//******************************************************************** // Ver 1.0 // 2020.03.05 1、新建文件。 //******************************************************************** #include "config.h" static INT16U s_hwRandomSeed = 0xAA55; static INT8U s_chRandomTable[] = { 0x12,0x23,0x45,0x67,0x89,0xAB,0xCD,0xEF, 0xF1,0xE2,0xD3,0xC4,0xB5,0xA6,0x97,0x88 }; //初始化初值 void RAND_Seeed(INT16U Value) { s_hwRandomSeed^=Value; } //生成16位随机数 INT16U RAND_Generate(void) { INT16U *ptr=(INT16U *)&s_chRandomTable[s_hwRandomSeed&0x0e]; *ptr+=s_hwRandomSeed; s_hwRandomSeed^=*ptr; return(*ptr); }