/* ******************************** */ /* Warning! Don't modify this file! */ /* ******************************** */ #include "machine.h" #include "TinyObj.h" #include #include #include "BaseObj.h" void machine_ADCMethod(PikaObj *self, Args *args){ Arg* res = machine_ADC(self); method_returnArg(args, res); } void machine_GPIOMethod(PikaObj *self, Args *args){ Arg* res = machine_GPIO(self); method_returnArg(args, res); } void machine_KEYMethod(PikaObj *self, Args *args){ Arg* res = machine_KEY(self); method_returnArg(args, res); } void machine_LCDMethod(PikaObj *self, Args *args){ Arg* res = machine_LCD(self); method_returnArg(args, res); } void machine_PWMMethod(PikaObj *self, Args *args){ Arg* res = machine_PWM(self); method_returnArg(args, res); } void machine_PointMethod(PikaObj *self, Args *args){ Arg* res = machine_Point(self); method_returnArg(args, res); } void machine_RGBMethod(PikaObj *self, Args *args){ Arg* res = machine_RGB(self); method_returnArg(args, res); } void machine_TaskMethod(PikaObj *self, Args *args){ Arg* res = machine_Task(self); method_returnArg(args, res); } void machine_TimeMethod(PikaObj *self, Args *args){ Arg* res = machine_Time(self); method_returnArg(args, res); } void machine_UARTMethod(PikaObj *self, Args *args){ Arg* res = machine_UART(self); method_returnArg(args, res); } PikaObj *New_machine(Args *args){ PikaObj *self = New_TinyObj(args); class_defineConstructor(self, "ADC()->any", machine_ADCMethod); class_defineConstructor(self, "GPIO()->any", machine_GPIOMethod); class_defineConstructor(self, "KEY()->any", machine_KEYMethod); class_defineConstructor(self, "LCD()->any", machine_LCDMethod); class_defineConstructor(self, "PWM()->any", machine_PWMMethod); class_defineConstructor(self, "Point()->any", machine_PointMethod); class_defineConstructor(self, "RGB()->any", machine_RGBMethod); class_defineConstructor(self, "Task()->any", machine_TaskMethod); class_defineConstructor(self, "Time()->any", machine_TimeMethod); class_defineConstructor(self, "UART()->any", machine_UARTMethod); return self; }