# encoding: utf-8
# module vtkmodules.vtkInteractionWidgets
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkInteractionWidgets.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkCommonExecutionModel as __vtkmodules_vtkCommonExecutionModel
import vtkmodules.vtkFiltersSources as __vtkmodules_vtkFiltersSources
import vtkmodules.vtkRenderingContext2D as __vtkmodules_vtkRenderingContext2D
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore


from .vtkWidgetRepresentation import vtkWidgetRepresentation

class vtkLightRepresentation(vtkWidgetRepresentation):
    """
    vtkLightRepresentation - represent a vtkLight
    
    Superclass: vtkWidgetRepresentation
    
    The vtkLightRepresentation is a representation for the vtkLight. This
    representation consists of a LightPosition sphere with an
    automatically resized radius so it is always visible, a line between
    the LightPosition and the FocalPoint and a cone of angle ConeAngle
    when using Positional.
    
    @sa
    vtkLightWidget vtkSphereWidget vtkSphereRepresentation
    """
    def BuildRepresentation(self): # real signature unknown; restored from __doc__
        """
        BuildRepresentation(self) -> None
        C++: void BuildRepresentation() override;
        
        Method to satisfy superclasses' API.
        """
        pass

    def ComputeInteractionState(self, X, Y, modify=0): # real signature unknown; restored from __doc__
        """
        ComputeInteractionState(self, X:int, Y:int, modify:int=0) -> int
        C++: int ComputeInteractionState(int X, int Y, int modify=0)
            override;
        """
        return 0

    def GetBounds(self): # real signature unknown; restored from __doc__
        """
        GetBounds(self) -> (float, float, float, float, float, float)
        C++: double *GetBounds() override;
        
        Methods to make this class behave as a vtkProp. They are repeated
        here (from the vtkProp superclass) as a reminder to the widget
        implementor. Failure to implement these methods properly may
        result in the representation not appearing in the scene (i.e.,
        not implementing the Render() methods properly) or leaking
        graphics resources (i.e., not implementing
        ReleaseGraphicsResources() properly).
        """
        pass

    def GetConeAngle(self): # real signature unknown; restored from __doc__
        """
        GetConeAngle(self) -> float
        C++: virtual double GetConeAngle()
        """
        return 0.0

    def GetFocalPoint(self): # real signature unknown; restored from __doc__
        """
        GetFocalPoint(self) -> (float, float, float)
        C++: virtual double *GetFocalPoint()
        """
        pass

    def GetInteractionStateMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetInteractionStateMaxValue(self) -> int
        C++: virtual int GetInteractionStateMaxValue()
        """
        return 0

    def GetInteractionStateMinValue(self): # real signature unknown; restored from __doc__
        """
        GetInteractionStateMinValue(self) -> int
        C++: virtual int GetInteractionStateMinValue()
        """
        return 0

    def GetLightColor(self): # real signature unknown; restored from __doc__
        """
        GetLightColor(self) -> (float, float, float)
        C++: double *GetLightColor()
        """
        pass

    def GetLightPosition(self): # real signature unknown; restored from __doc__
        """
        GetLightPosition(self) -> (float, float, float)
        C++: virtual double *GetLightPosition()
        """
        pass

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetPositional(self): # real signature unknown; restored from __doc__
        """
        GetPositional(self) -> bool
        C++: virtual bool GetPositional()
        """
        return False

    def GetProperty(self): # real signature unknown; restored from __doc__
        """
        GetProperty(self) -> vtkProperty
        C++: virtual vtkProperty *GetProperty()
        
        Get the property used for all the actors
        """
        pass

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkLightRepresentation
        C++: vtkLightRepresentation *NewInstance()
        """
        return vtkLightRepresentation

    def PositionalOff(self): # real signature unknown; restored from __doc__
        """
        PositionalOff(self) -> None
        C++: virtual void PositionalOff()
        """
        pass

    def PositionalOn(self): # real signature unknown; restored from __doc__
        """
        PositionalOn(self) -> None
        C++: virtual void PositionalOn()
        """
        pass

    def ReleaseGraphicsResources(self, w): # real signature unknown; restored from __doc__
        """
        ReleaseGraphicsResources(self, w:vtkWindow) -> None
        C++: void ReleaseGraphicsResources(vtkWindow *w) override;
        
        Methods required by vtkProp superclass.
        """
        pass

    def RenderOpaqueGeometry(self, viewport): # real signature unknown; restored from __doc__
        """
        RenderOpaqueGeometry(self, viewport:vtkViewport) -> int
        C++: int RenderOpaqueGeometry(vtkViewport *viewport) override;
        
        WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT
        USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS All concrete
        subclasses must be able to render themselves. There are four key
        render methods in vtk and they correspond to four different
        points in the rendering cycle. Any given prop may implement one
        or more of these methods. The first method is intended for
        rendering all opaque geometry. The second method is intended for
        rendering all translucent polygonal geometry. The third one is
        intended for rendering all translucent volumetric geometry. Most
        of the volume rendering mappers draw their results during this
        third method. The last method is to render any 2D annotation or
        overlays. Each of these methods return an integer value
        indicating whether or not this render method was applied to this
        data.
        """
        return 0

    def RenderTranslucentPolygonalGeometry(self, viewport): # real signature unknown; restored from __doc__
        """
        RenderTranslucentPolygonalGeometry(self, viewport:vtkViewport)
            -> int
        C++: int RenderTranslucentPolygonalGeometry(vtkViewport *viewport)
             override;
        """
        return 0

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkLightRepresentation
        C++: static vtkLightRepresentation *SafeDownCast(vtkObjectBase *o)
        """
        return vtkLightRepresentation

    def SetConeAngle(self, angle): # real signature unknown; restored from __doc__
        """
        SetConeAngle(self, angle:float) -> None
        C++: void SetConeAngle(double angle)
        
        Set/Get the cone angle, in degrees, for the light. Used only when
        positional.
        """
        pass

    def SetFocalPoint(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetFocalPoint(self, pos:[float, float, float]) -> None
        C++: void SetFocalPoint(double pos[3])
        
        Set/Get the coordinates of the focal point of the light
        representation.
        """
        pass

    def SetInteractionState(self, _arg): # real signature unknown; restored from __doc__
        """
        SetInteractionState(self, _arg:int) -> None
        C++: virtual void SetInteractionState(int _arg)
        
        The interaction state may be set from a widget (e.g.,
        vtkLightWidget) or other object. This controls how the
        interaction with the widget proceeds. Normally this method is
        used as part of a handshaking process with the widget: First
        ComputeInteractionState() is invoked that returns a state based
        on geometric considerations (i.e., cursor near a widget feature),
        then based on events, the widget may modify this further.
        """
        pass

    def SetLightColor(self, color, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetLightColor(self, color:[float, ...]) -> None
        C++: void SetLightColor(double *color)
        
        Set/Get the light color.
        """
        pass

    def SetLightPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetLightPosition(self, pos:[float, float, float]) -> None
        C++: void SetLightPosition(double pos[3])
        
        Set/Get the coordinates of the position of the light
        representation.
        """
        pass

    def SetPositional(self, _arg): # real signature unknown; restored from __doc__
        """
        SetPositional(self, _arg:bool) -> None
        C++: virtual void SetPositional(bool _arg)
        
        Set/Get the positional flag. When set to on, a cone will be
        visible.
        """
        pass

    def StartWidgetInteraction(self, eventPosition, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        StartWidgetInteraction(self, eventPosition:[float, float]) -> None
        C++: void StartWidgetInteraction(double eventPosition[2])
            override;
        """
        pass

    def WidgetInteraction(self, eventPosition, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        WidgetInteraction(self, eventPosition:[float, float]) -> None
        C++: void WidgetInteraction(double eventPosition[2]) override;
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    MovingFocalPoint = 2
    MovingLight = 1
    MovingPositionalFocalPoint = 3
    Outside = 0
    ScalingConeAngle = 4
    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkLightRepresentation', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'SetPositional': <method 'SetPositional' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetPositional': <method 'GetPositional' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'PositionalOn': <method 'PositionalOn' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'PositionalOff': <method 'PositionalOff' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'SetLightPosition': <method 'SetLightPosition' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetLightPosition': <method 'GetLightPosition' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'SetFocalPoint': <method 'SetFocalPoint' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetFocalPoint': <method 'GetFocalPoint' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'SetConeAngle': <method 'SetConeAngle' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetConeAngle': <method 'GetConeAngle' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'SetLightColor': <method 'SetLightColor' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetLightColor': <method 'GetLightColor' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'SetInteractionState': <method 'SetInteractionState' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetInteractionStateMinValue': <method 'GetInteractionStateMinValue' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetInteractionStateMaxValue': <method 'GetInteractionStateMaxValue' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetProperty': <method 'GetProperty' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'BuildRepresentation': <method 'BuildRepresentation' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'ComputeInteractionState': <method 'ComputeInteractionState' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'StartWidgetInteraction': <method 'StartWidgetInteraction' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'WidgetInteraction': <method 'WidgetInteraction' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'GetBounds': <method 'GetBounds' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'ReleaseGraphicsResources': <method 'ReleaseGraphicsResources' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'RenderOpaqueGeometry': <method 'RenderOpaqueGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'RenderTranslucentPolygonalGeometry': <method 'RenderTranslucentPolygonalGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, 'Outside': 0, 'MovingLight': 1, 'MovingFocalPoint': 2, 'MovingPositionalFocalPoint': 3, 'ScalingConeAngle': 4, '__new__': <built-in method __new__ of type object at 0x00007FF81D651CF0>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkInteractionWidgets.vtkLightRepresentation' objects>, '__doc__': 'vtkLightRepresentation - represent a vtkLight\\n\\nSuperclass: vtkWidgetRepresentation\\n\\nThe vtkLightRepresentation is a representation for the vtkLight. This\\nrepresentation consists of a LightPosition sphere with an\\nautomatically resized radius so it is always visible, a line between\\nthe LightPosition and the FocalPoint and a cone of angle ConeAngle\\nwhen using Positional.\\n\\n@sa\\nvtkLightWidget vtkSphereWidget vtkSphereRepresentation\\n\\n'})"
    __vtkname__ = 'vtkLightRepresentation'


