// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause /** * @class vtkOpenGLLowMemoryVerticesAgent * @brief Maps VTK_VERTEX and VTK_POLY_VERTEX into GL_POINTS and draws GL_POINTS. */ #ifndef vtkOpenGLLowMemoryVerticesAgent_h #define vtkOpenGLLowMemoryVerticesAgent_h #include "vtkOpenGLLowMemoryCellTypeAgent.h" #include "vtkPolyData.h" #include "vtkRenderingOpenGL2Module.h" VTK_ABI_NAMESPACE_BEGIN class VTKRENDERINGOPENGL2_NO_EXPORT vtkOpenGLLowMemoryVerticesAgent : public vtkOpenGLLowMemoryCellTypeAgent { public: vtkOpenGLLowMemoryVerticesAgent(); ~vtkOpenGLLowMemoryVerticesAgent() override; bool ImplementsVertexVisibilityPass() const override { return false; } protected: void PreDrawInternal(vtkRenderer* renderer, vtkActor* actor, vtkOpenGLLowMemoryPolyDataMapper* lmMapper) const override; void PostDrawInternal(vtkRenderer* renderer, vtkActor* actor, vtkOpenGLLowMemoryPolyDataMapper* lmMapper) const override; }; VTK_ABI_NAMESPACE_END #endif // Need to skip header testing since we do not inherit vtkObject: // VTK-HeaderTest-Exclude: vtkOpenGLLowMemoryVerticesAgent.h