// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause // This tests picking of text actors. // #include "vtkActor2D.h" #include "vtkNew.h" #include "vtkPropPicker.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" #include "vtkTextActor.h" #include #include int TestPickTextActor(int, char*[]) { vtkNew actor1; actor1->SetInput("One"); actor1->SetPosition(140, 140); vtkNew actor2; actor2->SetInput("Two"); actor2->SetPosition(160, 170); vtkNew renderer; renderer->AddActor(actor1); renderer->AddActor(actor2); vtkNew renWin; renWin->AddRenderer(renderer); renWin->Render(); vtkNew picker; picker->Pick(145, 145, 0.0, renderer); vtkActor2D* pickedActor = picker->GetActor2D(); if (pickedActor != actor1) { std::cout << "Incorrect actor picked!" << std::endl; std::cout << "Should have been " << actor1 << ", but was " << pickedActor << std::endl; return EXIT_FAILURE; } return EXIT_SUCCESS; }