# encoding: utf-8
# module vtkmodules.vtkInteractionWidgets
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkInteractionWidgets.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkCommonExecutionModel as __vtkmodules_vtkCommonExecutionModel
import vtkmodules.vtkFiltersSources as __vtkmodules_vtkFiltersSources
import vtkmodules.vtkRenderingContext2D as __vtkmodules_vtkRenderingContext2D
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore


from .vtkWidgetRepresentation import vtkWidgetRepresentation

class vtkPointCloudRepresentation(vtkWidgetRepresentation):
    """
    vtkPointCloudRepresentation - represent the vtkPointCloudWidget
    
    Superclass: vtkWidgetRepresentation
    
    This class provides support for interactively querying and selecting
    points from a point cloud. It is a representation for the
    vtkPointCloudWidget.
    
    @sa
    vtkPointCloudWidget vtkHardwareSelection vtkPointPicker
    """
    def BuildRepresentation(self): # real signature unknown; restored from __doc__
        """
        BuildRepresentation(self) -> None
        C++: void BuildRepresentation() override;
        """
        pass

    def ComputeInteractionState(self, X, Y, modify=0): # real signature unknown; restored from __doc__
        """
        ComputeInteractionState(self, X:int, Y:int, modify:int=0) -> int
        C++: int ComputeInteractionState(int X, int Y, int modify=0)
            override;
        """
        return 0

    def GetActors(self, pc): # real signature unknown; restored from __doc__
        """
        GetActors(self, pc:vtkPropCollection) -> None
        C++: void GetActors(vtkPropCollection *pc) override;
        
        These methods are necessary to make this representation behave as
        a vtkProp (i.e., support rendering).
        """
        pass

    def GetActors2D(self, pc): # real signature unknown; restored from __doc__
        """
        GetActors2D(self, pc:vtkPropCollection) -> None
        C++: void GetActors2D(vtkPropCollection *pc) override;
        """
        pass

    def GetBounds(self): # real signature unknown; restored from __doc__
        """
        GetBounds(self) -> (float, float, float, float, float, float)
        C++: double *GetBounds() override;
        
        Some methods required to satisfy the vtkWidgetRepresentation API.
        """
        pass

    def GetHardwarePickingTolerance(self): # real signature unknown; restored from __doc__
        """
        GetHardwarePickingTolerance(self) -> int
        C++: virtual unsigned int GetHardwarePickingTolerance()
        """
        return 0

    def GetHighlighting(self): # real signature unknown; restored from __doc__
        """
        GetHighlighting(self) -> bool
        C++: virtual bool GetHighlighting()
        """
        return False

    def GetInteractionStateMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetInteractionStateMaxValue(self) -> int
        C++: virtual int GetInteractionStateMaxValue()
        """
        return 0

    def GetInteractionStateMinValue(self): # real signature unknown; restored from __doc__
        """
        GetInteractionStateMinValue(self) -> int
        C++: virtual int GetInteractionStateMinValue()
        """
        return 0

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetPickingMode(self): # real signature unknown; restored from __doc__
        """
        GetPickingMode(self) -> int
        C++: virtual int GetPickingMode()
        """
        return 0

    def GetPickingModeMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetPickingModeMaxValue(self) -> int
        C++: virtual int GetPickingModeMaxValue()
        """
        return 0

    def GetPickingModeMinValue(self): # real signature unknown; restored from __doc__
        """
        GetPickingModeMinValue(self) -> int
        C++: virtual int GetPickingModeMinValue()
        """
        return 0

    def GetPointCloudActor(self): # real signature unknown; restored from __doc__
        """
        GetPointCloudActor(self) -> vtkActor
        C++: virtual vtkActor *GetPointCloudActor()
        
        Retrieve the associated actor and mapper used to render the point
        cloud.
        """
        pass

    def GetPointCloudMapper(self): # real signature unknown; restored from __doc__
        """
        GetPointCloudMapper(self) -> vtkPolyDataMapper
        C++: virtual vtkPolyDataMapper *GetPointCloudMapper()
        """
        pass

    def GetPointCoordinates(self): # real signature unknown; restored from __doc__
        """
        GetPointCoordinates(self) -> Pointer
        C++: const double *GetPointCoordinates()
        GetPointCoordinates(self, x:[float, float, float]) -> None
        C++: void GetPointCoordinates(double x[3])
        
        Retrieve the point coordinates of the selected point. Note that
        if the point id is invalid (<0) then the coordinates are
        undefined.
        """
        pass

    def GetPointId(self): # real signature unknown; restored from __doc__
        """
        GetPointId(self) -> int
        C++: vtkIdType GetPointId()
        
        Retrieve the point id from the selected point. Note that this can
        be invalid (<0) if nothing was picked.
        """
        return 0

    def GetSoftwarePickingTolerance(self): # real signature unknown; restored from __doc__
        """
        GetSoftwarePickingTolerance(self) -> float
        C++: virtual double GetSoftwarePickingTolerance()
        """
        return 0.0

    def GetSoftwarePickingToleranceMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetSoftwarePickingToleranceMaxValue(self) -> float
        C++: virtual double GetSoftwarePickingToleranceMaxValue()
        """
        return 0.0

    def GetSoftwarePickingToleranceMinValue(self): # real signature unknown; restored from __doc__
        """
        GetSoftwarePickingToleranceMinValue(self) -> float
        C++: virtual double GetSoftwarePickingToleranceMinValue()
        """
        return 0.0

    def HasTranslucentPolygonalGeometry(self): # real signature unknown; restored from __doc__
        """
        HasTranslucentPolygonalGeometry(self) -> int
        C++: vtkTypeBool HasTranslucentPolygonalGeometry() override;
        
        WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT
        USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop
        have some translucent polygonal geometry? This method is called
        during the rendering process to know if there is some translucent
        polygonal geometry. A simple prop that has some translucent
        polygonal geometry will return true. A composite prop (like
        vtkAssembly) that has at least one sub-prop that has some
        translucent polygonal geometry will return true. Default
        implementation return false.
        """
        return 0

    def HighlightingOff(self): # real signature unknown; restored from __doc__
        """
        HighlightingOff(self) -> None
        C++: virtual void HighlightingOff()
        """
        pass

    def HighlightingOn(self): # real signature unknown; restored from __doc__
        """
        HighlightingOn(self) -> None
        C++: virtual void HighlightingOn()
        """
        pass

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkPointCloudRepresentation
        C++: vtkPointCloudRepresentation *NewInstance()
        """
        return vtkPointCloudRepresentation

    def PlacePointCloud(self, a): # real signature unknown; restored from __doc__
        """
        PlacePointCloud(self, a:vtkActor) -> None
        C++: void PlacePointCloud(vtkActor *a)
        PlacePointCloud(self, ps:vtkPointSet) -> None
        C++: void PlacePointCloud(vtkPointSet *ps)
        
        Specify and place either an actor (vtkActor) or a point set
        (vtkPointSet) that represents the point cloud. If placing with an
        actor, then the actor must refer to a mapper which in turn refers
        to a vtkPointSet, with the actor being used to render the point
        cloud. If placing with a vtkPointSet, then an internal vtkActor
        (and associated vtkPointGaussianMapper) is created to render the
        point cloud.
        """
        pass

    def RegisterPickers(self): # real signature unknown; restored from __doc__
        """
        RegisterPickers(self) -> None
        C++: void RegisterPickers() override;
        
        Register internal Pickers in the Picking Manager. Must be
        reimplemented by concrete widget representations to register
        their pickers.
        """
        pass

    def ReleaseGraphicsResources(self, __a): # real signature unknown; restored from __doc__
        """
        ReleaseGraphicsResources(self, __a:vtkWindow) -> None
        C++: void ReleaseGraphicsResources(vtkWindow *) override;
        
        WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release
        any graphics resources that are being consumed by this actor. The
        parameter window could be used to determine which graphic
        resources to release.
        """
        pass

    def RenderOpaqueGeometry(self, viewport): # real signature unknown; restored from __doc__
        """
        RenderOpaqueGeometry(self, viewport:vtkViewport) -> int
        C++: int RenderOpaqueGeometry(vtkViewport *viewport) override;
        
        WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT
        USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS All concrete
        subclasses must be able to render themselves. There are four key
        render methods in vtk and they correspond to four different
        points in the rendering cycle. Any given prop may implement one
        or more of these methods. The first method is intended for
        rendering all opaque geometry. The second method is intended for
        rendering all translucent polygonal geometry. The third one is
        intended for rendering all translucent volumetric geometry. Most
        of the volume rendering mappers draw their results during this
        third method. The last method is to render any 2D annotation or
        overlays. Each of these methods return an integer value
        indicating whether or not this render method was applied to this
        data.
        """
        return 0

    def RenderOverlay(self, __a): # real signature unknown; restored from __doc__
        """
        RenderOverlay(self, __a:vtkViewport) -> int
        C++: int RenderOverlay(vtkViewport *) override;
        """
        return 0

    def RenderTranslucentPolygonalGeometry(self, viewport): # real signature unknown; restored from __doc__
        """
        RenderTranslucentPolygonalGeometry(self, viewport:vtkViewport)
            -> int
        C++: int RenderTranslucentPolygonalGeometry(vtkViewport *viewport)
             override;
        """
        return 0

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkPointCloudRepresentation
        C++: static vtkPointCloudRepresentation *SafeDownCast(
            vtkObjectBase *o)
        """
        return vtkPointCloudRepresentation

    def SetHardwarePickingTolerance(self, _arg): # real signature unknown; restored from __doc__
        """
        SetHardwarePickingTolerance(self, _arg:int) -> None
        C++: virtual void SetHardwarePickingTolerance(unsigned int _arg)
        
        The tolerance representing the distance to a point expressed in
        pixels. A tolerance of 0 selects from the pixel precisely under
        the cursor. A tolerance of 1 results in a 3x3 pixel square under
        the cursor (padded out by 1 in each direction); a tolerance of N
        results in a (2N+1)**2 selection rectangle. The point in the
        selection rectangle which is closest in z-buffer to the pick
        position is selected. Note that this can sometimes return points
        further away from the cursor (which can be unexpected - use the
        tolerance carefully).
        """
        pass

    def SetHighlighting(self, _arg): # real signature unknown; restored from __doc__
        """
        SetHighlighting(self, _arg:bool) -> None
        C++: virtual void SetHighlighting(bool _arg)
        
        Flag controls whether highlighting of points occurs as the mouse
        moves over them. This can cause extra rendering operations.
        """
        pass

    def SetInteractionState(self, _arg): # real signature unknown; restored from __doc__
        """
        SetInteractionState(self, _arg:int) -> None
        C++: virtual void SetInteractionState(int _arg)
        
        The interaction state may be set from a widget (e.g.,
        PointCloudWidget) or other object. This controls how the
        interaction with the widget proceeds. Normally this method is
        used as part of a handshaking process with the widget: First
        ComputeInteractionState() is invoked that returns a state based
        on geometric considerations (i.e., cursor near a widget feature),
        then based on events, the widget may modify this further.
        """
        pass

    def SetPickingMode(self, _arg): # real signature unknown; restored from __doc__
        """
        SetPickingMode(self, _arg:int) -> None
        C++: virtual void SetPickingMode(int _arg)
        """
        pass

    def SetPickingModeToHardware(self): # real signature unknown; restored from __doc__
        """
        SetPickingModeToHardware(self) -> None
        C++: void SetPickingModeToHardware()
        """
        pass

    def SetPickingModeToSoftware(self): # real signature unknown; restored from __doc__
        """
        SetPickingModeToSoftware(self) -> None
        C++: void SetPickingModeToSoftware()
        """
        pass

    def SetSoftwarePickingTolerance(self, _arg): # real signature unknown; restored from __doc__
        """
        SetSoftwarePickingTolerance(self, _arg:float) -> None
        C++: virtual void SetSoftwarePickingTolerance(double _arg)
        
        The tolerance representing the distance to a point (as a fraction
        of the bounding box of the point cloud). This specifies when the
        cursor is considered near enough to the point to highlight it.
        Note that this is a sensitive parameter - too small and it's hard
        to pick anything; too large and points close to the eye can be
        picked in preference to points further away which are closer to
        the pick ray.
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    HARDWARE_PICKING = 0
    InteractionStateType = None # (!) real value is "<class 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation.InteractionStateType'>"
    Outside = 0
    Over = 2
    OverOutline = 1
    PickingModeType = None # (!) real value is "<class 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation.PickingModeType'>"
    Selecting = 3
    SOFTWARE_PICKING = 1
    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkPointCloudRepresentation', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'PlacePointCloud': <method 'PlacePointCloud' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetPointCloudActor': <method 'GetPointCloudActor' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetPointCloudMapper': <method 'GetPointCloudMapper' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetPointId': <method 'GetPointId' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetPointCoordinates': <method 'GetPointCoordinates' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'SetHighlighting': <method 'SetHighlighting' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetHighlighting': <method 'GetHighlighting' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'HighlightingOn': <method 'HighlightingOn' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'HighlightingOff': <method 'HighlightingOff' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'SetInteractionState': <method 'SetInteractionState' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetInteractionStateMinValue': <method 'GetInteractionStateMinValue' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetInteractionStateMaxValue': <method 'GetInteractionStateMaxValue' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetBounds': <method 'GetBounds' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'BuildRepresentation': <method 'BuildRepresentation' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'ComputeInteractionState': <method 'ComputeInteractionState' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetActors': <method 'GetActors' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetActors2D': <method 'GetActors2D' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'RenderOpaqueGeometry': <method 'RenderOpaqueGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'RenderTranslucentPolygonalGeometry': <method 'RenderTranslucentPolygonalGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'HasTranslucentPolygonalGeometry': <method 'HasTranslucentPolygonalGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'ReleaseGraphicsResources': <method 'ReleaseGraphicsResources' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'RenderOverlay': <method 'RenderOverlay' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'SetPickingMode': <method 'SetPickingMode' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetPickingModeMinValue': <method 'GetPickingModeMinValue' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetPickingModeMaxValue': <method 'GetPickingModeMaxValue' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetPickingMode': <method 'GetPickingMode' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'SetPickingModeToHardware': <method 'SetPickingModeToHardware' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'SetPickingModeToSoftware': <method 'SetPickingModeToSoftware' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'SetHardwarePickingTolerance': <method 'SetHardwarePickingTolerance' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetHardwarePickingTolerance': <method 'GetHardwarePickingTolerance' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'SetSoftwarePickingTolerance': <method 'SetSoftwarePickingTolerance' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetSoftwarePickingToleranceMinValue': <method 'GetSoftwarePickingToleranceMinValue' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetSoftwarePickingToleranceMaxValue': <method 'GetSoftwarePickingToleranceMaxValue' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'GetSoftwarePickingTolerance': <method 'GetSoftwarePickingTolerance' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'RegisterPickers': <method 'RegisterPickers' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, 'InteractionStateType': <class 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation.InteractionStateType'>, 'PickingModeType': <class 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation.PickingModeType'>, 'Outside': 0, 'OverOutline': 1, 'Over': 2, 'Selecting': 3, 'HARDWARE_PICKING': 0, 'SOFTWARE_PICKING': 1, '__new__': <built-in method __new__ of type object at 0x00007FF81D658A20>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkInteractionWidgets.vtkPointCloudRepresentation' objects>, '__doc__': 'vtkPointCloudRepresentation - represent the vtkPointCloudWidget\\n\\nSuperclass: vtkWidgetRepresentation\\n\\nThis class provides support for interactively querying and selecting\\npoints from a point cloud. It is a representation for the\\nvtkPointCloudWidget.\\n\\n@sa\\nvtkPointCloudWidget vtkHardwareSelection vtkPointPicker\\n\\n'})"
    __vtkname__ = 'vtkPointCloudRepresentation'


