# encoding: utf-8
# module PyQt5.QtChart
# from C:\Programs\Python\Python313\Lib\site-packages\PyQt5\QtChart.pyd
# by generator 1.147
# no doc

# imports
import PyQt5.QtCore as __PyQt5_QtCore
import PyQt5.QtWidgets as __PyQt5_QtWidgets


from .QAbstractSeries import QAbstractSeries

class QPieSeries(QAbstractSeries):
    """ QPieSeries(parent: Optional[QObject] = None) """
    def added(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def append(self, *__args): # real signature unknown; restored from __doc__ with multiple overloads
        """
        append(self, slice: Optional[QPieSlice]) -> bool
        append(self, slices: Iterable[QPieSlice]) -> bool
        append(self, label: Optional[str], value: float) -> Optional[QPieSlice]
        """
        return False

    def childEvent(self, *args, **kwargs): # real signature unknown
        pass

    def clear(self): # real signature unknown; restored from __doc__
        """ clear(self) """
        pass

    def clicked(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def connectNotify(self, *args, **kwargs): # real signature unknown
        pass

    def count(self): # real signature unknown; restored from __doc__
        """ count(self) -> int """
        return 0

    def countChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def customEvent(self, *args, **kwargs): # real signature unknown
        pass

    def disconnectNotify(self, *args, **kwargs): # real signature unknown
        pass

    def doubleClicked(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def holeSize(self): # real signature unknown; restored from __doc__
        """ holeSize(self) -> float """
        return 0.0

    def horizontalPosition(self): # real signature unknown; restored from __doc__
        """ horizontalPosition(self) -> float """
        return 0.0

    def hovered(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def insert(self, index, slice, QPieSlice=None): # real signature unknown; restored from __doc__
        """ insert(self, index: int, slice: Optional[QPieSlice]) -> bool """
        return False

    def isEmpty(self): # real signature unknown; restored from __doc__
        """ isEmpty(self) -> bool """
        return False

    def isSignalConnected(self, *args, **kwargs): # real signature unknown
        pass

    def pieEndAngle(self): # real signature unknown; restored from __doc__
        """ pieEndAngle(self) -> float """
        return 0.0

    def pieSize(self): # real signature unknown; restored from __doc__
        """ pieSize(self) -> float """
        return 0.0

    def pieStartAngle(self): # real signature unknown; restored from __doc__
        """ pieStartAngle(self) -> float """
        return 0.0

    def pressed(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def receivers(self, *args, **kwargs): # real signature unknown
        pass

    def released(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def remove(self, slice, QPieSlice=None): # real signature unknown; restored from __doc__
        """ remove(self, slice: Optional[QPieSlice]) -> bool """
        return False

    def removed(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def sender(self, *args, **kwargs): # real signature unknown
        pass

    def senderSignalIndex(self, *args, **kwargs): # real signature unknown
        pass

    def setHoleSize(self, holeSize): # real signature unknown; restored from __doc__
        """ setHoleSize(self, holeSize: float) """
        pass

    def setHorizontalPosition(self, relativePosition): # real signature unknown; restored from __doc__
        """ setHorizontalPosition(self, relativePosition: float) """
        pass

    def setLabelsPosition(self, position): # real signature unknown; restored from __doc__
        """ setLabelsPosition(self, position: QPieSlice.LabelPosition) """
        pass

    def setLabelsVisible(self, visible=True): # real signature unknown; restored from __doc__
        """ setLabelsVisible(self, visible: bool = True) """
        pass

    def setPieEndAngle(self, endAngle): # real signature unknown; restored from __doc__
        """ setPieEndAngle(self, endAngle: float) """
        pass

    def setPieSize(self, relativeSize): # real signature unknown; restored from __doc__
        """ setPieSize(self, relativeSize: float) """
        pass

    def setPieStartAngle(self, startAngle): # real signature unknown; restored from __doc__
        """ setPieStartAngle(self, startAngle: float) """
        pass

    def setVerticalPosition(self, relativePosition): # real signature unknown; restored from __doc__
        """ setVerticalPosition(self, relativePosition: float) """
        pass

    def slices(self): # real signature unknown; restored from __doc__
        """ slices(self) -> List[QPieSlice] """
        return []

    def sum(self): # real signature unknown; restored from __doc__
        """ sum(self) -> float """
        return 0.0

    def sumChanged(self, *args, **kwargs): # real signature unknown
        """
        pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
        
        types is normally a sequence of individual types.  Each type is either a
        type object or a string that is the name of a C++ type.  Alternatively
        each type could itself be a sequence of types each describing a different
        overloaded signal.
        name is the optional C++ name of the signal.  If it is not specified then
        the name of the class attribute that is bound to the signal is used.
        revision is the optional revision of the signal that is exported to QML.
        If it is not specified then 0 is used.
        arguments is the optional sequence of the names of the signal's arguments.
        """
        pass

    def take(self, slice, QPieSlice=None): # real signature unknown; restored from __doc__
        """ take(self, slice: Optional[QPieSlice]) -> bool """
        return False

    def timerEvent(self, *args, **kwargs): # real signature unknown
        pass

    def type(self): # real signature unknown; restored from __doc__
        """ type(self) -> QAbstractSeries.SeriesType """
        pass

    def verticalPosition(self): # real signature unknown; restored from __doc__
        """ verticalPosition(self) -> float """
        return 0.0

    def __init__(self, parent, QObject=None, *args, **kwargs): # real signature unknown; NOTE: unreliably restored from __doc__ 
        pass

    def __len__(self, *args, **kwargs): # real signature unknown
        """ Return len(self). """
        pass

    def __lshift__(self, *args, **kwargs): # real signature unknown
        """ Return self<<value. """
        pass

    def __rlshift__(self, *args, **kwargs): # real signature unknown
        """ Return value<<self. """
        pass


