/********************************************************************** 文件名: 5.3_ExtractVOIExample.cpp Copyright (c) 张晓东, 罗火灵. All rights reserved. 更多信息请访问: http://www.vtkchina.org (VTK中国) http://blog.csdn.net/www_doling_net (东灵工作室) **********************************************************************/ #include #include #include #include #include #include #include #include #include //测试图像:../data/lena.bmp int main(int argc, char* argv[]) { if (argc < 2) { std::cout< reader = vtkSmartPointer::New(); reader->SetFileName (argv[1]); reader->Update(); int dims[3]; reader->GetOutput()->GetDimensions(dims); vtkSmartPointer extractVOI = vtkSmartPointer::New(); extractVOI->SetInputConnection(reader->GetOutputPort()); extractVOI->SetVOI(dims[0]/4.,3.*dims[0]/4.,dims[1]/4.,3.*dims[1]/4., 0, 0); extractVOI->Update(); vtkSmartPointer originalActor = vtkSmartPointer::New(); originalActor->SetInput(reader->GetOutput()); vtkSmartPointer voiActor = vtkSmartPointer::New(); voiActor->SetInput(extractVOI->GetOutput()); double originalViewport[4] = {0.0, 0.0, 0.5, 1.0}; double voiviewport[4] = {0.5, 0.0, 1.0, 1.0}; vtkSmartPointer originalRenderer = vtkSmartPointer::New(); originalRenderer->SetViewport(originalViewport); originalRenderer->AddActor(originalActor); originalRenderer->ResetCamera(); originalRenderer->SetBackground(1.0, 1.0, 1.0); vtkSmartPointer shiftscaleRenderer = vtkSmartPointer::New(); shiftscaleRenderer->SetViewport(voiviewport); shiftscaleRenderer->AddActor(voiActor); shiftscaleRenderer->ResetCamera(); shiftscaleRenderer->SetBackground(1.0, 1.0, 1.0); vtkSmartPointer renderWindow = vtkSmartPointer::New(); renderWindow->AddRenderer(originalRenderer); renderWindow->AddRenderer(shiftscaleRenderer); renderWindow->SetSize(900, 300); renderWindow->Render(); renderWindow->SetWindowName("ExtractVOIExample"); vtkSmartPointer renderWindowInteractor = vtkSmartPointer::New(); vtkSmartPointer style = vtkSmartPointer::New(); renderWindowInteractor->SetInteractorStyle(style); renderWindowInteractor->SetRenderWindow(renderWindow); renderWindowInteractor->Initialize(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }