<?xml version="1.0" encoding="UTF-8"?>
<!-- edited with XMLSpy v2009 sp1 (http://www.altova.com) by Vector Employee (Vector Informatik GmbH) -->
<!--DaVinci Network Designer document-->
<fx:FIBEX xmlns:fx="http://www.asam.net/xml/fbx" xmlns:ho="http://www.asam.net/xml" xmlns:can="http://www.asam.net/xml/fbx/can" xmlns:lin="http://www.asam.net/xml/fbx/lin" xmlns:flexray="http://www.asam.net/xml/fbx/flexray" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:vi="http://www.vector-informatik.com/xml/fbx/vector-flexray" xmlns:all="http://www.asam.net/xml/fbx/all" xsi:schemaLocation="http://www.asam.net/xml/fbx/all http://www.asam.net/xml/fbx/2_0_0d/xsd/fibex4multiplatform.xsd" VERSION="2.0.0d">
	<fx:PROJECT ID="Project_1">
		<ho:SHORT-NAME>FlexRay_TP_Demo</ho:SHORT-NAME>
		<ho:DESC>FIBEX example V1.0 that models the Transport Protocol Frames for the FlexRay TP Demo. (C) 2007 Vector Informatik GmbH, Stuttgart, Germany
</ho:DESC>
	</fx:PROJECT>
	<fx:ELEMENTS>
		<fx:CLUSTERS>
			<fx:CLUSTER ID="Cluster_1" xsi:type="flexray:CLUSTER-TYPE">
				<ho:SHORT-NAME>FlexRay_Cluster</ho:SHORT-NAME>
				<fx:SPEED>10000000</fx:SPEED>
				<fx:IS-HIGH-LOW-BIT-ORDER>true</fx:IS-HIGH-LOW-BIT-ORDER>
				<fx:BIT-COUNTING-POLICY>SAWTOOTH</fx:BIT-COUNTING-POLICY>
				<fx:PROTOCOL xsi:type="flexray:PROTOCOL-TYPE">FlexRay</fx:PROTOCOL>
				<fx:PROTOCOL-VERSION>2.1</fx:PROTOCOL-VERSION>
				<fx:CHANNEL-REFS>
					<fx:CHANNEL-REF ID-REF="Channel_1"/>
				</fx:CHANNEL-REFS>
				<fx:MEDIUM>ELECTRICAL</fx:MEDIUM>
				<flexray:COLD-START-ATTEMPTS>8</flexray:COLD-START-ATTEMPTS>
				<flexray:ACTION-POINT-OFFSET>2</flexray:ACTION-POINT-OFFSET>
				<flexray:DYNAMIC-SLOT-IDLE-PHASE>1</flexray:DYNAMIC-SLOT-IDLE-PHASE>
				<flexray:MINISLOT>5</flexray:MINISLOT>
				<flexray:MINISLOT-ACTION-POINT-OFFSET>2</flexray:MINISLOT-ACTION-POINT-OFFSET>
				<flexray:N-I-T>7</flexray:N-I-T>
				<flexray:SAMPLE-CLOCK-PERIOD>0.012500</flexray:SAMPLE-CLOCK-PERIOD>
				<flexray:STATIC-SLOT>24</flexray:STATIC-SLOT>
				<flexray:SYMBOL-WINDOW>0</flexray:SYMBOL-WINDOW>
				<flexray:T-S-S-TRANSMITTER>9</flexray:T-S-S-TRANSMITTER>
				<flexray:WAKE-UP>
					<flexray:WAKE-UP-SYMBOL-RX-IDLE>59</flexray:WAKE-UP-SYMBOL-RX-IDLE>
					<flexray:WAKE-UP-SYMBOL-RX-LOW>50</flexray:WAKE-UP-SYMBOL-RX-LOW>
					<flexray:WAKE-UP-SYMBOL-RX-WINDOW>301</flexray:WAKE-UP-SYMBOL-RX-WINDOW>
					<flexray:WAKE-UP-SYMBOL-TX-IDLE>180</flexray:WAKE-UP-SYMBOL-TX-IDLE>
					<flexray:WAKE-UP-SYMBOL-TX-LOW>60</flexray:WAKE-UP-SYMBOL-TX-LOW>
				</flexray:WAKE-UP>
				<flexray:LISTEN-NOISE>2</flexray:LISTEN-NOISE>
				<flexray:MACRO-PER-CYCLE>3636</flexray:MACRO-PER-CYCLE>
				<flexray:MACROTICK>1.375000</flexray:MACROTICK>
				<flexray:MAX-INITIALIZATION-ERROR>2.648000</flexray:MAX-INITIALIZATION-ERROR>
				<flexray:MAX-WITHOUT-CLOCK-CORRECTION-FATAL>2</flexray:MAX-WITHOUT-CLOCK-CORRECTION-FATAL>
				<flexray:MAX-WITHOUT-CLOCK-CORRECTION-PASSIVE>2</flexray:MAX-WITHOUT-CLOCK-CORRECTION-PASSIVE>
				<flexray:NETWORK-MANAGEMENT-VECTOR-LENGTH>0</flexray:NETWORK-MANAGEMENT-VECTOR-LENGTH>
				<flexray:NUMBER-OF-MINISLOTS>289</flexray:NUMBER-OF-MINISLOTS>
				<flexray:NUMBER-OF-STATIC-SLOTS>91</flexray:NUMBER-OF-STATIC-SLOTS>
				<flexray:OFFSET-CORRECTION-START>3632</flexray:OFFSET-CORRECTION-START>
				<flexray:PAYLOAD-LENGTH-STATIC>8</flexray:PAYLOAD-LENGTH-STATIC>
				<flexray:SYNC-NODE-MAX>15</flexray:SYNC-NODE-MAX>
				<flexray:CAS-RX-LOW-MAX>79</flexray:CAS-RX-LOW-MAX>
				<flexray:CAS-RX-LOW-MIN>29</flexray:CAS-RX-LOW-MIN>
				<flexray:BIT>0.100000</flexray:BIT>
				<flexray:CYCLE>5000</flexray:CYCLE>
				<flexray:CLUSTER-DRIFT-DAMPING>2</flexray:CLUSTER-DRIFT-DAMPING>
				<flexray:OFFSET-CORRECTION-MAX>3.150000</flexray:OFFSET-CORRECTION-MAX>
			</fx:CLUSTER>
		</fx:CLUSTERS>
		<fx:CHANNELS>
			<fx:CHANNEL ID="Channel_1" xsi:type="flexray:CHANNEL-TYPE">
				<ho:SHORT-NAME>Channel_A</ho:SHORT-NAME>
				<fx:FRAME-TRIGGERINGS>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_1">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">120</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_1"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_2">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">129</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_2"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_3">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">121</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_3"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_4">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">122</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_4"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_5">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">123</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_5"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_6">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">124</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_6"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_7">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">125</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_7"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_8">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">126</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_8"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_9">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">127</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_9"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_10">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">128</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_10"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_11">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">130</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_11"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_12">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">139</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_12"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_13">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">131</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_13"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_14">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">132</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_14"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_15">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">133</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_15"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_16">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">134</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_16"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_17">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">135</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_17"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_18">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">136</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_18"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_19">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">137</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_19"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_20">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">138</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_20"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_21">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">144</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_21"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_22">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">156</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">4</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_22"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_23">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">5</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_23"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_24">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">50</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_24"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_25">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">80</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_25"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_26">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">81</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_26"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_27">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">82</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_27"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_28">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">200</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">64</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_28"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_29">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">200</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">1</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">64</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_29"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_30">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">200</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">2</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">64</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_30"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_31">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">83</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_31"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_32">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">84</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_32"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_33">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">140</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_33"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_34">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">141</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">0</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">1</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_34"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_35">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">200</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">3</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">64</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_35"/>
					</fx:FRAME-TRIGGERING>
					<fx:FRAME-TRIGGERING ID="FrameTriggering_36">
						<fx:TIMINGS>
							<fx:ABSOLUTELY-SCHEDULED-TIMING>
								<fx:SLOT-ID xsi:type="flexray:SLOT-ID-TYPE">200</fx:SLOT-ID>
								<fx:BASE-CYCLE xsi:type="flexray:CYCLE-COUNTER-TYPE">4</fx:BASE-CYCLE>
								<fx:CYCLE-REPETITION xsi:type="flexray:CYCLE-REPETITION-TYPE">64</fx:CYCLE-REPETITION>
							</fx:ABSOLUTELY-SCHEDULED-TIMING>
						</fx:TIMINGS>
						<fx:FRAME-REF ID-REF="Frame_36"/>
					</fx:FRAME-TRIGGERING>
				</fx:FRAME-TRIGGERINGS>
				<flexray:FLEXRAY-CHANNEL-NAME>A</flexray:FLEXRAY-CHANNEL-NAME>
			</fx:CHANNEL>
		</fx:CHANNELS>
		<fx:ECUS>
			<fx:ECU ID="ECU_1">
				<ho:SHORT-NAME>Node_A</ho:SHORT-NAME>
				<fx:CONTROLLERS>
					<fx:CONTROLLER ID="Controller_1" xsi:type="flexray:CONTROLLER-TYPE">
						<ho:SHORT-NAME>Node_A_FlexRay_Cluster</ho:SHORT-NAME>
						<flexray:KEY-SLOT-USAGE>
							<flexray:STARTUP-SYNC>5</flexray:STARTUP-SYNC>
						</flexray:KEY-SLOT-USAGE>
						<flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>127</flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>
						<flexray:CLUSTER-DRIFT-DAMPING>2</flexray:CLUSTER-DRIFT-DAMPING>
						<flexray:DECODING-CORRECTION>48</flexray:DECODING-CORRECTION>
						<flexray:LISTEN-TIMEOUT>401202</flexray:LISTEN-TIMEOUT>
						<flexray:MAX-DRIFT>601</flexray:MAX-DRIFT>
						<flexray:EXTERN-OFFSET-CORRECTION>0</flexray:EXTERN-OFFSET-CORRECTION>
						<flexray:EXTERN-RATE-CORRECTION>0</flexray:EXTERN-RATE-CORRECTION>
						<flexray:LATEST-TX>249</flexray:LATEST-TX>
						<flexray:MICRO-PER-CYCLE>200000</flexray:MICRO-PER-CYCLE>
						<flexray:OFFSET-CORRECTION-OUT>127</flexray:OFFSET-CORRECTION-OUT>
						<flexray:RATE-CORRECTION-OUT>601</flexray:RATE-CORRECTION-OUT>
						<flexray:SAMPLES-PER-MICROTICK>2</flexray:SAMPLES-PER-MICROTICK>
						<flexray:DELAY-COMPENSATION-A>1</flexray:DELAY-COMPENSATION-A>
						<flexray:DELAY-COMPENSATION-B>1</flexray:DELAY-COMPENSATION-B>
						<flexray:WAKE-UP-PATTERN>33</flexray:WAKE-UP-PATTERN>
						<flexray:ALLOW-HALT-DUE-TO-CLOCK>true</flexray:ALLOW-HALT-DUE-TO-CLOCK>
						<flexray:ALLOW-PASSIVE-TO-ACTIVE>0</flexray:ALLOW-PASSIVE-TO-ACTIVE>
						<flexray:ACCEPTED-STARTUP-RANGE>212</flexray:ACCEPTED-STARTUP-RANGE>
						<flexray:MACRO-INITIAL-OFFSET-A>3</flexray:MACRO-INITIAL-OFFSET-A>
						<flexray:MACRO-INITIAL-OFFSET-B>3</flexray:MACRO-INITIAL-OFFSET-B>
						<flexray:MICRO-INITIAL-OFFSET-A>6</flexray:MICRO-INITIAL-OFFSET-A>
						<flexray:MICRO-INITIAL-OFFSET-B>6</flexray:MICRO-INITIAL-OFFSET-B>
						<flexray:SINGLE-SLOT-ENABLED>false</flexray:SINGLE-SLOT-ENABLED>
						<flexray:MICROTICK>0.025000</flexray:MICROTICK>
					</fx:CONTROLLER>
				</fx:CONTROLLERS>
				<fx:CONNECTORS>
					<fx:CONNECTOR ID="Connector_1" xsi:type="flexray:CONNECTOR-TYPE">
						<fx:CHANNEL-REF ID-REF="Channel_1"/>
						<fx:CONTROLLER-REF ID-REF="Controller_1"/>
						<fx:INPUTS>
							<fx:INPUT-PORT ID="InputPortId_2">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_24"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_2">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_26"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_3">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_27"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_9">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_29"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_11">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_30"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_111">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_31"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_112">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_32"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_113">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_35"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_114">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_36"/>
							</fx:INPUT-PORT>
						</fx:INPUTS>
						<fx:OUTPUTS>
							<fx:OUTPUT-PORT ID="OutputPortId_1">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_1"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_2">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_2"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_3">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_3"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_4">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_4"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_5">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_5"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_6">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_6"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_7">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_7"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_8">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_8"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_9">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_9"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_10">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_10"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_21">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_21"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_23">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_23"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPort_1">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_25"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPort_4">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_28"/>
							</fx:OUTPUT-PORT>
						</fx:OUTPUTS>
						<flexray:WAKE-UP-CHANNEL>true</flexray:WAKE-UP-CHANNEL>
					</fx:CONNECTOR>
				</fx:CONNECTORS>
			</fx:ECU>
			<fx:ECU ID="ECU_2">
				<ho:SHORT-NAME>Node_B</ho:SHORT-NAME>
				<fx:CONTROLLERS>
					<fx:CONTROLLER ID="Controller_2" xsi:type="flexray:CONTROLLER-TYPE">
						<ho:SHORT-NAME>Node_B_FlexRay_Cluster</ho:SHORT-NAME>
						<flexray:KEY-SLOT-USAGE>
							<flexray:STARTUP-SYNC>50</flexray:STARTUP-SYNC>
						</flexray:KEY-SLOT-USAGE>
						<flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>127</flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>
						<flexray:CLUSTER-DRIFT-DAMPING>2</flexray:CLUSTER-DRIFT-DAMPING>
						<flexray:DECODING-CORRECTION>48</flexray:DECODING-CORRECTION>
						<flexray:LISTEN-TIMEOUT>401202</flexray:LISTEN-TIMEOUT>
						<flexray:MAX-DRIFT>601</flexray:MAX-DRIFT>
						<flexray:EXTERN-OFFSET-CORRECTION>0</flexray:EXTERN-OFFSET-CORRECTION>
						<flexray:EXTERN-RATE-CORRECTION>0</flexray:EXTERN-RATE-CORRECTION>
						<flexray:LATEST-TX>249</flexray:LATEST-TX>
						<flexray:MICRO-PER-CYCLE>200000</flexray:MICRO-PER-CYCLE>
						<flexray:OFFSET-CORRECTION-OUT>127</flexray:OFFSET-CORRECTION-OUT>
						<flexray:RATE-CORRECTION-OUT>601</flexray:RATE-CORRECTION-OUT>
						<flexray:SAMPLES-PER-MICROTICK>2</flexray:SAMPLES-PER-MICROTICK>
						<flexray:DELAY-COMPENSATION-A>1</flexray:DELAY-COMPENSATION-A>
						<flexray:DELAY-COMPENSATION-B>1</flexray:DELAY-COMPENSATION-B>
						<flexray:WAKE-UP-PATTERN>33</flexray:WAKE-UP-PATTERN>
						<flexray:ALLOW-HALT-DUE-TO-CLOCK>true</flexray:ALLOW-HALT-DUE-TO-CLOCK>
						<flexray:ALLOW-PASSIVE-TO-ACTIVE>0</flexray:ALLOW-PASSIVE-TO-ACTIVE>
						<flexray:ACCEPTED-STARTUP-RANGE>212</flexray:ACCEPTED-STARTUP-RANGE>
						<flexray:MACRO-INITIAL-OFFSET-A>3</flexray:MACRO-INITIAL-OFFSET-A>
						<flexray:MACRO-INITIAL-OFFSET-B>3</flexray:MACRO-INITIAL-OFFSET-B>
						<flexray:MICRO-INITIAL-OFFSET-A>6</flexray:MICRO-INITIAL-OFFSET-A>
						<flexray:MICRO-INITIAL-OFFSET-B>6</flexray:MICRO-INITIAL-OFFSET-B>
						<flexray:SINGLE-SLOT-ENABLED>false</flexray:SINGLE-SLOT-ENABLED>
						<flexray:MICROTICK>0.025000</flexray:MICROTICK>
					</fx:CONTROLLER>
				</fx:CONTROLLERS>
				<fx:CONNECTORS>
					<fx:CONNECTOR ID="Connector_2" xsi:type="flexray:CONNECTOR-TYPE">
						<fx:CHANNEL-REF ID-REF="Channel_1"/>
						<fx:CONTROLLER-REF ID-REF="Controller_2"/>
						<fx:INPUTS>
							<fx:INPUT-PORT ID="InputPortId_1">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_23"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_1">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_25"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_4">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_27"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_7">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_28"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_12">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_30"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_211">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_31"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_212">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_32"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_213">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_35"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_214">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_36"/>
							</fx:INPUT-PORT>
						</fx:INPUTS>
						<fx:OUTPUTS>
							<fx:OUTPUT-PORT ID="OutputPortId_11">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_11"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_12">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_12"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_13">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_13"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_14">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_14"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_15">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_15"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_16">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_16"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_17">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_17"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_18">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_18"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_19">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_19"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_20">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_20"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_22">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_22"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPortId_24">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_24"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPort_2">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_26"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPort_5">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_29"/>
							</fx:OUTPUT-PORT>
						</fx:OUTPUTS>
						<flexray:WAKE-UP-CHANNEL>true</flexray:WAKE-UP-CHANNEL>
					</fx:CONNECTOR>
				</fx:CONNECTORS>
			</fx:ECU>
			<fx:ECU ID="ECU_3">
				<ho:SHORT-NAME>Node_C</ho:SHORT-NAME>
				<fx:CONTROLLERS>
					<fx:CONTROLLER xsi:type="flexray:CONTROLLER-TYPE" ID="Controller_3">
						<ho:SHORT-NAME>Node_C</ho:SHORT-NAME>
						<flexray:KEY-SLOT-USAGE>
							<flexray:STARTUP-SYNC>1</flexray:STARTUP-SYNC>
						</flexray:KEY-SLOT-USAGE>
						<flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>127</flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>
						<flexray:CLUSTER-DRIFT-DAMPING>2</flexray:CLUSTER-DRIFT-DAMPING>
						<flexray:DECODING-CORRECTION>48</flexray:DECODING-CORRECTION>
						<flexray:LISTEN-TIMEOUT>400162</flexray:LISTEN-TIMEOUT>
						<flexray:MAX-DRIFT>81</flexray:MAX-DRIFT>
						<flexray:EXTERN-OFFSET-CORRECTION>0</flexray:EXTERN-OFFSET-CORRECTION>
						<flexray:EXTERN-RATE-CORRECTION>0</flexray:EXTERN-RATE-CORRECTION>
						<flexray:LATEST-TX>249</flexray:LATEST-TX>
						<flexray:MICRO-PER-CYCLE>200000</flexray:MICRO-PER-CYCLE>
						<flexray:OFFSET-CORRECTION-OUT>127</flexray:OFFSET-CORRECTION-OUT>
						<flexray:RATE-CORRECTION-OUT>81</flexray:RATE-CORRECTION-OUT>
						<flexray:SAMPLES-PER-MICROTICK>2</flexray:SAMPLES-PER-MICROTICK>
						<flexray:DELAY-COMPENSATION-A>1</flexray:DELAY-COMPENSATION-A>
						<flexray:DELAY-COMPENSATION-B>1</flexray:DELAY-COMPENSATION-B>
						<flexray:WAKE-UP-PATTERN>33</flexray:WAKE-UP-PATTERN>
						<flexray:ALLOW-HALT-DUE-TO-CLOCK>true</flexray:ALLOW-HALT-DUE-TO-CLOCK>
						<flexray:ALLOW-PASSIVE-TO-ACTIVE>0</flexray:ALLOW-PASSIVE-TO-ACTIVE>
						<flexray:ACCEPTED-STARTUP-RANGE>212</flexray:ACCEPTED-STARTUP-RANGE>
						<flexray:MACRO-INITIAL-OFFSET-A>3</flexray:MACRO-INITIAL-OFFSET-A>
						<flexray:MACRO-INITIAL-OFFSET-B>3</flexray:MACRO-INITIAL-OFFSET-B>
						<flexray:MICRO-INITIAL-OFFSET-A>6</flexray:MICRO-INITIAL-OFFSET-A>
						<flexray:MICRO-INITIAL-OFFSET-B>6</flexray:MICRO-INITIAL-OFFSET-B>
						<flexray:SINGLE-SLOT-ENABLED>false</flexray:SINGLE-SLOT-ENABLED>
						<flexray:MICROTICK>0.025</flexray:MICROTICK>
					</fx:CONTROLLER>
				</fx:CONTROLLERS>
				<fx:CONNECTORS>
					<fx:CONNECTOR xsi:type="flexray:CONNECTOR-TYPE" ID="Connector_3">
						<fx:CHANNEL-REF ID-REF="Channel_1"/>
						<fx:CONTROLLER-REF ID-REF="Controller_3"/>
						<fx:INPUTS>
							<fx:INPUT-PORT ID="InputPort_5">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_26"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_6">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_25"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_8">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_28"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_10">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_29"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_311">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_31"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_312">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_32"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_313">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_35"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_314">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_36"/>
							</fx:INPUT-PORT>
						</fx:INPUTS>
						<fx:OUTPUTS>
							<fx:OUTPUT-PORT ID="OutputPort_313">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_27"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPort_317">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_30"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPort_318">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_33"/>
							</fx:OUTPUT-PORT>
						</fx:OUTPUTS>
						<flexray:WAKE-UP-CHANNEL>false</flexray:WAKE-UP-CHANNEL>
					</fx:CONNECTOR>
				</fx:CONNECTORS>
			</fx:ECU>
			<fx:ECU ID="ECU_4">
				<ho:SHORT-NAME>Node_D</ho:SHORT-NAME>
				<fx:CONTROLLERS>
					<fx:CONTROLLER xsi:type="flexray:CONTROLLER-TYPE" ID="Controller_4">
						<ho:SHORT-NAME>Node_D</ho:SHORT-NAME>
						<flexray:KEY-SLOT-USAGE>
							<flexray:STARTUP-SYNC>1</flexray:STARTUP-SYNC>
						</flexray:KEY-SLOT-USAGE>
						<flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>127</flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>
						<flexray:CLUSTER-DRIFT-DAMPING>2</flexray:CLUSTER-DRIFT-DAMPING>
						<flexray:DECODING-CORRECTION>48</flexray:DECODING-CORRECTION>
						<flexray:LISTEN-TIMEOUT>400162</flexray:LISTEN-TIMEOUT>
						<flexray:MAX-DRIFT>81</flexray:MAX-DRIFT>
						<flexray:EXTERN-OFFSET-CORRECTION>0</flexray:EXTERN-OFFSET-CORRECTION>
						<flexray:EXTERN-RATE-CORRECTION>0</flexray:EXTERN-RATE-CORRECTION>
						<flexray:LATEST-TX>249</flexray:LATEST-TX>
						<flexray:MICRO-PER-CYCLE>200000</flexray:MICRO-PER-CYCLE>
						<flexray:OFFSET-CORRECTION-OUT>127</flexray:OFFSET-CORRECTION-OUT>
						<flexray:RATE-CORRECTION-OUT>81</flexray:RATE-CORRECTION-OUT>
						<flexray:SAMPLES-PER-MICROTICK>2</flexray:SAMPLES-PER-MICROTICK>
						<flexray:DELAY-COMPENSATION-A>1</flexray:DELAY-COMPENSATION-A>
						<flexray:DELAY-COMPENSATION-B>1</flexray:DELAY-COMPENSATION-B>
						<flexray:WAKE-UP-PATTERN>33</flexray:WAKE-UP-PATTERN>
						<flexray:ALLOW-HALT-DUE-TO-CLOCK>true</flexray:ALLOW-HALT-DUE-TO-CLOCK>
						<flexray:ALLOW-PASSIVE-TO-ACTIVE>0</flexray:ALLOW-PASSIVE-TO-ACTIVE>
						<flexray:ACCEPTED-STARTUP-RANGE>212</flexray:ACCEPTED-STARTUP-RANGE>
						<flexray:MACRO-INITIAL-OFFSET-A>3</flexray:MACRO-INITIAL-OFFSET-A>
						<flexray:MACRO-INITIAL-OFFSET-B>3</flexray:MACRO-INITIAL-OFFSET-B>
						<flexray:MICRO-INITIAL-OFFSET-A>6</flexray:MICRO-INITIAL-OFFSET-A>
						<flexray:MICRO-INITIAL-OFFSET-B>6</flexray:MICRO-INITIAL-OFFSET-B>
						<flexray:SINGLE-SLOT-ENABLED>false</flexray:SINGLE-SLOT-ENABLED>
						<flexray:MICROTICK>0.025</flexray:MICROTICK>
					</fx:CONTROLLER>
				</fx:CONTROLLERS>
				<fx:CONNECTORS>
					<fx:CONNECTOR xsi:type="flexray:CONNECTOR-TYPE" ID="Connector_4">
						<fx:CHANNEL-REF ID-REF="Channel_1"/>
						<fx:CONTROLLER-REF ID-REF="Controller_3"/>
						<fx:INPUTS>
							<fx:INPUT-PORT ID="InputPort_411">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_25"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_412">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_26"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_413">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_27"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_414">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_32"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_415">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_28"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_416">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_29"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_417">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_30"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_418">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_36"/>
							</fx:INPUT-PORT>
						</fx:INPUTS>
						<fx:OUTPUTS>
							<fx:OUTPUT-PORT ID="OutputPort_413">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_31"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPort_417">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_35"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPort_418">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_34"/>
							</fx:OUTPUT-PORT>
						</fx:OUTPUTS>
						<flexray:WAKE-UP-CHANNEL>false</flexray:WAKE-UP-CHANNEL>
					</fx:CONNECTOR>
				</fx:CONNECTORS>
			</fx:ECU>
			<fx:ECU ID="ECU_5">
				<ho:SHORT-NAME>Gateway</ho:SHORT-NAME>
				<fx:CONTROLLERS>
					<fx:CONTROLLER xsi:type="flexray:CONTROLLER-TYPE" ID="Controller_5">
						<ho:SHORT-NAME>Gateway</ho:SHORT-NAME>
						<flexray:KEY-SLOT-USAGE>
							<flexray:STARTUP-SYNC>1</flexray:STARTUP-SYNC>
						</flexray:KEY-SLOT-USAGE>
						<flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>127</flexray:MAX-DYNAMIC-PAYLOAD-LENGTH>
						<flexray:CLUSTER-DRIFT-DAMPING>2</flexray:CLUSTER-DRIFT-DAMPING>
						<flexray:DECODING-CORRECTION>48</flexray:DECODING-CORRECTION>
						<flexray:LISTEN-TIMEOUT>400162</flexray:LISTEN-TIMEOUT>
						<flexray:MAX-DRIFT>81</flexray:MAX-DRIFT>
						<flexray:EXTERN-OFFSET-CORRECTION>0</flexray:EXTERN-OFFSET-CORRECTION>
						<flexray:EXTERN-RATE-CORRECTION>0</flexray:EXTERN-RATE-CORRECTION>
						<flexray:LATEST-TX>249</flexray:LATEST-TX>
						<flexray:MICRO-PER-CYCLE>200000</flexray:MICRO-PER-CYCLE>
						<flexray:OFFSET-CORRECTION-OUT>127</flexray:OFFSET-CORRECTION-OUT>
						<flexray:RATE-CORRECTION-OUT>81</flexray:RATE-CORRECTION-OUT>
						<flexray:SAMPLES-PER-MICROTICK>2</flexray:SAMPLES-PER-MICROTICK>
						<flexray:DELAY-COMPENSATION-A>1</flexray:DELAY-COMPENSATION-A>
						<flexray:DELAY-COMPENSATION-B>1</flexray:DELAY-COMPENSATION-B>
						<flexray:WAKE-UP-PATTERN>33</flexray:WAKE-UP-PATTERN>
						<flexray:ALLOW-HALT-DUE-TO-CLOCK>true</flexray:ALLOW-HALT-DUE-TO-CLOCK>
						<flexray:ALLOW-PASSIVE-TO-ACTIVE>0</flexray:ALLOW-PASSIVE-TO-ACTIVE>
						<flexray:ACCEPTED-STARTUP-RANGE>212</flexray:ACCEPTED-STARTUP-RANGE>
						<flexray:MACRO-INITIAL-OFFSET-A>3</flexray:MACRO-INITIAL-OFFSET-A>
						<flexray:MACRO-INITIAL-OFFSET-B>3</flexray:MACRO-INITIAL-OFFSET-B>
						<flexray:MICRO-INITIAL-OFFSET-A>6</flexray:MICRO-INITIAL-OFFSET-A>
						<flexray:MICRO-INITIAL-OFFSET-B>6</flexray:MICRO-INITIAL-OFFSET-B>
						<flexray:SINGLE-SLOT-ENABLED>false</flexray:SINGLE-SLOT-ENABLED>
						<flexray:MICROTICK>0.025</flexray:MICROTICK>
					</fx:CONTROLLER>
				</fx:CONTROLLERS>
				<fx:CONNECTORS>
					<fx:CONNECTOR xsi:type="flexray:CONNECTOR-TYPE" ID="Connector_5">
						<fx:CHANNEL-REF ID-REF="Channel_1"/>
						<fx:CONTROLLER-REF ID-REF="Controller_3"/>
						<fx:INPUTS>
							<fx:INPUT-PORT ID="InputPort_511">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_25"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_512">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_26"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_513">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_27"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_514">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_31"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_515">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_28"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_516">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_29"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_517">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_30"/>
							</fx:INPUT-PORT>
							<fx:INPUT-PORT ID="InputPort_518">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_35"/>
							</fx:INPUT-PORT>
						</fx:INPUTS>
						<fx:OUTPUTS>
							<fx:OUTPUT-PORT ID="OutputPort_513">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_32"/>
							</fx:OUTPUT-PORT>
							<fx:OUTPUT-PORT ID="OutputPort_517">
								<fx:FRAME-TRIGGERING-REF ID-REF="FrameTriggering_36"/>
							</fx:OUTPUT-PORT>
						</fx:OUTPUTS>
						<flexray:WAKE-UP-CHANNEL>false</flexray:WAKE-UP-CHANNEL>
					</fx:CONNECTOR>
				</fx:CONNECTORS>
			</fx:ECU>
		</fx:ECUS>
		<fx:FRAMES>
			<fx:FRAME ID="Frame_1">
				<ho:SHORT-NAME>Multiple_TP_Frame_AB_1</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_2">
				<ho:SHORT-NAME>ApplFrame_A</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_3">
				<ho:SHORT-NAME>Multiple_TP_Frame_AB_2</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_4">
				<ho:SHORT-NAME>Multiple_TP_Frame_AB_3</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_5">
				<ho:SHORT-NAME>Multiple_TP_Frame_AB_4</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_6">
				<ho:SHORT-NAME>Multiple_TP_Frame_AB_5</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_7">
				<ho:SHORT-NAME>Multiple_TP_Frame_AB_6</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_8">
				<ho:SHORT-NAME>Multiple_TP_Frame_AB_7</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_9">
				<ho:SHORT-NAME>Multiple_TP_Frame_AB_8</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_10">
				<ho:SHORT-NAME>Multiple_TP_Frame_AB_9</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_11">
				<ho:SHORT-NAME>Multiple_TP_Frame_BA_1</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_12">
				<ho:SHORT-NAME>ApplFrame_B</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_33">
				<ho:SHORT-NAME>ApplFrame_C</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_34">
				<ho:SHORT-NAME>ApplFrame_D</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_13">
				<ho:SHORT-NAME>Multiple_TP_Frame_BA_2</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_14">
				<ho:SHORT-NAME>Multiple_TP_Frame_BA_3</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_15">
				<ho:SHORT-NAME>Multiple_TP_Frame_BA_4</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_16">
				<ho:SHORT-NAME>Multiple_TP_Frame_BA_5</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_17">
				<ho:SHORT-NAME>Multiple_TP_Frame_BA_6</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_18">
				<ho:SHORT-NAME>Multiple_TP_Frame_BA_7</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_19">
				<ho:SHORT-NAME>Multiple_TP_Frame_BA_8</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_20">
				<ho:SHORT-NAME>Multiple_TP_Frame_BA_9</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_21">
				<ho:SHORT-NAME>Single_TP_Frame_AB</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_22">
				<ho:SHORT-NAME>Single_TP_Frame_BA</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>254</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>TPL</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_23">
				<ho:SHORT-NAME>SyncFrame_A</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>16</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>APPLICATION</fx:FRAME-TYPE>
				<fx:SIGNAL-INSTANCES>
					<fx:SIGNAL-INSTANCE ID="SignalInstance_1">
						<fx:BIT-POSITION>0</fx:BIT-POSITION>
						<fx:IS-HIGH-LOW-BYTE-ORDER>false</fx:IS-HIGH-LOW-BYTE-ORDER>
						<fx:SIGNAL-REF ID-REF="Signal_1"/>
					</fx:SIGNAL-INSTANCE>
				</fx:SIGNAL-INSTANCES>
			</fx:FRAME>
			<fx:FRAME ID="Frame_24">
				<ho:SHORT-NAME>SyncFrame_B</ho:SHORT-NAME>
				<fx:BYTE-LENGTH>16</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>APPLICATION</fx:FRAME-TYPE>
				<fx:SIGNAL-INSTANCES>
					<fx:SIGNAL-INSTANCE ID="SignalInstance_2">
						<fx:BIT-POSITION>0</fx:BIT-POSITION>
						<fx:IS-HIGH-LOW-BYTE-ORDER>false</fx:IS-HIGH-LOW-BYTE-ORDER>
						<fx:SIGNAL-REF ID-REF="Signal_2"/>
					</fx:SIGNAL-INSTANCE>
				</fx:SIGNAL-INSTANCES>
			</fx:FRAME>
			<fx:FRAME ID="Frame_25">
				<ho:SHORT-NAME>NodeA_NMVote</ho:SHORT-NAME>
				<ho:LONG-NAME>NM Vote sent by Node A</ho:LONG-NAME>
				<fx:BYTE-LENGTH>16</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>OTHER</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_26">
				<ho:SHORT-NAME>NodeB_NMVote</ho:SHORT-NAME>
				<ho:LONG-NAME>NM Vote sent by Node B</ho:LONG-NAME>
				<fx:BYTE-LENGTH>16</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>OTHER</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_27">
				<ho:SHORT-NAME>NodeC_NMVote</ho:SHORT-NAME>
				<ho:LONG-NAME>NM Vote sent by Node C</ho:LONG-NAME>
				<fx:BYTE-LENGTH>16</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>OTHER</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_32">
				<ho:SHORT-NAME>NodeG_NMVote</ho:SHORT-NAME>
				<ho:LONG-NAME>NM Vote sent by Gateway Node</ho:LONG-NAME>
				<fx:BYTE-LENGTH>16</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>OTHER</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_31">
				<ho:SHORT-NAME>NodeD_NMVote</ho:SHORT-NAME>
				<ho:LONG-NAME>NM Vote sent by Node D</ho:LONG-NAME>
				<fx:BYTE-LENGTH>16</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>OTHER</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_28">
				<ho:SHORT-NAME>NodeA_NMdyn</ho:SHORT-NAME>
				<ho:LONG-NAME>NodeA dynamic NM frame</ho:LONG-NAME>
				<fx:BYTE-LENGTH>8</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>NM</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_29">
				<ho:SHORT-NAME>NodeB_NMdyn</ho:SHORT-NAME>
				<ho:LONG-NAME>NodeB dynamic NM</ho:LONG-NAME>
				<fx:BYTE-LENGTH>8</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>NM</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_30">
				<ho:SHORT-NAME>NodeC_NMdyn</ho:SHORT-NAME>
				<ho:LONG-NAME>NodeC dynamic NM</ho:LONG-NAME>
				<fx:BYTE-LENGTH>8</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>NM</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_35">
				<ho:SHORT-NAME>NodeD_NMdyn</ho:SHORT-NAME>
				<ho:LONG-NAME>NodeD dynamic NM</ho:LONG-NAME>
				<fx:BYTE-LENGTH>8</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>NM</fx:FRAME-TYPE>
			</fx:FRAME>
			<fx:FRAME ID="Frame_36">
				<ho:SHORT-NAME>NodeG_NMdyn</ho:SHORT-NAME>
				<ho:LONG-NAME>Gateway Node dynamic NM</ho:LONG-NAME>
				<fx:BYTE-LENGTH>8</fx:BYTE-LENGTH>
				<fx:FRAME-TYPE>NM</fx:FRAME-TYPE>
			</fx:FRAME>
		</fx:FRAMES>
		<fx:SIGNALS>
			<fx:SIGNAL ID="Signal_1">
				<ho:SHORT-NAME>Counter_A</ho:SHORT-NAME>
				<fx:CODING-REF ID-REF="Coding_1"/>
			</fx:SIGNAL>
			<fx:SIGNAL ID="Signal_2">
				<ho:SHORT-NAME>Counter_B</ho:SHORT-NAME>
				<fx:CODING-REF ID-REF="Coding_1"/>
			</fx:SIGNAL>
		</fx:SIGNALS>
	</fx:ELEMENTS>
	<fx:PROCESSING-INFORMATION>
		<fx:CODINGS>
			<fx:CODING ID="Coding_1">
				<ho:SHORT-NAME>Counter_16_Bit_unsigned</ho:SHORT-NAME>
				<ho:CODED-TYPE CATEGORY="STANDARD-LENGTH-TYPE" ho:BASE-DATA-TYPE="A_UINT16">
					<ho:BIT-LENGTH>16</ho:BIT-LENGTH>
				</ho:CODED-TYPE>
			</fx:CODING>
		</fx:CODINGS>
	</fx:PROCESSING-INFORMATION>
</fx:FIBEX>
