// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause #include "vtkLightsPass.h" #include "vtkObjectFactory.h" #include "vtkRenderState.h" #include "vtkRenderer.h" #include VTK_ABI_NAMESPACE_BEGIN vtkStandardNewMacro(vtkLightsPass); //------------------------------------------------------------------------------ vtkLightsPass::vtkLightsPass() = default; //------------------------------------------------------------------------------ vtkLightsPass::~vtkLightsPass() = default; //------------------------------------------------------------------------------ void vtkLightsPass::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); } //------------------------------------------------------------------------------ // Description: // Perform rendering according to a render state \p s. // \pre s_exists: s!=0 void vtkLightsPass::Render(const vtkRenderState* s) { assert("pre: s_exists" && s != nullptr); this->NumberOfRenderedProps = 0; this->ClearLights(s->GetRenderer()); this->UpdateLightGeometry(s->GetRenderer()); this->UpdateLights(s->GetRenderer()); } VTK_ABI_NAMESPACE_END