# encoding: utf-8
# module PyQt5.QtMultimedia
# from C:\Programs\Python\Python313\Lib\site-packages\PyQt5\QtMultimedia.pyd
# by generator 1.147
# no doc

# imports
import PyQt5.QtCore as __PyQt5_QtCore
import sip as __sip


class QSoundEffect(__PyQt5_QtCore.QObject):
    """
    QSoundEffect(parent: Optional[QObject] = None)
    QSoundEffect(audioDevice: QAudioDeviceInfo, parent: Optional[QObject] = None)
    """
    def category(self): # real signature unknown; restored from __doc__
        """ category(self) -> str """
        return ""

    def categoryChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def childEvent(self, *args, **kwargs): # real signature unknown
        pass

    def connectNotify(self, *args, **kwargs): # real signature unknown
        pass

    def customEvent(self, *args, **kwargs): # real signature unknown
        pass

    def disconnectNotify(self, *args, **kwargs): # real signature unknown
        pass

    def isLoaded(self): # real signature unknown; restored from __doc__
        """ isLoaded(self) -> bool """
        return False

    def isMuted(self): # real signature unknown; restored from __doc__
        """ isMuted(self) -> bool """
        return False

    def isPlaying(self): # real signature unknown; restored from __doc__
        """ isPlaying(self) -> bool """
        return False

    def isSignalConnected(self, *args, **kwargs): # real signature unknown
        pass

    def loadedChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def loopCount(self): # real signature unknown; restored from __doc__
        """ loopCount(self) -> int """
        return 0

    def loopCountChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def loopsRemaining(self): # real signature unknown; restored from __doc__
        """ loopsRemaining(self) -> int """
        return 0

    def loopsRemainingChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def mutedChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def play(self): # real signature unknown; restored from __doc__
        """ play(self) """
        pass

    def playingChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def receivers(self, *args, **kwargs): # real signature unknown
        pass

    def sender(self, *args, **kwargs): # real signature unknown
        pass

    def senderSignalIndex(self, *args, **kwargs): # real signature unknown
        pass

    def setCategory(self, category, p_str=None): # real signature unknown; restored from __doc__
        """ setCategory(self, category: Optional[str]) """
        pass

    def setLoopCount(self, loopCount): # real signature unknown; restored from __doc__
        """ setLoopCount(self, loopCount: int) """
        pass

    def setMuted(self, muted): # real signature unknown; restored from __doc__
        """ setMuted(self, muted: bool) """
        pass

    def setSource(self, url): # real signature unknown; restored from __doc__
        """ setSource(self, url: QUrl) """
        pass

    def setVolume(self, volume): # real signature unknown; restored from __doc__
        """ setVolume(self, volume: float) """
        pass

    def source(self): # real signature unknown; restored from __doc__
        """ source(self) -> QUrl """
        pass

    def sourceChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def status(self): # real signature unknown; restored from __doc__
        """ status(self) -> QSoundEffect.Status """
        pass

    def statusChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def stop(self): # real signature unknown; restored from __doc__
        """ stop(self) """
        pass

    def supportedMimeTypes(self): # real signature unknown; restored from __doc__
        """ supportedMimeTypes() -> List[str] """
        return []

    def timerEvent(self, *args, **kwargs): # real signature unknown
        pass

    def volume(self): # real signature unknown; restored from __doc__
        """ volume(self) -> float """
        return 0.0

    def volumeChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def __init__(self, *__args): # real signature unknown; restored from __doc__ with multiple overloads
        pass

    Error = 3
    Infinite = -2
    Loading = 1
    Null = 0
    Ready = 2


