// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause #include "vtkImplicitConeWidget.h" #include "vtkCallbackCommand.h" #include "vtkCamera.h" #include "vtkCommand.h" #include "vtkEvent.h" #include "vtkImplicitConeRepresentation.h" #include "vtkObjectFactory.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkWidgetCallbackMapper.h" #include "vtkWidgetEvent.h" #include "vtkWidgetEventTranslator.h" VTK_ABI_NAMESPACE_BEGIN vtkStandardNewMacro(vtkImplicitConeWidget); namespace { constexpr double SPEED_FACTOR_HALF = 0.5; constexpr double SPEED_FACTOR_FULL = 1.0; } //------------------------------------------------------------------------------ vtkImplicitConeWidget::vtkImplicitConeWidget() { // Define widget events // Mouse buttons: Selection this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonPressEvent, vtkWidgetEvent::Select, this, vtkImplicitConeWidget::SelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonReleaseEvent, vtkWidgetEvent::EndSelect, this, vtkImplicitConeWidget::EndSelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::MiddleButtonPressEvent, vtkWidgetEvent::Translate, this, vtkImplicitConeWidget::TranslateAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::MiddleButtonReleaseEvent, vtkWidgetEvent::EndTranslate, this, vtkImplicitConeWidget::EndSelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::RightButtonPressEvent, vtkWidgetEvent::Scale, this, vtkImplicitConeWidget::ScaleAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::RightButtonReleaseEvent, vtkWidgetEvent::EndScale, this, vtkImplicitConeWidget::EndSelectAction); // Mouse motion: Move the cone around this->CallbackMapper->SetCallbackMethod( vtkCommand::MouseMoveEvent, vtkWidgetEvent::Move, this, vtkImplicitConeWidget::MoveAction); // Arrow keys: Move the cone around this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 30, 1, "Up", vtkWidgetEvent::Up, this, vtkImplicitConeWidget::MoveConeAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 28, 1, "Right", vtkWidgetEvent::Up, this, vtkImplicitConeWidget::MoveConeAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 31, 1, "Down", vtkWidgetEvent::Down, this, vtkImplicitConeWidget::MoveConeAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 29, 1, "Left", vtkWidgetEvent::Down, this, vtkImplicitConeWidget::MoveConeAction); // X Key: Lock/Unlock X Axis this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'x', 1, "x", vtkWidgetEvent::ModifyEvent, this, vtkImplicitConeWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 24, 1, "x", vtkWidgetEvent::ModifyEvent, this, vtkImplicitConeWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'X', 1, "X", vtkWidgetEvent::ModifyEvent, this, vtkImplicitConeWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'x', 1, "x", vtkWidgetEvent::Reset, this, vtkImplicitConeWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 24, 1, "x", vtkWidgetEvent::Reset, this, vtkImplicitConeWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'X', 1, "X", vtkWidgetEvent::Reset, this, vtkImplicitConeWidget::TranslationAxisUnLock); // Y Key: Lock/Unlock Y Axis this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'y', 1, "y", vtkWidgetEvent::ModifyEvent, this, vtkImplicitConeWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 25, 1, "y", vtkWidgetEvent::ModifyEvent, this, vtkImplicitConeWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'Y', 1, "Y", vtkWidgetEvent::ModifyEvent, this, vtkImplicitConeWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'y', 1, "y", vtkWidgetEvent::Reset, this, vtkImplicitConeWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 25, 1, "y", vtkWidgetEvent::Reset, this, vtkImplicitConeWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'Y', 1, "Y", vtkWidgetEvent::Reset, this, vtkImplicitConeWidget::TranslationAxisUnLock); // Z Key: Lock/Unlock Z Axis this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'z', 1, "z", vtkWidgetEvent::ModifyEvent, this, vtkImplicitConeWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 26, 1, "z", vtkWidgetEvent::ModifyEvent, this, vtkImplicitConeWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'Z', 1, "Z", vtkWidgetEvent::ModifyEvent, this, vtkImplicitConeWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'z', 1, "z", vtkWidgetEvent::Reset, this, vtkImplicitConeWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 26, 1, "z", vtkWidgetEvent::Reset, this, vtkImplicitConeWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'Z', 1, "Z", vtkWidgetEvent::Reset, this, vtkImplicitConeWidget::TranslationAxisUnLock); } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::SelectAction(vtkAbstractWidget* w) { vtkImplicitConeWidget* self = reinterpret_cast(w); // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We want to update the angle, axis and origin as appropriate reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitConeRepresentation::InteractionStateType::Moving); int interactionState = self->WidgetRep->ComputeInteractionState(X, Y); self->UpdateCursorShape(interactionState); if (self->WidgetRep->GetInteractionState() == vtkImplicitConeRepresentation::Outside) { return; } if (self->Interactor->GetControlKey() && interactionState == vtkImplicitConeRepresentation::MovingOrigin) { reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitConeRepresentation::TranslatingOrigin); } // We are definitely selected self->GrabFocus(self->EventCallbackCommand); double eventPos[2] = { static_cast(X), static_cast(Y), }; self->WidgetState = vtkImplicitConeWidget::Active; self->WidgetRep->StartWidgetInteraction(eventPos); self->EventCallbackCommand->SetAbortFlag(true); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::TranslateAction(vtkAbstractWidget* w) { vtkImplicitConeWidget* self = reinterpret_cast(w); // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We want to compute an orthogonal vector to the plane that has been selected reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitConeRepresentation::Moving); int interactionState = self->WidgetRep->ComputeInteractionState(X, Y); self->UpdateCursorShape(interactionState); if (self->WidgetRep->GetInteractionState() == vtkImplicitConeRepresentation::Outside) { return; } // We are definitely selected self->GrabFocus(self->EventCallbackCommand); double eventPos[2] = { static_cast(X), static_cast(Y), }; self->WidgetState = vtkImplicitConeWidget::Active; self->WidgetRep->StartWidgetInteraction(eventPos); self->EventCallbackCommand->SetAbortFlag(true); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::ScaleAction(vtkAbstractWidget* w) { vtkImplicitConeWidget* self = reinterpret_cast(w); vtkImplicitConeRepresentation* repr = reinterpret_cast(self->WidgetRep); // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We want to compute an orthogonal vector to the pane that has been selected repr->SetInteractionState(vtkImplicitConeRepresentation::Scaling); int interactionState = repr->ComputeInteractionState(X, Y); self->UpdateCursorShape(interactionState); if (repr->GetInteractionState() == vtkImplicitConeRepresentation::Outside) { return; } // We are definitely selected self->GrabFocus(self->EventCallbackCommand); double eventPos[2] = { static_cast(X), static_cast(Y), }; self->WidgetState = vtkImplicitConeWidget::Active; repr->StartWidgetInteraction(eventPos); self->EventCallbackCommand->SetAbortFlag(true); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::MoveAction(vtkAbstractWidget* w) { vtkImplicitConeWidget* self = reinterpret_cast(w); vtkImplicitConeRepresentation* representation = reinterpret_cast(self->WidgetRep); // Change the cursor shape when the mouse is hovering // the widget. Unfortunately, this results in a few extra picks // due to the cell picker. However given that its picking simple geometry // like the handles/arrows, this should be very quick int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; bool changed = false; if (self->ManagesCursor && self->WidgetState != vtkImplicitConeWidget::Active) { auto oldState = static_cast( representation->GetInteractionState()); representation->SetInteractionState(vtkImplicitConeRepresentation::Moving); auto newState = static_cast( representation->ComputeInteractionState(X, Y)); changed = self->UpdateCursorShape(newState); representation->SetInteractionState(oldState); changed |= newState != oldState; } // See whether we're active if (self->WidgetState == vtkImplicitConeWidget::Idle) { if (changed && self->ManagesCursor) { self->Render(); } return; } // Okay, adjust the representation double e[2] = { static_cast(X), static_cast(Y) }; representation->WidgetInteraction(e); // moving something self->EventCallbackCommand->SetAbortFlag(true); self->InvokeEvent(vtkCommand::InteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::EndSelectAction(vtkAbstractWidget* w) { vtkImplicitConeWidget* self = reinterpret_cast(w); if (self->WidgetState != vtkImplicitConeWidget::Active || self->WidgetRep->GetInteractionState() == vtkImplicitConeRepresentation::Outside) { return; } // Return state to not selected double e[2]; self->WidgetRep->EndWidgetInteraction(e); self->WidgetState = vtkImplicitConeWidget::Idle; self->ReleaseFocus(); // Update cursor if managed self->UpdateCursorShape( reinterpret_cast(self->WidgetRep)->GetRepresentationState()); self->EventCallbackCommand->SetAbortFlag(true); self->EndInteraction(); self->InvokeEvent(vtkCommand::EndInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::MoveConeAction(vtkAbstractWidget* w) { vtkImplicitConeWidget* self = reinterpret_cast(w); reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitConeRepresentation::Moving); int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; self->WidgetRep->ComputeInteractionState(X, Y); // The cursor must be over part of the widget for these key presses to work if (self->WidgetRep->GetInteractionState() == vtkImplicitConeRepresentation::Outside) { return; } // Invoke all of the events associated with moving the cone self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); // Move the cone double factor = (self->Interactor->GetControlKey() ? SPEED_FACTOR_HALF : SPEED_FACTOR_FULL); char* cKeySym = self->Interactor->GetKeySym(); std::string keySym = cKeySym != nullptr ? cKeySym : ""; if (keySym == "Down" || keySym == "Left") { self->GetConeRepresentation()->BumpCone(-1, factor); } else { self->GetConeRepresentation()->BumpCone(1, factor); } self->InvokeEvent(vtkCommand::InteractionEvent, nullptr); self->EventCallbackCommand->SetAbortFlag(true); self->InvokeEvent(vtkCommand::EndInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::CreateDefaultRepresentation() { if (!this->WidgetRep) { this->WidgetRep = vtkImplicitConeRepresentation::New(); } } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::SetRepresentation(vtkImplicitConeRepresentation* rep) { this->Superclass::SetWidgetRepresentation(reinterpret_cast(rep)); } //------------------------------------------------------------------------------ bool vtkImplicitConeWidget::UpdateCursorShape(int state) { // So as to change the cursor shape when the mouse is poised over // the widget. if (this->ManagesCursor) { if (state == vtkImplicitConeRepresentation::Outside) { return this->RequestCursorShape(VTK_CURSOR_DEFAULT); } else if (state == vtkImplicitConeRepresentation::MovingOutline) { return this->RequestCursorShape(VTK_CURSOR_SIZEALL); } else { return this->RequestCursorShape(VTK_CURSOR_HAND); } } return false; } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::TranslationAxisLock(vtkAbstractWidget* widget) { vtkImplicitConeWidget* self = reinterpret_cast(widget); vtkImplicitConeRepresentation* rep = vtkImplicitConeRepresentation::SafeDownCast(self->WidgetRep); char* cKeySym = self->Interactor->GetKeySym(); std::string keySym = cKeySym != nullptr ? cKeySym : ""; std::transform(keySym.begin(), keySym.end(), keySym.begin(), ::toupper); if (keySym == "X") { rep->SetXTranslationAxisOn(); } else if (keySym == "Y") { rep->SetYTranslationAxisOn(); } else if (keySym == "Z") { rep->SetZTranslationAxisOn(); } } //------------------------------------------------------------------------------ void vtkImplicitConeWidget::TranslationAxisUnLock(vtkAbstractWidget* widget) { vtkImplicitConeWidget* self = reinterpret_cast(widget); vtkImplicitConeRepresentation::SafeDownCast(self->WidgetRep)->SetTranslationAxisOff(); } VTK_ABI_NAMESPACE_END