/********************************************************************** 文件名: 5.3_ImageBinaryExample.cpp Copyright (c) 张晓东, 罗火灵. All rights reserved. 更多信息请访问: http://www.vtkchina.org (VTK中国) http://blog.csdn.net/www_doling_net (东灵工作室) **********************************************************************/ #include #include #include #include #include #include #include #include #include #include //测试图像:../data/lena-gray.jpg int main(int argc, char* argv[]) { if (argc < 2) { std::cout< reader = vtkSmartPointer::New(); reader->SetFileName(argv[1]); reader->Update(); vtkSmartPointer thresholdFilter = vtkSmartPointer::New(); thresholdFilter->SetInputConnection(reader->GetOutputPort()); thresholdFilter->ThresholdByUpper(100); thresholdFilter->SetInValue(255); thresholdFilter->SetOutValue(0); vtkSmartPointer originalActor = vtkSmartPointer::New(); originalActor->SetInput(reader->GetOutput()); vtkSmartPointer binaryActor = vtkSmartPointer::New(); binaryActor->SetInput(thresholdFilter->GetOutput()); double originalViewport[4] = {0.0, 0.0, 0.5, 1.0}; double binaryviewport[4] = {0.5, 0.0, 1.0, 1.0}; vtkSmartPointer originalRenderer = vtkSmartPointer::New(); originalRenderer->SetViewport(originalViewport); originalRenderer->AddActor(originalActor); originalRenderer->ResetCamera(); originalRenderer->SetBackground(1.0, 1.0, 1.0); vtkSmartPointer binaryRenderer = vtkSmartPointer::New(); binaryRenderer->SetViewport(binaryviewport); binaryRenderer->AddActor(binaryActor); binaryRenderer->ResetCamera(); binaryRenderer->SetBackground(1.0, 1.0, 1.0); vtkSmartPointer renderWindow = vtkSmartPointer::New(); renderWindow->AddRenderer(originalRenderer); renderWindow->AddRenderer(binaryRenderer); renderWindow->SetSize(640, 320); renderWindow->Render(); renderWindow->SetWindowName("ImageBinaryExample"); vtkSmartPointer renderWindowInteractor = vtkSmartPointer::New(); vtkSmartPointer style = vtkSmartPointer::New(); renderWindowInteractor->SetInteractorStyle(style); renderWindowInteractor->SetRenderWindow(renderWindow); renderWindowInteractor->Initialize(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }