// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause #ifndef vtkDomainsChemistryOpenGL2ObjectFactory_h #define vtkDomainsChemistryOpenGL2ObjectFactory_h #include "vtkDomainsChemistryOpenGL2Module.h" // For export macro #include "vtkObjectFactory.h" VTK_ABI_NAMESPACE_BEGIN class VTKDOMAINSCHEMISTRYOPENGL2_EXPORT vtkDomainsChemistryOpenGL2ObjectFactory : public vtkObjectFactory { public: static vtkDomainsChemistryOpenGL2ObjectFactory * New(); vtkTypeMacro(vtkDomainsChemistryOpenGL2ObjectFactory, vtkObjectFactory); const char * GetDescription() VTK_FUTURE_CONST override { return "vtkDomainsChemistryOpenGL2 factory overrides."; } const char * GetVTKSourceVersion() VTK_FUTURE_CONST override; void PrintSelf(ostream &os, vtkIndent indent) override; protected: vtkDomainsChemistryOpenGL2ObjectFactory(); private: vtkDomainsChemistryOpenGL2ObjectFactory(const vtkDomainsChemistryOpenGL2ObjectFactory&) = delete; void operator=(const vtkDomainsChemistryOpenGL2ObjectFactory&) = delete; }; VTK_ABI_NAMESPACE_END #endif // vtkDomainsChemistryOpenGL2ObjectFactory_h