# encoding: utf-8
# module vtkmodules.vtkInteractionWidgets
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\vtkmodules\vtkInteractionWidgets.cp311-win_amd64.pyd
# by generator 1.147
# no doc

# imports
import vtkmodules.vtkCommonCore as __vtkmodules_vtkCommonCore
import vtkmodules.vtkCommonExecutionModel as __vtkmodules_vtkCommonExecutionModel
import vtkmodules.vtkFiltersSources as __vtkmodules_vtkFiltersSources
import vtkmodules.vtkRenderingContext2D as __vtkmodules_vtkRenderingContext2D
import vtkmodules.vtkRenderingCore as __vtkmodules_vtkRenderingCore


from .vtkAngleRepresentation import vtkAngleRepresentation

class vtkAngleRepresentation3D(vtkAngleRepresentation):
    """
    vtkAngleRepresentation3D - represent the vtkAngleWidget
    
    Superclass: vtkAngleRepresentation
    
    The vtkAngleRepresentation3D is a representation for the
    vtkAngleWidget. This representation consists of two rays and three
    vtkHandleRepresentations to place and manipulate the three points
    defining the angle representation. (Note: the three points are
    referred to as Point1, Center, and Point2, at the two end points
    (Point1 and Point2) and Center (around which the angle is measured).
    This particular implementation is a 3D representation, meaning that
    it draws in the overlay plane.
    
    @sa
    vtkAngleWidget vtkHandleRepresentation
    """
    def BuildRepresentation(self): # real signature unknown; restored from __doc__
        """
        BuildRepresentation(self) -> None
        C++: void BuildRepresentation() override;
        
        Method defined by vtkWidgetRepresentation superclass and needed
        here.
        """
        pass

    def GetAngle(self): # real signature unknown; restored from __doc__
        """
        GetAngle(self) -> float
        C++: double GetAngle() override;
        
        Satisfy the superclasses API. Angle returned is in radians.
        """
        return 0.0

    def GetArc(self): # real signature unknown; restored from __doc__
        """
        GetArc(self) -> vtkActor
        C++: virtual vtkActor *GetArc()
        """
        pass

    def GetCenterDisplayPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        GetCenterDisplayPosition(self, pos:[float, float, float]) -> None
        C++: void GetCenterDisplayPosition(double pos[3]) override;
        """
        pass

    def GetCenterWorldPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        GetCenterWorldPosition(self, pos:[float, float, float]) -> None
        C++: void GetCenterWorldPosition(double pos[3]) override;
        """
        pass

    def GetNumberOfGenerationsFromBase(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBase(self, type:str) -> int
        C++: vtkIdType GetNumberOfGenerationsFromBase(const char *type)
            override;
        
        Given the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetNumberOfGenerationsFromBaseType(self, type): # real signature unknown; restored from __doc__
        """
        GetNumberOfGenerationsFromBaseType(type:str) -> int
        C++: static vtkIdType GetNumberOfGenerationsFromBaseType(
            const char *type)
        
        Given a the name of a base class of this class type, return the
        distance of inheritance between this class type and the named
        class (how many generations of inheritance are there between this
        class and the named class). If the named class is not in this
        class's inheritance tree, return a negative value. Valid
        responses will always be nonnegative. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def GetPoint1DisplayPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        GetPoint1DisplayPosition(self, pos:[float, float, float]) -> None
        C++: void GetPoint1DisplayPosition(double pos[3]) override;
        """
        pass

    def GetPoint1WorldPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        GetPoint1WorldPosition(self, pos:[float, float, float]) -> None
        C++: void GetPoint1WorldPosition(double pos[3]) override;
        
        Methods to Set/Get the coordinates of the two points defining
        this representation. Note that methods are available for both
        display and world coordinates.
        """
        pass

    def GetPoint2DisplayPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        GetPoint2DisplayPosition(self, pos:[float, float, float]) -> None
        C++: void GetPoint2DisplayPosition(double pos[3]) override;
        """
        pass

    def GetPoint2WorldPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        GetPoint2WorldPosition(self, pos:[float, float, float]) -> None
        C++: void GetPoint2WorldPosition(double pos[3]) override;
        """
        pass

    def GetRay1(self): # real signature unknown; restored from __doc__
        """
        GetRay1(self) -> vtkActor
        C++: virtual vtkActor *GetRay1()
        
        Set/Get the three leaders used to create this representation. By
        obtaining these leaders the user can set the appropriate
        properties, etc.
        """
        pass

    def GetRay2(self): # real signature unknown; restored from __doc__
        """
        GetRay2(self) -> vtkActor
        C++: virtual vtkActor *GetRay2()
        """
        pass

    def GetTextActor(self): # real signature unknown; restored from __doc__
        """
        GetTextActor(self) -> vtkFollower
        C++: virtual vtkFollower *GetTextActor()
        """
        pass

    def GetTextActorScale(self): # real signature unknown; restored from __doc__
        """
        GetTextActorScale(self) -> Pointer
        C++: virtual double *GetTextActorScale()
        """
        pass

    def HasTranslucentPolygonalGeometry(self): # real signature unknown; restored from __doc__
        """
        HasTranslucentPolygonalGeometry(self) -> int
        C++: vtkTypeBool HasTranslucentPolygonalGeometry() override;
        
        WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT
        USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS Does this prop
        have some translucent polygonal geometry? This method is called
        during the rendering process to know if there is some translucent
        polygonal geometry. A simple prop that has some translucent
        polygonal geometry will return true. A composite prop (like
        vtkAssembly) that has at least one sub-prop that has some
        translucent polygonal geometry will return true. Default
        implementation return false.
        """
        return 0

    def IsA(self, type): # real signature unknown; restored from __doc__
        """
        IsA(self, type:str) -> int
        C++: vtkTypeBool IsA(const char *type) override;
        
        Return 1 if this class is the same type of (or a subclass of) the
        named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def IsTypeOf(self, type): # real signature unknown; restored from __doc__
        """
        IsTypeOf(type:str) -> int
        C++: static vtkTypeBool IsTypeOf(const char *type)
        
        Return 1 if this class type is the same type of (or a subclass
        of) the named class. Returns 0 otherwise. This method works in
        combination with vtkTypeMacro found in vtkSetGet.h.
        """
        return 0

    def NewInstance(self): # real signature unknown; restored from __doc__
        """
        NewInstance(self) -> vtkAngleRepresentation3D
        C++: vtkAngleRepresentation3D *NewInstance()
        """
        return vtkAngleRepresentation3D

    def ReleaseGraphicsResources(self, w): # real signature unknown; restored from __doc__
        """
        ReleaseGraphicsResources(self, w:vtkWindow) -> None
        C++: void ReleaseGraphicsResources(vtkWindow *w) override;
        
        Methods required by vtkProp superclass.
        """
        pass

    def RenderOpaqueGeometry(self, __a): # real signature unknown; restored from __doc__
        """
        RenderOpaqueGeometry(self, __a:vtkViewport) -> int
        C++: int RenderOpaqueGeometry(vtkViewport *) override;
        
        WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT
        USE THESE METHODS OUTSIDE OF THE RENDERING PROCESS All concrete
        subclasses must be able to render themselves. There are four key
        render methods in vtk and they correspond to four different
        points in the rendering cycle. Any given prop may implement one
        or more of these methods. The first method is intended for
        rendering all opaque geometry. The second method is intended for
        rendering all translucent polygonal geometry. The third one is
        intended for rendering all translucent volumetric geometry. Most
        of the volume rendering mappers draw their results during this
        third method. The last method is to render any 2D annotation or
        overlays. Each of these methods return an integer value
        indicating whether or not this render method was applied to this
        data.
        """
        return 0

    def RenderTranslucentPolygonalGeometry(self, __a): # real signature unknown; restored from __doc__
        """
        RenderTranslucentPolygonalGeometry(self, __a:vtkViewport) -> int
        C++: int RenderTranslucentPolygonalGeometry(vtkViewport *)
            override;
        """
        return 0

    def SafeDownCast(self, o): # real signature unknown; restored from __doc__
        """
        SafeDownCast(o:vtkObjectBase) -> vtkAngleRepresentation3D
        C++: static vtkAngleRepresentation3D *SafeDownCast(
            vtkObjectBase *o)
        """
        return vtkAngleRepresentation3D

    def SetCenterDisplayPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetCenterDisplayPosition(self, pos:[float, float, float]) -> None
        C++: void SetCenterDisplayPosition(double pos[3]) override;
        """
        pass

    def SetCenterWorldPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetCenterWorldPosition(self, pos:[float, float, float]) -> None
        C++: virtual void SetCenterWorldPosition(double pos[3])
        """
        pass

    def SetPoint1DisplayPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetPoint1DisplayPosition(self, pos:[float, float, float]) -> None
        C++: void SetPoint1DisplayPosition(double pos[3]) override;
        """
        pass

    def SetPoint1WorldPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetPoint1WorldPosition(self, pos:[float, float, float]) -> None
        C++: virtual void SetPoint1WorldPosition(double pos[3])
        """
        pass

    def SetPoint2DisplayPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetPoint2DisplayPosition(self, pos:[float, float, float]) -> None
        C++: void SetPoint2DisplayPosition(double pos[3]) override;
        """
        pass

    def SetPoint2WorldPosition(self, pos, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetPoint2WorldPosition(self, pos:[float, float, float]) -> None
        C++: virtual void SetPoint2WorldPosition(double pos[3])
        """
        pass

    def SetTextActorScale(self, scale, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        """
        SetTextActorScale(self, scale:[float, float, float]) -> None
        C++: virtual void SetTextActorScale(double scale[3])
        
        Scale text.
        """
        pass

    def __delattr__(self, *args, **kwargs): # real signature unknown
        """ Implement delattr(self, name). """
        pass

    def __getattribute__(self, *args, **kwargs): # real signature unknown
        """ Return getattr(self, name). """
        pass

    def __init__(self, *args, **kwargs): # real signature unknown
        pass

    @staticmethod # known case of __new__
    def __new__(*args, **kwargs): # real signature unknown
        """ Create and return a new object.  See help(type) for accurate signature. """
        pass

    def __repr__(self, *args, **kwargs): # real signature unknown
        """ Return repr(self). """
        pass

    def __setattr__(self, *args, **kwargs): # real signature unknown
        """ Implement setattr(self, name, value). """
        pass

    def __str__(self, *args, **kwargs): # real signature unknown
        """ Return str(self). """
        pass

    __this__ = property(lambda self: object(), lambda self, v: None, lambda self: None)  # default
    """Pointer to the C++ object."""


    __dict__ = None # (!) real value is "mappingproxy({'__vtkname__': 'vtkAngleRepresentation3D', 'IsTypeOf': <method 'IsTypeOf' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'IsA': <method 'IsA' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'SafeDownCast': <method 'SafeDownCast' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'NewInstance': <method 'NewInstance' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetNumberOfGenerationsFromBaseType': <method 'GetNumberOfGenerationsFromBaseType' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetNumberOfGenerationsFromBase': <method 'GetNumberOfGenerationsFromBase' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetAngle': <method 'GetAngle' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetPoint1WorldPosition': <method 'GetPoint1WorldPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetCenterWorldPosition': <method 'GetCenterWorldPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetPoint2WorldPosition': <method 'GetPoint2WorldPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'SetPoint1WorldPosition': <method 'SetPoint1WorldPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'SetPoint1DisplayPosition': <method 'SetPoint1DisplayPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'SetCenterWorldPosition': <method 'SetCenterWorldPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'SetCenterDisplayPosition': <method 'SetCenterDisplayPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'SetPoint2WorldPosition': <method 'SetPoint2WorldPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'SetPoint2DisplayPosition': <method 'SetPoint2DisplayPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetPoint1DisplayPosition': <method 'GetPoint1DisplayPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetCenterDisplayPosition': <method 'GetCenterDisplayPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetPoint2DisplayPosition': <method 'GetPoint2DisplayPosition' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetRay1': <method 'GetRay1' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetRay2': <method 'GetRay2' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetArc': <method 'GetArc' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetTextActor': <method 'GetTextActor' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'SetTextActorScale': <method 'SetTextActorScale' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'GetTextActorScale': <method 'GetTextActorScale' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'BuildRepresentation': <method 'BuildRepresentation' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'ReleaseGraphicsResources': <method 'ReleaseGraphicsResources' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'RenderOpaqueGeometry': <method 'RenderOpaqueGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'RenderTranslucentPolygonalGeometry': <method 'RenderTranslucentPolygonalGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, 'HasTranslucentPolygonalGeometry': <method 'HasTranslucentPolygonalGeometry' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, '__new__': <built-in method __new__ of type object at 0x00007FF81D635320>, '__repr__': <slot wrapper '__repr__' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, '__str__': <slot wrapper '__str__' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, '__getattribute__': <slot wrapper '__getattribute__' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, '__setattr__': <slot wrapper '__setattr__' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, '__delattr__': <slot wrapper '__delattr__' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, '__dict__': <attribute '__dict__' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, '__this__': <attribute '__this__' of 'vtkmodules.vtkInteractionWidgets.vtkAngleRepresentation3D' objects>, '__doc__': 'vtkAngleRepresentation3D - represent the vtkAngleWidget\\n\\nSuperclass: vtkAngleRepresentation\\n\\nThe vtkAngleRepresentation3D is a representation for the\\nvtkAngleWidget. This representation consists of two rays and three\\nvtkHandleRepresentations to place and manipulate the three points\\ndefining the angle representation. (Note: the three points are\\nreferred to as Point1, Center, and Point2, at the two end points\\n(Point1 and Point2) and Center (around which the angle is measured).\\nThis particular implementation is a 3D representation, meaning that\\nit draws in the overlay plane.\\n\\n@sa\\nvtkAngleWidget vtkHandleRepresentation\\n\\n'})"
    __vtkname__ = 'vtkAngleRepresentation3D'


