# encoding: utf-8
# module PyQt6.QtWidgets
# from C:\Users\xukai\Downloads\发票2\venv\Lib\site-packages\PyQt6\QtWidgets.pyd
# by generator 1.147
# no doc

# imports
import PyQt6.QtCore as __PyQt6_QtCore
import PyQt6.QtGui as __PyQt6_QtGui
import PyQt6.sip as __PyQt6_sip


from .QGraphicsTransform import QGraphicsTransform

class QGraphicsRotation(QGraphicsTransform):
    """ QGraphicsRotation(parent: typing.Optional[QObject] = None) """
    def angle(self): # real signature unknown; restored from __doc__
        """ angle(self) -> float """
        return 0.0

    def angleChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def applyTo(self, matrix): # real signature unknown; restored from __doc__
        """ applyTo(self, matrix: QMatrix4x4) """
        pass

    def axis(self): # real signature unknown; restored from __doc__
        """ axis(self) -> QVector3D """
        pass

    def axisChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def childEvent(self, *args, **kwargs): # real signature unknown
        pass

    def connectNotify(self, *args, **kwargs): # real signature unknown
        pass

    def customEvent(self, *args, **kwargs): # real signature unknown
        pass

    def disconnectNotify(self, *args, **kwargs): # real signature unknown
        pass

    def isSignalConnected(self, *args, **kwargs): # real signature unknown
        pass

    def origin(self): # real signature unknown; restored from __doc__
        """ origin(self) -> QVector3D """
        pass

    def originChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def receivers(self, *args, **kwargs): # real signature unknown
        pass

    def sender(self, *args, **kwargs): # real signature unknown
        pass

    def senderSignalIndex(self, *args, **kwargs): # real signature unknown
        pass

    def setAngle(self, a0): # real signature unknown; restored from __doc__
        """ setAngle(self, a0: float) """
        pass

    def setAxis(self, axis): # real signature unknown; restored from __doc__ with multiple overloads
        """
        setAxis(self, axis: QVector3D)
        setAxis(self, axis: Qt.Axis)
        """
        pass

    def setOrigin(self, point): # real signature unknown; restored from __doc__
        """ setOrigin(self, point: QVector3D) """
        pass

    def timerEvent(self, *args, **kwargs): # real signature unknown
        pass

    def update(self, *args, **kwargs): # real signature unknown
        pass

    def __init__(self, parent, QObject=None, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        pass


