// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause #include "vtkTranslucentPass.h" #include "vtkObjectFactory.h" #include VTK_ABI_NAMESPACE_BEGIN vtkStandardNewMacro(vtkTranslucentPass); //------------------------------------------------------------------------------ vtkTranslucentPass::vtkTranslucentPass() = default; //------------------------------------------------------------------------------ vtkTranslucentPass::~vtkTranslucentPass() = default; //------------------------------------------------------------------------------ void vtkTranslucentPass::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); } //------------------------------------------------------------------------------ // Description: // Perform rendering according to a render state \p s. // \pre s_exists: s!=0 void vtkTranslucentPass::Render(const vtkRenderState* s) { assert("pre: s_exists" && s != nullptr); this->NumberOfRenderedProps = 0; this->RenderFilteredTranslucentPolygonalGeometry(s); } VTK_ABI_NAMESPACE_END