/********************************************************************* * SEGGER Microcontroller GmbH * * Solutions for real time microcontroller applications * ********************************************************************** * * * (c) 1996 - 2021 SEGGER Microcontroller GmbH * * * * Internet: www.segger.com Support: support@segger.com * * * ********************************************************************** ** emWin V6.24 - Graphical user interface for embedded applications ** All Intellectual Property rights in the Software belongs to SEGGER. emWin is protected by international copyright laws. Knowledge of the source code may not be used to write a similar product. This file may only be used in accordance with the following terms: The software has been licensed to ARM LIMITED whose registered office is situated at 110 Fulbourn Road, Cambridge CB1 9NJ, England solely for the purposes of creating libraries for ARM7, ARM9, Cortex-M series, and Cortex-R4 processor-based devices, sublicensed and distributed as part of the MDK-ARM Professional under the terms and conditions of the End User License supplied with the MDK-ARM Professional. Full source code is available at: www.segger.com We appreciate your understanding and fairness. ---------------------------------------------------------------------- Licensing information Licensor: SEGGER Software GmbH Licensed to: ARM Ltd, 110 Fulbourn Road, CB1 9NJ Cambridge, UK Licensed SEGGER software: emWin License number: GUI-00181 License model: LES-SLA-20007, Agreement, effective since October 1st 2011 Licensed product: MDK-ARM Professional Licensed platform: ARM7/9, Cortex-M/R4 Licensed number of seats: - ---------------------------------------------------------------------- File : GAUGE.h Purpose : GAUGE public header file (API) --------------------END-OF-HEADER------------------------------------- */ #ifndef GAUGE_H #define GAUGE_H #include "WM.h" #include "DIALOG_Type.h" /* Req. for Create indirect data structure */ #include "WIDGET.h" #if GUI_WINSUPPORT #if defined(__cplusplus) extern "C" { /* Make sure we have C-declarations in C++ programs */ #endif /********************************************************************* * * GAUGE curved flags * * Description * With these flags the drawing of the widget's arc lines can be set to have * round edges. The flags can be used upon creation of the GAUGE widget. */ #define GAUGE_CURVED_VALUE (1 << 0) // The arc that is drawn for the GAUGE's value will have a // curved edge on the beginning and end of the line. #define GAUGE_CURVED_END (1 << 1) // The background arc will be drawn with a curved edge on the // beginning and end of the line. /********************************************************************* * * Types * ********************************************************************** */ typedef WM_HMEM GAUGE_Handle; /********************************************************************* * * Create function(s) Note: the parameters to a create function may vary. Some widgets may have multiple create functions */ GAUGE_Handle GAUGE_CreateUser (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int ExFlags, int Id, int NumExtraBytes); GAUGE_Handle GAUGE_CreateIndirect(const GUI_WIDGET_CREATE_INFO * pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK * cb); /********************************************************************* * * The callback ... * * Do not call it directly ! It is only to be used from within an * overwritten callback. */ void GAUGE_Callback(WM_MESSAGE *pMsg); /********************************************************************* * * Member functions * ********************************************************************** */ I32 GAUGE_GetValue (GAUGE_Handle hObj); void GAUGE_GetRange (GAUGE_Handle hObj, I32 * pAng0, I32 * pAng1); void GAUGE_SetAlign (GAUGE_Handle hObj, int Align); void GAUGE_SetBkColor (GAUGE_Handle hObj, GUI_COLOR BkColor); void GAUGE_SetColor (GAUGE_Handle hObj, unsigned Index, GUI_COLOR Color); void GAUGE_SetWidth (GAUGE_Handle hObj, unsigned Index, int Width); void GAUGE_SetOffset (GAUGE_Handle hObj, int xOff, int yOff); void GAUGE_SetRadius (GAUGE_Handle hObj, int Radius); void GAUGE_SetRange (GAUGE_Handle hObj, I32 Ang0, I32 Ang1); void GAUGE_SetRoundedEnd (GAUGE_Handle hObj, int OnOff); void GAUGE_SetRoundedValue(GAUGE_Handle hObj, int OnOff); void GAUGE_SetValueRange (GAUGE_Handle hObj, I32 Min, I32 Max); void GAUGE_SetValue (GAUGE_Handle hObj, I32 Value); #if defined(__cplusplus) } #endif #endif // GUI_WINSUPPORT #endif // GAUGE_H /*************************** End of file ****************************/