// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-FileCopyrightText: Copyright 1993-2007 NVIDIA Corporation.
// SPDX-License-Identifier: LicenseRef-BSD-3-Clause-Sandia-NVIDIA-USGov
// .SECTION Thanks
// This file is part of the generalized Youngs material interface reconstruction algorithm
// contributed by CEA/DIF - Commissariat a l'Energie Atomique, Centre DAM Ile-De-France
BP12,
// F-91297 Arpajon, France.
Implementation by Thierry Carrard (CEA) and Philippe Pebay (Kitware
// SAS)
#include "vtkYoungsMaterialInterface.h"
#include "vtkCell.h"
#include "vtkCellArray.h"
#include "vtkCellData.h"
#include "vtkCompositeDataIterator.h"
#include "vtkConvexPointSet.h"
#include "vtkDataArray.h"
#include "vtkDataSet.h"
#include "vtkDoubleArray.h"
#include "vtkEmptyCell.h"
#include "vtkIdList.h"
#include "vtkIdTypeArray.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkIntArray.h"
#include "vtkMath.h"
#include "vtkMultiBlockDataSet.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkPoints.h"
#include "vtkPolygon.h"
#include "vtkSmartPointer.h"
#include "vtkUnsignedCharArray.h"
#include "vtkUnstructuredGrid.h"
#ifndef DBG_ASSERT
#define DBG_ASSERT(c) (void)0
#endif
#include
#include
#include