// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause // Test the vtkImageReslice SetOutputDirection method // // The command line arguments are: // -I => run in interactive mode #include "vtkNew.h" #include "vtkCamera.h" #include "vtkImageData.h" #include "vtkImageProperty.h" #include "vtkImageReader2.h" #include "vtkImageReslice.h" #include "vtkImageSlice.h" #include "vtkImageSliceMapper.h" #include "vtkInteractorStyleImage.h" #include "vtkMath.h" #include "vtkMatrix3x3.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" #include "vtkTestUtilities.h" int ImageResliceDirection(int argc, char* argv[]) { vtkNew iren; vtkNew style; style->SetInteractionModeToImageSlicing(); vtkNew renWin; iren->SetRenderWindow(renWin); iren->SetInteractorStyle(style); char* fname = vtkTestUtilities::ExpandDataFileName(argc, argv, "Data/headsq/quarter"); vtkNew reader; reader->SetDataByteOrderToLittleEndian(); reader->SetDataExtent(0, 63, 0, 63, 1, 93); reader->SetDataSpacing(3.2, 3.2, 1.5); reader->SetFilePrefix(fname); delete[] fname; double range[2] = { 0.0, 4095.0 }; // the columns of the direction matrix give the directions // that will map to the screen's horizontal (left->right), // vertical (bottom->top), and depth (into the screen) constexpr double directions[4][9] = { // lower left, sagittal { 1.0, 0.0, 0.0, // 1st 0.0, 0.0, 1.0, // 2nd 0.0, -1.0, 0.0 }, // 3rd // lower right, oblique { 0.3610509009504489, 0.5641239080948949, 0.7425674805959468, // 1st -0.8708194756386795, 0.48884072076035906, 0.05204027838960906, // 2nd -0.333640057204234, -0.6654314134771782, 0.6677464684942334 }, // 3rd // upper left, axial { 1.0, 0.0, 0.0, // 1st 0.0, 1.0, 0.0, // 2nd 0.0, 0.0, 1.0 }, // 3rd // upper right, coronal (matrix has a flip) { 0.0, 0.0, 1.0, // 1st 1.0, 0.0, 0.0, // 2nd 0.0, -1.0, 0.0 }, // 3rd }; for (int i = 0; i < 4; i++) { vtkNew reslice; reslice->SetInputConnection(reader->GetOutputPort()); reslice->SetOutputSpacing(1.0, 1.0, 1.0); reslice->SetOutputDirection(directions[i]); reslice->SetInterpolationModeToLinear(); vtkNew imageMapper; imageMapper->SetInputConnection(reslice->GetOutputPort()); imageMapper->SliceAtFocalPointOn(); imageMapper->BorderOn(); vtkNew image; image->SetMapper(imageMapper); image->GetProperty()->SetColorWindow(range[1] - range[0]); image->GetProperty()->SetColorLevel(0.5 * (range[0] + range[1])); image->GetProperty()->SetInterpolationTypeToNearest(); vtkNew renderer; renderer->AddViewProp(image); renderer->SetBackground(0.2, 0.2, 0.2); renderer->SetViewport(0.5 * (i & 1), 0.25 * (i & 2), 0.5 + 0.5 * (i & 1), 0.5 + 0.25 * (i & 2)); renWin->AddRenderer(renderer); // use center point to set camera const double* bounds = imageMapper->GetBounds(); double point[3]; point[0] = 0.5 * (bounds[0] + bounds[1]); point[1] = 0.5 * (bounds[2] + bounds[3]); point[2] = 0.5 * (bounds[4] + bounds[5]); vtkCamera* camera = renderer->GetActiveCamera(); camera->SetFocalPoint(point); double offset[3] = { 0.0, 0.0, 500.0 }; vtkMatrix3x3::MultiplyPoint(directions[i], offset, offset); vtkMath::Add(point, offset, point); camera->SetPosition(point); double viewup[3] = { 0.0, 1.0, 0.0 }; vtkMatrix3x3::MultiplyPoint(directions[i], viewup, viewup); camera->SetViewUp(viewup); camera->ParallelProjectionOn(); camera->SetParallelScale(128); } renWin->SetSize(512, 512); iren->Initialize(); renWin->Render(); iren->Start(); return EXIT_SUCCESS; }