// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause #include "vtkContextDevice3D.h" #include "vtkFloatArray.h" #include "vtkObjectFactory.h" #include "vtkPoints.h" #include "vtkUnsignedCharArray.h" VTK_ABI_NAMESPACE_BEGIN vtkAbstractObjectFactoryNewMacro(vtkContextDevice3D); vtkContextDevice3D::vtkContextDevice3D() = default; vtkContextDevice3D::~vtkContextDevice3D() = default; //------------------------------------------------------------------------------ void vtkContextDevice3D::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); } //------------------------------------------------------------------------------ void vtkContextDevice3D::DrawPoints( vtkDataArray* positions, vtkUnsignedCharArray* colors, std::uintptr_t) { float* f = vtkArrayDownCast(positions)->GetPointer(0); const int nv = positions->GetNumberOfTuples(); auto c = (colors && colors->GetNumberOfTuples() > 0) ? colors->GetPointer(0) : nullptr; const int nc_comps = colors ? colors->GetNumberOfComponents() : 0; this->DrawPoints(f, nv, c, nc_comps); } //------------------------------------------------------------------------------ void vtkContextDevice3D::DrawTriangleMesh( vtkDataArray* positions, vtkUnsignedCharArray* colors, std::uintptr_t) { float* f = vtkArrayDownCast(positions)->GetPointer(0); const int nv = positions->GetNumberOfTuples(); auto c = (colors && colors->GetNumberOfTuples() > 0) ? colors->GetPointer(0) : nullptr; const int nc_comps = colors ? colors->GetNumberOfComponents() : 0; this->DrawTriangleMesh(f, nv, c, nc_comps); } VTK_ABI_NAMESPACE_END