# encoding: utf-8
# module vtkmodules.vtkInteractionWidgets
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkInteractionWidgets.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkCommonExecutionModel as __vtkmodules_vtkCommonExecutionModel
import vtkmodules.vtkFiltersSources as __vtkmodules_vtkFiltersSources
import vtkmodules.vtkRenderingContext2D as __vtkmodules_vtkRenderingContext2D
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore


from .vtkHandleRepresentation import vtkHandleRepresentation

class vtkConstrainedPointHandleRepresentation(vtkHandleRepresentation):
    """
    vtkConstrainedPointHandleRepresentation - point representation
    constrained to a 2D plane
    
    Superclass: vtkHandleRepresentation
    
    This class is used to represent a vtkHandleWidget. It represents a
    position in 3D world coordinates that is constrained to a specified
    plane. The default look is to draw a white point when this widget is
    not selected or active, a thin green circle when it is highlighted,
    and a thicker cyan circle when it is active (being positioned).
    Defaults can be adjusted - but take care to define cursor geometry
    that makes sense for this widget. The geometry will be aligned on the
    constraining plane, with the plane normal aligned with the X axis of
    the geometry (similar behavior to vtkGlyph3D).
    
    TODO: still need to work on
    1) translation when mouse is outside bounding planes
    2) size of the widget
    
    @sa
    vtkHandleRepresentation vtkHandleWidget
    """
    def AddBoundingPlane(self, plane): # real signature unknown; restored from __doc__
        """
        AddBoundingPlane(self, plane:vtkPlane) -> None
        C++: void AddBoundingPlane(vtkPlane *plane)
        
        A collection of plane equations used to bound the position of the
        point. This is in addition to confining the point to a plane -
        these constraints are meant to, for example, keep a point within
        the extent of an image. Using a set of plane equations allows for
        more complex bounds (such as bounding a point to an oblique
        reliced image that has hexagonal shape) than a simple extent.
        """
        pass

    def BuildRepresentation(self): # real signature unknown; restored from __doc__
        """
        BuildRepresentation(self) -> None
        C++: void BuildRepresentation() override;
        """
        pass

    def CheckConstraint(self, renderer, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        CheckConstraint(self, renderer:vtkRenderer, pos:[float, float])
            -> int
        C++: int CheckConstraint(vtkRenderer *renderer, double pos[2])
            override;
        
        Overridden from the base class. It converts the display
        co-ordinates to world co-ordinates. It returns 1 if the point
        lies within the constrained region, otherwise return 0
        """
        pass

    def ComputeInteractionState(self, X, Y, modify): # real signature unknown; restored from __doc__
        """
        ComputeInteractionState(self, X:int, Y:int, modify:int) -> int
        C++: int ComputeInteractionState(int X, int Y, int modify)
            override;
        """
        return 0

    def GetActiveCursorShape(self): # real signature unknown; restored from __doc__
        """
        GetActiveCursorShape(self) -> vtkPolyData
        C++: vtkPolyData *GetActiveCursorShape()
        """
        pass

    def GetActiveProperty(self): # real signature unknown; restored from __doc__
        """
        GetActiveProperty(self) -> vtkProperty
        C++: virtual vtkProperty *GetActiveProperty()
        
        This is the property used when the user is interacting with the
        handle.
        """
        pass

    def GetActors(self, __a): # real signature unknown; restored from __doc__
        """
        GetActors(self, __a:vtkPropCollection) -> None
        C++: void GetActors(vtkPropCollection *) override;
        
        Methods to make this class behave as a vtkProp.
        """
        pass

    def GetBoundingPlanes(self): # real signature unknown; restored from __doc__
        """
        GetBoundingPlanes(self) -> vtkPlaneCollection
        C++: virtual vtkPlaneCollection *GetBoundingPlanes()
        """
        pass

    def GetCursorShape(self): # real signature unknown; restored from __doc__
        """
        GetCursorShape(self) -> vtkPolyData
        C++: vtkPolyData *GetCursorShape()
        """
        pass

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetObliquePlane(self): # real signature unknown; restored from __doc__
        """
        GetObliquePlane(self) -> vtkPlane
        C++: virtual vtkPlane *GetObliquePlane()
        """
        pass

    def GetPosition(self): # real signature unknown; restored from __doc__
        """
        GetPosition(self) -> Pointer
        C++: double *GetPosition()
        GetPosition(self, xyz:[float, float, float]) -> None
        C++: void GetPosition(double xyz[3])
        """
        pass

    def GetProjectionNormal(self): # real signature unknown; restored from __doc__
        """
        GetProjectionNormal(self) -> int
        C++: virtual int GetProjectionNormal()
        """
        return 0

    def GetProjectionNormalMaxValue(self): # real signature unknown; restored from __doc__
        """
        GetProjectionNormalMaxValue(self) -> int
        C++: virtual int GetProjectionNormalMaxValue()
        """
        return 0

    def GetProjectionNormalMinValue(self): # real signature unknown; restored from __doc__
        """
        GetProjectionNormalMinValue(self) -> int
        C++: virtual int GetProjectionNormalMinValue()
        """
        return 0

    def GetProjectionPosition(self): # real signature unknown; restored from __doc__
        """
        GetProjectionPosition(self) -> float
        C++: virtual double GetProjectionPosition()
        """
        return 0.0

    def GetProperty(self): # real signature unknown; restored from __doc__
        """
        GetProperty(self) -> vtkProperty
        C++: virtual vtkProperty *GetProperty()
        
        This is the property used when the handle is not active (the
        mouse is not near the handle)
        """
        pass

    def GetSelectedProperty(self): # real signature unknown; restored from __doc__
        """
        GetSelectedProperty(self) -> vtkProperty
        C++: virtual vtkProperty *GetSelectedProperty()
        
        This is the property used when the mouse is near the handle (but
        the user is not yet interacting with it)
        """
        pass

    def HasTranslucentPolygonalGeometry(self): # real signature unknown; restored from __doc__
        """
        HasTranslucentPolygonalGeometry(self) -> int
        C++: vtkTypeBool HasTranslucentPolygonalGeometry() override;
        
        WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT
        USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop
        have some translucent polygonal geometry? This method is called
        during the rendering process to know if there is some translucent
        polygonal geometry. A simple prop that has some translucent
        polygonal geometry will return true. A composite prop (like
        vtkAssembly) that has at least one sub-prop that has some
        translucent polygonal geometry will return true. Default
        implementation return false.
        """
        return 0

    def Highlight(self, highlight): # real signature unknown; restored from __doc__
        """
        Highlight(self, highlight:int) -> None
        C++: void Highlight(int highlight) override;
        """
        pass

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkConstrainedPointHandleRepresentation
        C++: vtkConstrainedPointHandleRepresentation *NewInstance()
        """
        return vtkConstrainedPointHandleRepresentation

    def ReleaseGraphicsResources(self, __a): # real signature unknown; restored from __doc__
        """
        ReleaseGraphicsResources(self, __a:vtkWindow) -> None
        C++: void ReleaseGraphicsResources(vtkWindow *) override;
        
        WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release
        any graphics resources that are being consumed by this actor. The
        parameter window could be used to determine which graphic
        resources to release.
        """
        pass

    def RemoveAllBoundingPlanes(self): # real signature unknown; restored from __doc__
        """
        RemoveAllBoundingPlanes(self) -> None
        C++: void RemoveAllBoundingPlanes()
        """
        pass

    def RemoveBoundingPlane(self, plane): # real signature unknown; restored from __doc__
        """
        RemoveBoundingPlane(self, plane:vtkPlane) -> None
        C++: void RemoveBoundingPlane(vtkPlane *plane)
        """
        pass

    def RenderOpaqueGeometry(self, viewport): # real signature unknown; restored from __doc__
        """
        RenderOpaqueGeometry(self, viewport:vtkViewport) -> int
        C++: int RenderOpaqueGeometry(vtkViewport *viewport) override;
        
        WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT
        USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS All concrete
        subclasses must be able to render themselves. There are four key
        render methods in vtk and they correspond to four different
        points in the rendering cycle. Any given prop may implement one
        or more of these methods. The first method is intended for
        rendering all opaque geometry. The second method is intended for
        rendering all translucent polygonal geometry. The third one is
        intended for rendering all translucent volumetric geometry. Most
        of the volume rendering mappers draw their results during this
        third method. The last method is to render any 2D annotation or
        overlays. Each of these methods return an integer value
        indicating whether or not this render method was applied to this
        data.
        """
        return 0

    def RenderOverlay(self, viewport): # real signature unknown; restored from __doc__
        """
        RenderOverlay(self, viewport:vtkViewport) -> int
        C++: int RenderOverlay(vtkViewport *viewport) override;
        """
        return 0

    def RenderTranslucentPolygonalGeometry(self, viewport): # real signature unknown; restored from __doc__
        """
        RenderTranslucentPolygonalGeometry(self, viewport:vtkViewport)
            -> int
        C++: int RenderTranslucentPolygonalGeometry(vtkViewport *viewport)
             override;
        """
        return 0

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase)
            -> vtkConstrainedPointHandleRepresentation
        C++: static vtkConstrainedPointHandleRepresentation *SafeDownCast(
            vtkObjectBase *o)
        """
        return vtkConstrainedPointHandleRepresentation

    def SetActiveCursorShape(self, activeShape): # real signature unknown; restored from __doc__
        """
        SetActiveCursorShape(self, activeShape:vtkPolyData) -> None
        C++: void SetActiveCursorShape(vtkPolyData *activeShape)
        
        Specify the shape of the cursor (handle) when it is active. This
        is the geometry that will be used when the mouse is close to the
        handle or if the user is manipulating the handle.
        """
        pass

    def SetBoundingPlanes(self, __a): # real signature unknown; restored from __doc__
        """
        SetBoundingPlanes(self, __a:vtkPlaneCollection) -> None
        C++: virtual void SetBoundingPlanes(vtkPlaneCollection *)
        SetBoundingPlanes(self, planes:vtkPlanes) -> None
        C++: void SetBoundingPlanes(vtkPlanes *planes)
        """
        pass

    def SetCursorShape(self, cursorShape): # real signature unknown; restored from __doc__
        """
        SetCursorShape(self, cursorShape:vtkPolyData) -> None
        C++: void SetCursorShape(vtkPolyData *cursorShape)
        
        Specify the cursor shape. Keep in mind that the shape will be
        aligned with the constraining plane by orienting it such that the
        x axis of the geometry lies along the normal of the plane.
        """
        pass

    def SetDisplayPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetDisplayPosition(self, pos:[float, float, float]) -> None
        C++: void SetDisplayPosition(double pos[3]) override;
        
        Method overridden from Superclass. computes the world
        co-ordinates using GetIntersectionPosition()
        """
        pass

    def SetObliquePlane(self, __a): # real signature unknown; restored from __doc__
        """
        SetObliquePlane(self, __a:vtkPlane) -> None
        C++: void SetObliquePlane(vtkPlane *)
        
        If the ProjectionNormal is set to Oblique, then this is the
        oblique plane used to constrain the handle position
        """
        pass

    def SetPosition(self, x, y, z): # real signature unknown; restored from __doc__
        """
        SetPosition(self, x:float, y:float, z:float) -> None
        C++: void SetPosition(double x, double y, double z)
        SetPosition(self, xyz:[float, float, float]) -> None
        C++: void SetPosition(double xyz[3])
        
        Set/Get the position of the point in display coordinates.  These
        are convenience methods that extend the superclasses'
        GetHandlePosition() method. Note that only the x-y coordinate
        values are used
        """
        pass

    def SetProjectionNormal(self, _arg): # real signature unknown; restored from __doc__
        """
        SetProjectionNormal(self, _arg:int) -> None
        C++: virtual void SetProjectionNormal(int _arg)
        
        Set the projection normal to lie along the x, y, or z axis, or to
        be oblique. If it is oblique, then the plane is defined in the
        ObliquePlane ivar.
        """
        pass

    def SetProjectionNormalToOblique(self): # real signature unknown; restored from __doc__
        """
        SetProjectionNormalToOblique(self) -> None
        C++: void SetProjectionNormalToOblique()
        """
        pass

    def SetProjectionNormalToXAxis(self): # real signature unknown; restored from __doc__
        """
        SetProjectionNormalToXAxis(self) -> None
        C++: void SetProjectionNormalToXAxis()
        """
        pass

    def SetProjectionNormalToYAxis(self): # real signature unknown; restored from __doc__
        """
        SetProjectionNormalToYAxis(self) -> None
        C++: void SetProjectionNormalToYAxis()
        """
        pass

    def SetProjectionNormalToZAxis(self): # real signature unknown; restored from __doc__
        """
        SetProjectionNormalToZAxis(self) -> None
        C++: void SetProjectionNormalToZAxis()
        """
        pass

    def SetProjectionPosition(self, position): # real signature unknown; restored from __doc__
        """
        SetProjectionPosition(self, position:float) -> None
        C++: void SetProjectionPosition(double position)
        
        The position of the bounding plane from the origin along the
        normal. The origin and normal are defined in the oblique plane
        when the ProjectionNormal is Oblique. For the X, Y, and Z axes
        projection normals, the normal is the axis direction, and the
        origin is (0,0,0).
        """
        pass

    def SetRenderer(self, ren): # real signature unknown; restored from __doc__
        """
        SetRenderer(self, ren:vtkRenderer) -> None
        C++: void SetRenderer(vtkRenderer *ren) override;
        
        Subclasses of vtkConstrainedPointHandleRepresentation must
        implement these methods. These are the methods that the widget
        and its representation use to communicate with each other.
        """
        pass

    def ShallowCopy(self, prop): # real signature unknown; restored from __doc__
        """
        ShallowCopy(self, prop:vtkProp) -> None
        C++: void ShallowCopy(vtkProp *prop) override;
        
        Methods to make this class properly act like a
        vtkWidgetRepresentation.
        """
        pass

    def StartWidgetInteraction(self, eventPos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        StartWidgetInteraction(self, eventPos:[float, float]) -> None
        C++: void StartWidgetInteraction(double eventPos[2]) override;
        """
        pass

    def Translate(self, p1, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        Translate(self, p1:(float, ...), p2:(float, ...)) -> None
        C++: virtual void Translate(const double *p1, const double *p2)
        
        Translates world position by vector p1p2 projected on the
        constraint axis if any.
        """
        pass

    def WidgetInteraction(self, eventPos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        WidgetInteraction(self, eventPos:[float, float]) -> None
        C++: void WidgetInteraction(double eventPos[2]) override;
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    Oblique = 3
    XAxis = 0
    YAxis = 1
    ZAxis = 2
    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkConstrainedPointHandleRepresentation', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetCursorShape': <method 'SetCursorShape' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetCursorShape': <method 'GetCursorShape' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetActiveCursorShape': <method 'SetActiveCursorShape' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetActiveCursorShape': <method 'GetActiveCursorShape' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetProjectionNormal': <method 'SetProjectionNormal' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetProjectionNormalMinValue': <method 'GetProjectionNormalMinValue' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetProjectionNormalMaxValue': <method 'GetProjectionNormalMaxValue' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetProjectionNormal': <method 'GetProjectionNormal' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetProjectionNormalToXAxis': <method 'SetProjectionNormalToXAxis' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetProjectionNormalToYAxis': <method 'SetProjectionNormalToYAxis' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetProjectionNormalToZAxis': <method 'SetProjectionNormalToZAxis' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetProjectionNormalToOblique': <method 'SetProjectionNormalToOblique' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetObliquePlane': <method 'SetObliquePlane' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetObliquePlane': <method 'GetObliquePlane' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetProjectionPosition': <method 'SetProjectionPosition' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetProjectionPosition': <method 'GetProjectionPosition' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'AddBoundingPlane': <method 'AddBoundingPlane' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'RemoveBoundingPlane': <method 'RemoveBoundingPlane' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'RemoveAllBoundingPlanes': <method 'RemoveAllBoundingPlanes' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetBoundingPlanes': <method 'SetBoundingPlanes' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetBoundingPlanes': <method 'GetBoundingPlanes' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'CheckConstraint': <method 'CheckConstraint' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetPosition': <method 'SetPosition' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetPosition': <method 'GetPosition' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetProperty': <method 'GetProperty' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetSelectedProperty': <method 'GetSelectedProperty' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetActiveProperty': <method 'GetActiveProperty' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetRenderer': <method 'SetRenderer' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'BuildRepresentation': <method 'BuildRepresentation' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'StartWidgetInteraction': <method 'StartWidgetInteraction' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'WidgetInteraction': <method 'WidgetInteraction' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'ComputeInteractionState': <method 'ComputeInteractionState' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'SetDisplayPosition': <method 'SetDisplayPosition' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'GetActors': <method 'GetActors' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'ReleaseGraphicsResources': <method 'ReleaseGraphicsResources' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'RenderOverlay': <method 'RenderOverlay' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'RenderOpaqueGeometry': <method 'RenderOpaqueGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'RenderTranslucentPolygonalGeometry': <method 'RenderTranslucentPolygonalGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'HasTranslucentPolygonalGeometry': <method 'HasTranslucentPolygonalGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'ShallowCopy': <method 'ShallowCopy' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'Highlight': <method 'Highlight' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'Translate': <method 'Translate' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, 'XAxis': 0, 'YAxis': 1, 'ZAxis': 2, 'Oblique': 3, '__new__': <built-in method __new__ of type object at 0x00007FF81D640FA0>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkInteractionWidgets.vtkConstrainedPointHandleRepresentation' objects>, '__doc__': 'vtkConstrainedPointHandleRepresentation - point representation\\nconstrained to a 2D plane\\n\\nSuperclass: vtkHandleRepresentation\\n\\nThis class is used to represent a vtkHandleWidget. It represents a\\nposition in 3D world coordinates that is constrained to a specified\\nplane. The default look is to draw a white point when this widget is\\nnot selected or active, a thin green circle when it is highlighted,\\nand a thicker cyan circle when it is active (being positioned).\\nDefaults can be adjusted - but take care to define cursor geometry\\nthat makes sense for this widget. The geometry will be aligned on the\\nconstraining plane, with the plane normal aligned with the X axis of\\nthe geometry (similar behavior to vtkGlyph3D).\\n\\nTODO: still need to work on\\n1) translation when mouse is outside bounding planes\\n2) size of the widget\\n\\n@sa\\nvtkHandleRepresentation vtkHandleWidget\\n\\n'})"
    __vtkname__ = 'vtkConstrainedPointHandleRepresentation'


