# encoding: utf-8
# module vtkmodules.vtkInteractionWidgets
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkInteractionWidgets.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkCommonExecutionModel as __vtkmodules_vtkCommonExecutionModel
import vtkmodules.vtkFiltersSources as __vtkmodules_vtkFiltersSources
import vtkmodules.vtkRenderingContext2D as __vtkmodules_vtkRenderingContext2D
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore


from .vtkAbstractWidget import vtkAbstractWidget

class vtkAngleWidget(vtkAbstractWidget):
    """
    vtkAngleWidget - measure the angle between two rays (defined by three
    points)
    
    Superclass: vtkAbstractWidget
    
    The vtkAngleWidget is used to measure the angle between two rays
    (defined by three points). The three points (two end points and a
    center) can be positioned independently, and when they are released,
    a special PlacePointEvent is invoked so that special operations may
    be take to reposition the point (snap to grid, etc.) The widget has
    two different modes of interaction: when initially defined (i.e.,
    placing the three points) and then a manipulate mode (adjusting the
    position of the three points).
    
    To use this widget, specify an instance of vtkAngleWidget and a
    representation (a subclass of vtkAngleRepresentation). The widget is
    implemented using three instances of vtkHandleWidget which are used
    to position the three points. The representations for these handle
    widgets are provided by the vtkAngleRepresentation.
    
    @par Event Bindings: By default, the widget responds to the following
    VTK events (i.e., it watches the vtkRenderWindowInteractor for these
    events):
    
    
      LeftButtonPressEvent - add a point or select a handle
      MouseMoveEvent - position the second or third point, or move a
    handle
      LeftButtonReleaseEvent - release the selected handle 
    
    @par Event Bindings: Note that the event bindings described above can
    be changed using this class's vtkWidgetEventTranslator. This class
    translates VTK events into the vtkAngleWidget's widget events:
    
    
      vtkWidgetEvent::AddPoint -- add one point; depending on the state
                                  it may the first, second or third point
                                  added. Or, if near a handle, select the
    handle.
      vtkWidgetEvent::Move -- position the second or third point, or move
    the
                              handle depending on the state.
      vtkWidgetEvent::EndSelect -- the handle manipulation process has
    completed. 
    
    @par Event Bindings: This widget invokes the following VTK events on
    itself (which observers can listen for):
    
    
      vtkCommand::StartInteractionEvent (beginning to interact)
      vtkCommand::EndInteractionEvent (completing interaction)
      vtkCommand::InteractionEvent (moving a handle)
      vtkCommand::PlacePointEvent (after a point is positioned;
                                   call data includes handle id (0,1,2)) 
    
    @sa
    vtkHandleWidget vtkDistanceWidget
    """
    def CreateDefaultRepresentation(self): # real signature unknown; restored from __doc__
        """
        CreateDefaultRepresentation(self) -> None
        C++: void CreateDefaultRepresentation() override;
        
        Create the default widget representation if one is not set.
        """
        pass

    def GetAngleRepresentation(self): # real signature unknown; restored from __doc__
        """
        GetAngleRepresentation(self) -> vtkAngleRepresentation
        C++: vtkAngleRepresentation *GetAngleRepresentation()
        
        Return the representation as a vtkAngleRepresentation.
        """
        return vtkAngleRepresentation

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetWidgetState(self): # real signature unknown; restored from __doc__
        """
        GetWidgetState(self) -> int
        C++: virtual int GetWidgetState()
        
        Return the current widget state.
        """
        return 0

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsAngleValid(self): # real signature unknown; restored from __doc__
        """
        IsAngleValid(self) -> int
        C++: vtkTypeBool IsAngleValid()
        
        A flag indicates whether the angle is valid. The angle value only
        becomes valid after two of the three points are placed.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkAngleWidget
        C++: vtkAngleWidget *NewInstance()
        """
        return vtkAngleWidget

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkAngleWidget
        C++: static vtkAngleWidget *SafeDownCast(vtkObjectBase *o)
        """
        return vtkAngleWidget

    def SetEnabled(self, __a): # real signature unknown; restored from __doc__
        """
        SetEnabled(self, __a:int) -> None
        C++: void SetEnabled(int) override;
        
        The method for activating and deactivating this widget. This
        method must be overridden because it is a composite widget and
        does more than its superclasses' vtkAbstractWidget::SetEnabled()
        method.
        """
        pass

    def SetProcessEvents(self, __a): # real signature unknown; restored from __doc__
        """
        SetProcessEvents(self, __a:int) -> None
        C++: void SetProcessEvents(vtkTypeBool) override;
        
        Methods to change the whether the widget responds to interaction.
        Overridden to pass the state to component widgets.
        """
        pass

    def SetRepresentation(self, r): # real signature unknown; restored from __doc__
        """
        SetRepresentation(self, r:vtkAngleRepresentation) -> None
        C++: void SetRepresentation(vtkAngleRepresentation *r)
        
        Specify an instance of vtkWidgetRepresentation used to represent
        this widget in the scene. Note that the representation is a
        subclass of vtkProp so it can be added to the renderer
        independent of the widget.
        """
        pass

    def SetWidgetStateToManipulate(self): # real signature unknown; restored from __doc__
        """
        SetWidgetStateToManipulate(self) -> None
        C++: virtual void SetWidgetStateToManipulate()
        """
        pass

    def SetWidgetStateToStart(self): # real signature unknown; restored from __doc__
        """
        SetWidgetStateToStart(self) -> None
        C++: virtual void SetWidgetStateToStart()
        
        Set the state of the widget. If the state is set to "Manipulate"
        then it is assumed that the widget and its representation will be
        initialized programmatically and is not interactively placed.
        Initially the widget state is set to "Start" which means nothing
        will appear and the user must interactively place the widget with
        repeated mouse selections. Set the state to "Start" if you want
        interactive placement. Generally state changes must be followed
        by a Render() for things to visually take effect.
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    Define = 1
    Manipulate = 2
    Start = 0
    __dict__ = None # (!) real value is 'mappingproxy({\'__vtkname__\': \'vtkAngleWidget\', \'IsTypeOf\': <method \'IsTypeOf\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'IsA\': <method \'IsA\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'SafeDownCast\': <method \'SafeDownCast\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'NewInstance\': <method \'NewInstance\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'GetNumberOfGenerationsFromBaseType\': <method \'GetNumberOfGenerationsFromBaseType\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'GetNumberOfGenerationsFromBase\': <method \'GetNumberOfGenerationsFromBase\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'SetEnabled\': <method \'SetEnabled\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'SetRepresentation\': <method \'SetRepresentation\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'CreateDefaultRepresentation\': <method \'CreateDefaultRepresentation\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'GetAngleRepresentation\': <method \'GetAngleRepresentation\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'IsAngleValid\': <method \'IsAngleValid\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'SetProcessEvents\': <method \'SetProcessEvents\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'SetWidgetStateToStart\': <method \'SetWidgetStateToStart\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'SetWidgetStateToManipulate\': <method \'SetWidgetStateToManipulate\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'GetWidgetState\': <method \'GetWidgetState\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'Start\': 0, \'Define\': 1, \'Manipulate\': 2, \'__new__\': <built-in method __new__ of type object at 0x00007FF81D6356D0>, \'__repr__\': <slot wrapper \'__repr__\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'__str__\': <slot wrapper \'__str__\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'__getattribute__\': <slot wrapper \'__getattribute__\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'__setattr__\': <slot wrapper \'__setattr__\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'__delattr__\': <slot wrapper \'__delattr__\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'__dict__\': <attribute \'__dict__\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'__this__\': <attribute \'__this__\' of \'vtkmodules.vtkInteractionWidgets.vtkAngleWidget\' objects>, \'__doc__\': "vtkAngleWidget - measure the angle between two rays (defined by three\\npoints)\\n\\nSuperclass: vtkAbstractWidget\\n\\nThe vtkAngleWidget is used to measure the angle between two rays\\n(defined by three points). The three points (two end points and a\\ncenter) can be positioned independently, and when they are released,\\na special PlacePointEvent is invoked so that special operations may\\nbe take to reposition the point (snap to grid, etc.) The widget has\\ntwo different modes of interaction: when initially defined (i.e.,\\nplacing the three points) and then a manipulate mode (adjusting the\\nposition of the three points).\\n\\nTo use this widget, specify an instance of vtkAngleWidget and a\\nrepresentation (a subclass of vtkAngleRepresentation). The widget is\\nimplemented using three instances of vtkHandleWidget which are used\\nto position the three points. The representations for these handle\\nwidgets are provided by the vtkAngleRepresentation.\\n\\n@par Event Bindings: By default, the widget responds to the following\\nVTK events (i.e., it watches the vtkRenderWindowInteractor for these\\nevents):\\n\\n\\n  LeftButtonPressEvent - add a point or select a handle\\n  MouseMoveEvent - position the second or third point, or move a\\nhandle\\n  LeftButtonReleaseEvent - release the selected handle \\n\\n@par Event Bindings: Note that the event bindings described above can\\nbe changed using this class\'s vtkWidgetEventTranslator. This class\\ntranslates VTK events into the vtkAngleWidget\'s widget events:\\n\\n\\n  vtkWidgetEvent::AddPoint -- add one point; depending on the state\\n                              it may the first, second or third point\\n                              added. Or, if near a handle, select the\\nhandle.\\n  vtkWidgetEvent::Move -- position the second or third point, or move\\nthe\\n                          handle depending on the state.\\n  vtkWidgetEvent::EndSelect -- the handle manipulation process has\\ncompleted. \\n\\n@par Event Bindings: This widget invokes the following VTK events on\\nitself (which observers can listen for):\\n\\n\\n  vtkCommand::StartInteractionEvent (beginning to interact)\\n  vtkCommand::EndInteractionEvent (completing interaction)\\n  vtkCommand::InteractionEvent (moving a handle)\\n  vtkCommand::PlacePointEvent (after a point is positioned;\\n                               call data includes handle id (0,1,2)) \\n\\n@sa\\nvtkHandleWidget vtkDistanceWidget\\n\\n"})'
    __vtkname__ = 'vtkAngleWidget'


