vtkPolyDataCollection
        C++: virtual vtkPolyDataCollection *GetPolys()
        
        Be sure to add polydata on which you wish to place points to this
        list or they will not be considered for placement.
        """
        pass

    def GetSnapToClosestPoint(self): # real signature unknown; restored from __doc__
        """
        GetSnapToClosestPoint(self) -> int
        C++: virtual vtkTypeBool GetSnapToClosestPoint()
        """
        return 0

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkPolygonalSurfacePointPlacer
        C++: vtkPolygonalSurfacePointPlacer *NewInstance()
        """
        return vtkPolygonalSurfacePointPlacer

    def RemoveAllProps(self): # real signature unknown; restored from __doc__
        """
        RemoveAllProps(self) -> None
        C++: void RemoveAllProps() override;
        """
        pass

    def RemoveViewProp(self, prop): # real signature unknown; restored from __doc__
        """
        RemoveViewProp(self, prop:vtkProp) -> None
        C++: void RemoveViewProp(vtkProp *prop) override;
        """
        pass

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkPolygonalSurfacePointPlacer
        C++: static vtkPolygonalSurfacePointPlacer *SafeDownCast(
            vtkObjectBase *o)
        """
        return vtkPolygonalSurfacePointPlacer

    def SetDistanceOffset(self, _arg): # real signature unknown; restored from __doc__
        """
        SetDistanceOffset(self, _arg:float) -> None
        C++: virtual void SetDistanceOffset(double _arg)
        
        Height offset at which points may be placed on the polygonal
        surface. If you specify a non-zero value here, be sure to compute
        cell normals on your input polygonal data (easily done with
        vtkPolyDataNormals).
        """
        pass

    def SetSnapToClosestPoint(self, _arg): # real signature unknown; restored from __doc__
        """
        SetSnapToClosestPoint(self, _arg:int) -> None
        C++: virtual void SetSnapToClosestPoint(vtkTypeBool _arg)
        
        Snap to the closest point on the surface ? This is useful for the
        vtkPolygonalSurfaceContourLineInterpolator, when drawing contours
        along the edges of a surface mesh. OFF by default.
        """
        pass

    def SnapToClosestPointOff(self): # real signature unknown; restored from __doc__
        """
        SnapToClosestPointOff(self) -> None
        C++: virtual void SnapToClosestPointOff()
        """
        pass

    def SnapToClosestPointOn(self): # real signature unknown; restored from __doc__
        """
        SnapToClosestPointOn(self) -> None
        C++: virtual void SnapToClosestPointOn()
        """
        pass

    def UpdateNodeWorldPosition(self, worldPos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        UpdateNodeWorldPosition(self, worldPos:[float, float, float],
            nodePointId:int) -> int
        C++: int UpdateNodeWorldPosition(double worldPos[3],
            vtkIdType nodePointId) override;
        
        Give the node a chance to update its auxiliary point id.
        """
        pass

    def ValidateDisplayPosition(self, __a, displayPos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        ValidateDisplayPosition(self, __a:vtkRenderer, displayPos:[float,
            float]) -> int
        C++: int ValidateDisplayPosition(vtkRenderer *,
            double displayPos[2]) override;
        
        Given a display position, check the validity of this position.
        """
        pass

    def ValidateWorldPosition(self, worldPos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        ValidateWorldPosition(self, worldPos:[float, float, float]) -> int
        C++: int ValidateWorldPosition(double worldPos[3]) override;
        ValidateWorldPosition(self, worldPos:[float, float, float],
            worldOrient:[float, float, float, float, float, float, float,
            float, float]) -> int
        C++: int ValidateWorldPosition(double worldPos[3],
            double worldOrient[9]) override;
        
        Given a world position check the validity of this position
        according to the constraints of the placer
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkPolygonalSurfacePointPlacer', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'AddProp': <method 'AddProp' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'RemoveViewProp': <method 'RemoveViewProp' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'RemoveAllProps': <method 'RemoveAllProps' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'ComputeWorldPosition': <method 'ComputeWorldPosition' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'ValidateWorldPosition': <method 'ValidateWorldPosition' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'UpdateNodeWorldPosition': <method 'UpdateNodeWorldPosition' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'ValidateDisplayPosition': <method 'ValidateDisplayPosition' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'GetCellPicker': <method 'GetCellPicker' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'GetPolys': <method 'GetPolys' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'SetDistanceOffset': <method 'SetDistanceOffset' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'GetDistanceOffset': <method 'GetDistanceOffset' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'SetSnapToClosestPoint': <method 'SetSnapToClosestPoint' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'GetSnapToClosestPoint': <method 'GetSnapToClosestPoint' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'SnapToClosestPointOn': <method 'SnapToClosestPointOn' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, 'SnapToClosestPointOff': <method 'SnapToClosestPointOff' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, '__new__': <built-in method __new__ of type object at 0x00007FF81D65BCF0>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkInteractionWidgets.vtkPolygonalSurfacePointPlacer' objects>, '__doc__': 'vtkPolygonalSurfacePointPlacer - Place points on the surface of\\npolygonal data.\\n\\nSuperclass: vtkPolyDataPointPlacer\\n\\nvtkPolygonalSurfacePointPlacer places points on polygonal data and is\\nmeant to be used in conjunction with\\nvtkPolygonalSurfaceContourLineInterpolator.\\n\\n@warning\\nYou should have computed cell normals for the input polydata if you\\nare specifying a distance offset.\\n\\n@sa\\nvtkPointPlacer vtkPolyDataNormals\\n\\n'})"
    __vtkname__ = 'vtkPolygonalSurfacePointPlacer'


