// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause /** * @class vtkOpenGLImageGradient * @brief Compute Gradient using the GPU */ #ifndef vtkOpenGLImageGradient_h #define vtkOpenGLImageGradient_h #include "vtkImageGradient.h" #include "vtkImagingOpenGL2Module.h" // For export macro VTK_ABI_NAMESPACE_BEGIN class vtkOpenGLImageAlgorithmHelper; class vtkRenderWindow; class VTKIMAGINGOPENGL2_EXPORT vtkOpenGLImageGradient : public vtkImageGradient { public: static vtkOpenGLImageGradient* New(); vtkTypeMacro(vtkOpenGLImageGradient, vtkImageGradient); /** * Set the render window to get the OpenGL resources from */ void SetRenderWindow(vtkRenderWindow*); protected: void PrintSelf(ostream& os, vtkIndent indent) override; vtkOpenGLImageGradient(); ~vtkOpenGLImageGradient() override; vtkOpenGLImageAlgorithmHelper* Helper; void ThreadedRequestData(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector, vtkImageData*** inData, vtkImageData** outData, int extent[6], int id) override; private: vtkOpenGLImageGradient(const vtkOpenGLImageGradient&) = delete; void operator=(const vtkOpenGLImageGradient&) = delete; }; VTK_ABI_NAMESPACE_END #endif