// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause #ifndef vtkWebGPURenderPassDescriptorInternals_h #define vtkWebGPURenderPassDescriptorInternals_h #include "vtkRenderingWebGPUModule.h" #include "vtk_wgpu.h" #include #include VTK_ABI_NAMESPACE_BEGIN class VTKRENDERINGWEBGPU_NO_EXPORT vtkWebGPURenderPassDescriptorInternals : public wgpu::RenderPassDescriptor { public: static constexpr int kMaxColorAttachments = 8u; vtkWebGPURenderPassDescriptorInternals(const std::vector& colorAttachmentInfo, wgpu::TextureView depthStencil = wgpu::TextureView(), bool clearColor = true, bool clearDepth = true, bool clearStencil = true); ~vtkWebGPURenderPassDescriptorInternals(); vtkWebGPURenderPassDescriptorInternals( const vtkWebGPURenderPassDescriptorInternals& otherRenderPass); const vtkWebGPURenderPassDescriptorInternals& operator=( const vtkWebGPURenderPassDescriptorInternals& otherRenderPass); void UnsetDepthStencilLoadStoreOpsForFormat(wgpu::TextureFormat format); std::array ColorAttachments; wgpu::RenderPassDepthStencilAttachment DepthStencilAttachmentInfo = {}; }; VTK_ABI_NAMESPACE_END #endif // VTK-HeaderTest-Exclude: vtkWebGPURenderPassDescriptorInternals.h