// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause #include "vtkOpenXRInteractorStyle.h" #include "vtkObjectFactory.h" #include "vtkOpenXRRenderWindowInteractor.h" // Map controller inputs to interaction states VTK_ABI_NAMESPACE_BEGIN vtkStandardNewMacro(vtkOpenXRInteractorStyle); //------------------------------------------------------------------------------ void vtkOpenXRInteractorStyle::SetupActions(vtkRenderWindowInteractor* iren) { vtkOpenXRRenderWindowInteractor* oiren = vtkOpenXRRenderWindowInteractor::SafeDownCast(iren); if (oiren) { oiren->AddAction("elevation", vtkCommand::Elevation3DEvent); oiren->AddAction("movement", vtkCommand::ViewerMovement3DEvent); oiren->AddAction("nextcamerapose", vtkCommand::NextPose3DEvent); oiren->AddAction("positionprop", vtkCommand::PositionProp3DEvent); oiren->AddAction("showmenu", vtkCommand::Menu3DEvent); oiren->AddAction("startelevation", vtkCommand::Elevation3DEvent); oiren->AddAction("startmovement", vtkCommand::ViewerMovement3DEvent); oiren->AddAction("triggeraction", vtkCommand::Select3DEvent); } } VTK_ABI_NAMESPACE_END