[2024-03-18 20:29:35] [ AppID 1444480 ] Queuing depot manifest 4139594264711560289 (40311 bytes) for bucket ID 28257795, type f6a879673d1fb0da/W2:62c6a24d964412ce168db5b19385c040. [2024-03-18 20:29:35] [AppID 1444480] Starting Shader Swarm download job. [2024-03-18 20:29:35] [AppID 1444480] Target manifest 4139594264711560289 of size 40311 key f6a879673d1fb0da / W2:62c6a24d964412ce168db5b19385c040. [2024-03-18 20:29:35] [AppID 1444480] Source manifest 1844084833347641623 of size 40982. [2024-03-18 20:29:41] [AppID 1444480] Update canceled: File commit failed: failed to move out file (File locked) "D:\SteamLibrary\steamapps\shadercache\1444480\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.bin" [2024-03-18 20:29:41] Abandoned all bucket tracking progress for AppID 1444480. [2024-03-18 20:29:41] [AppID 1444480] Finished Shader Swarm download job: File locked [2024-03-18 20:29:41] [AppID 730] Starting Shader Swarm download job. [2024-03-18 20:29:41] [AppID 730] Target manifest 4418432792666217178 of size 14987 key f6a879673d1fb0da / W2:62c6a24d964412ce168db5b19385c040. [2024-03-18 20:29:41] [AppID 730] Source manifest 6154420086320797751 of size 11522. [2024-03-18 20:29:43] Committed bucket 28277969 (AppID 730) from 6154420086320797751 to 4418432792666217178. [2024-03-18 20:29:43] Committed bucket 28277969 (AppID 730) contains file 'nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.bin'. [2024-03-18 20:29:43] Committed bucket 28277969 (AppID 730) contains file 'nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.toc'. [2024-03-18 20:29:43] [AppID 730] Finished Shader Swarm download job: No Error [2024-03-18 20:29:43] Processing downloaded cache for AppID 730, BucketID 28277969. [2024-03-18 20:29:43] CProcessShaderCacheJob done for AppID 730. [2024-03-18 20:33:05] AppID 1444480 exited. [2024-03-18 20:33:05] Finding NVIDIA cache files, base directory: D:\SteamLibrary\steamapps\shadercache\1444480. [2024-03-18 20:33:05] Processing NVIDIA cache file at D:\SteamLibrary\steamapps\shadercache\1444480\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-03-18 20:33:05] Processing NVIDIA cache file at D:\SteamLibrary\steamapps\shadercache\1444480\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-03-18 20:33:05] Writing NVIDIA cache of 1 buckets into D:\SteamLibrary\steamapps\shadercache\1444480. [2024-03-18 20:33:05] Processing NVIDIA cache file at D:\SteamLibrary\steamapps\shadercache\1444480\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-03-18 20:33:05] Crawling complete, found 1 different buckets: [2024-03-18 20:33:05] f6a879673d1fb0da / W2:62c6a24d964412ce168db5b19385c040: 23 shaders. [2024-03-18 20:33:05] Done; 0 already registered, 23 succeeded, 0 failed, 0 busy. [2024-03-18 20:33:05] Server requested 0 shaders; uploading is enabled. [2024-03-18 20:33:05] Writing 23 hit entries to cache file C:\Program Files (x86)\Steam\userdata\1473495615\config\shaderhitcache\f6a879673d1fb0da\62c6a24d964412ce168db5b19385c040\1444480_pbuf. [2024-03-18 20:33:05] Writing 23 hit entries to legacy cache file C:\Program Files (x86)\Steam\userdata\1473495615\config\shaderhitcache\f6a879673d1fb0da\62c6a24d964412ce168db5b19385c040\1444480. [2024-03-18 20:33:06] [ AppID 1444480 ] Queuing depot manifest 4139594264711560289 (40311 bytes) for bucket ID 28257795, type f6a879673d1fb0da/W2:62c6a24d964412ce168db5b19385c040. [2024-06-08 00:22:04] Client version: 1716584667 [2024-06-08 00:22:04] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-06-08 00:22:04] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-06-08 00:22:04] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-08 00:22:04] Unknown shader cache type, ignoring. [2024-06-08 00:22:05] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-06-08 00:22:05] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-06-08 00:22:05] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-08 00:22:05] Unknown shader cache type, ignoring. [2024-06-08 00:22:05] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-06-08 00:22:05] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-06-08 00:22:05] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-08 00:22:06] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-06-08 00:22:06] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-06-08 00:22:06] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-06-08 00:22:06] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-06-08 00:22:06] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-06-08 00:22:06] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-06-08 00:22:06] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-08 00:22:07] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-06-08 00:22:07] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\0645fbbb30a403028b02122c31f155e8\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2024-06-08 00:22:07] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-06-08 00:22:07] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\0645fbbb30a403028b02122c31f155e8\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2024-06-08 00:22:08] Found 2 current buckets: [2024-06-08 00:22:08] f6a879673d1fb0da / W2:62c6a24d964412ce168db5b19385c040 [2024-06-08 00:22:08] 7d8fbf606f0ab6f2 / W2:0645fbbb30a403028b02122c31f155e8 [2024-06-08 00:22:13] Read committed bucket for appID 730 Bucket ID: 28277969 Manifest: 4418432792666217178 [2024-06-08 00:22:13] Committed bucket contains file: nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.bin [2024-06-08 00:22:13] Committed bucket contains file: nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.toc [2024-06-08 00:22:50] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\933110 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-08 00:25:39] AppID 933110 exited. [2024-06-08 00:25:39] Unknown shader cache type, ignoring. [2024-06-16 21:01:24] Client version: 1716584667 [2024-06-16 21:01:24] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-06-16 21:01:24] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-06-16 21:01:25] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-16 21:01:25] Unknown shader cache type, ignoring. [2024-06-16 21:01:25] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-06-16 21:01:25] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-06-16 21:01:25] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-16 21:01:26] Unknown shader cache type, ignoring. [2024-06-16 21:01:26] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-06-16 21:01:26] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-06-16 21:01:26] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-16 21:01:27] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-06-16 21:01:27] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-06-16 21:01:27] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-06-16 21:01:27] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-06-16 21:01:27] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-06-16 21:01:27] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-06-16 21:01:27] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-16 21:01:28] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-06-16 21:01:28] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\0645fbbb30a403028b02122c31f155e8\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2024-06-16 21:01:28] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-06-16 21:01:28] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\0645fbbb30a403028b02122c31f155e8\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2024-06-16 21:01:28] Found 2 current buckets: [2024-06-16 21:01:28] f6a879673d1fb0da / W2:62c6a24d964412ce168db5b19385c040 [2024-06-16 21:01:28] 7d8fbf606f0ab6f2 / W2:0645fbbb30a403028b02122c31f155e8 [2024-06-18 00:53:25] Client version: 1716584667 [2024-06-18 00:53:25] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-06-18 00:53:25] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-06-18 00:53:25] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-18 00:53:26] Unknown shader cache type, ignoring. [2024-06-18 00:53:26] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-06-18 00:53:26] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-06-18 00:53:26] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-18 00:53:26] Unknown shader cache type, ignoring. [2024-06-18 00:53:27] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-06-18 00:53:27] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-06-18 00:53:27] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-18 00:53:27] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-06-18 00:53:27] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-06-18 00:53:27] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-06-18 00:53:27] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-06-18 00:53:28] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-06-18 00:53:28] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-06-18 00:53:28] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-18 00:53:28] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-06-18 00:53:28] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\0645fbbb30a403028b02122c31f155e8\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2024-06-18 00:53:28] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-06-18 00:53:28] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\0645fbbb30a403028b02122c31f155e8\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2024-06-18 00:53:29] Found 2 current buckets: [2024-06-18 00:53:29] f6a879673d1fb0da / W2:62c6a24d964412ce168db5b19385c040 [2024-06-18 00:53:29] 7d8fbf606f0ab6f2 / W2:0645fbbb30a403028b02122c31f155e8 [2024-06-18 00:53:29] Read committed bucket for appID 730 Bucket ID: 28277969 Manifest: 4418432792666217178 [2024-06-18 00:53:29] Committed bucket contains file: nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.bin [2024-06-18 00:53:29] Committed bucket contains file: nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.toc [2024-06-18 00:56:10] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-18 01:13:02] AppID 730 exited. [2024-06-18 01:13:02] Finding NVIDIA cache files, base directory: D:\SteamLibrary\steamapps\shadercache\730. [2024-06-18 01:13:02] Crawling complete, found 0 different buckets: [2024-06-18 01:13:02] [ AppID 730 ] Queuing depot manifest 5402339386521821896 (4714 bytes) for bucket ID 28277969, type f6a879673d1fb0da/W2:62c6a24d964412ce168db5b19385c040. [2024-06-18 01:13:02] [AppID 730] Starting Shader Swarm download job. [2024-06-18 01:13:02] [AppID 730] Target manifest 5402339386521821896 of size 4714 key f6a879673d1fb0da / W2:62c6a24d964412ce168db5b19385c040. [2024-06-18 01:13:02] [AppID 730] Source manifest 4418432792666217178 of size 14987. [2024-06-18 01:13:04] Committed bucket 28277969 (AppID 730) from 4418432792666217178 to 5402339386521821896. [2024-06-18 01:13:04] Committed bucket 28277969 (AppID 730) contains file 'nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.bin'. [2024-06-18 01:13:04] Committed bucket 28277969 (AppID 730) contains file 'nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.toc'. [2024-06-18 01:13:04] [AppID 730] Finished Shader Swarm download job: No Error [2024-06-18 01:13:04] Processing downloaded cache for AppID 730, BucketID 28277969. [2024-06-18 01:13:04] CProcessShaderCacheJob done for AppID 730. [2024-06-29 21:12:15] Client version: 1718904662 [2024-06-29 21:12:15] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-06-29 21:12:15] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-06-29 21:12:15] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-29 21:12:15] Unknown shader cache type, ignoring. [2024-06-29 21:12:16] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-06-29 21:12:16] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-06-29 21:12:16] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-29 21:12:16] Unknown shader cache type, ignoring. [2024-06-29 21:12:16] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-06-29 21:12:16] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-06-29 21:12:16] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-29 21:12:17] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-06-29 21:12:17] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\f82cea7c251868f33367f2864810aaaf\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-06-29 21:12:17] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-06-29 21:12:17] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\f82cea7c251868f33367f2864810aaaf\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-06-29 21:12:17] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-06-29 21:12:17] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-06-29 21:12:17] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-06-29 21:12:18] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-06-29 21:12:18] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\c8d6d5d9b5363da8f314e530372d3b59\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2024-06-29 21:12:18] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-06-29 21:12:18] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\c8d6d5d9b5363da8f314e530372d3b59\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2024-06-29 21:12:19] Found 2 current buckets: [2024-06-29 21:12:19] f6a879673d1fb0da / W2:f82cea7c251868f33367f2864810aaaf [2024-06-29 21:12:19] 7d8fbf606f0ab6f2 / W2:c8d6d5d9b5363da8f314e530372d3b59 [2024-06-29 21:13:01] Read committed bucket for appID 730 Bucket ID: 28277969 Manifest: 5402339386521821896 [2024-06-29 21:13:01] Committed bucket contains file: nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.bin [2024-06-29 21:13:01] Committed bucket contains file: nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.toc [2024-06-29 21:13:01] Current buckets changed! Pruning old entries. [2024-06-29 21:13:01] Requeuing processing for app 730. [2024-06-29 21:13:01] Requeuing processing for app 933110. [2024-06-29 21:13:01] Requeuing processing for app 1444480. [2024-06-29 21:13:01] Pruning app 730. [2024-06-29 21:13:01] Pruning old NVIDIA driver directory D:\SteamLibrary\steamapps\shadercache\730\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040. [2024-06-29 21:13:01] Uncommitting pruned bucket 28277969 because file 'D:\SteamLibrary\steamapps\shadercache\730\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040\f6a879673d1fb0da\steam_shader_cache.bin' was pruned. [2024-06-29 21:13:01] Pruning app 228980. [2024-06-29 21:13:01] Pruning app 933110. [2024-06-29 21:13:01] Pruning app 1444480. [2024-06-29 21:13:01] Pruning old NVIDIA driver directory D:\SteamLibrary\steamapps\shadercache\1444480\nvidiav1\GLCache\62c6a24d964412ce168db5b19385c040. [2024-06-29 21:13:01] Pruning done. [2024-06-29 21:13:12] Abandoned all bucket tracking progress for AppID 933110. [2024-06-29 21:13:12] Deleting shader cache library folder D:\SteamLibrary\steamapps\shadercache\933110. [2024-07-29 00:23:31] Client version: 1718904662 [2024-07-29 00:23:31] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-07-29 00:23:31] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-07-29 00:23:31] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-29 00:23:31] Unknown shader cache type, ignoring. [2024-07-29 00:23:32] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-07-29 00:23:32] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-07-29 00:23:32] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-29 00:23:32] Unknown shader cache type, ignoring. [2024-07-29 00:23:32] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-07-29 00:23:32] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-07-29 00:23:32] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-29 00:23:33] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-07-29 00:23:33] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\f82cea7c251868f33367f2864810aaaf\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-07-29 00:23:33] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-07-29 00:23:33] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\f82cea7c251868f33367f2864810aaaf\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-07-29 00:23:34] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-07-29 00:23:34] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-07-29 00:23:34] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-29 00:23:34] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-07-29 00:23:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\c8d6d5d9b5363da8f314e530372d3b59\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2024-07-29 00:23:34] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-07-29 00:23:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\c8d6d5d9b5363da8f314e530372d3b59\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2024-07-29 00:23:35] Found 2 current buckets: [2024-07-29 00:23:35] f6a879673d1fb0da / W2:f82cea7c251868f33367f2864810aaaf [2024-07-29 00:23:35] 7d8fbf606f0ab6f2 / W2:c8d6d5d9b5363da8f314e530372d3b59 [2024-07-29 00:38:07] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-30 01:23:53] Client version: 1721173382 [2024-07-30 01:23:53] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-07-30 01:23:53] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-07-30 01:23:53] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-30 01:23:54] Unknown shader cache type, ignoring. [2024-07-30 01:23:54] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-07-30 01:23:54] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-07-30 01:23:54] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-30 01:23:54] Unknown shader cache type, ignoring. [2024-07-30 01:23:55] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-07-30 01:23:55] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-07-30 01:23:55] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-30 01:23:55] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-07-30 01:23:55] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\f82cea7c251868f33367f2864810aaaf\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-07-30 01:23:55] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-07-30 01:23:55] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\f82cea7c251868f33367f2864810aaaf\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-07-30 01:23:56] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-07-30 01:23:56] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-07-30 01:23:56] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-30 01:23:57] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-07-30 01:23:57] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\c8d6d5d9b5363da8f314e530372d3b59\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2024-07-30 01:23:57] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-07-30 01:23:57] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\c8d6d5d9b5363da8f314e530372d3b59\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2024-07-30 01:23:57] Found 2 current buckets: [2024-07-30 01:23:57] f6a879673d1fb0da / W2:f82cea7c251868f33367f2864810aaaf [2024-07-30 01:23:57] 7d8fbf606f0ab6f2 / W2:c8d6d5d9b5363da8f314e530372d3b59 [2024-07-30 01:25:58] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-30 01:28:27] AppID 730 exited. [2024-07-30 01:28:27] Unknown shader cache type, ignoring. [2024-07-30 01:29:20] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-07-30 01:46:37] AppID 730 exited. [2024-07-30 01:46:37] Unknown shader cache type, ignoring. [2024-09-04 00:36:50] Client version: 1721173382 [2024-09-04 00:36:50] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-09-04 00:36:50] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-09-04 00:36:50] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-09-04 00:36:50] Unknown shader cache type, ignoring. [2024-09-04 00:36:51] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-09-04 00:36:51] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-09-04 00:36:51] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-09-04 00:36:51] Unknown shader cache type, ignoring. [2024-09-04 00:36:52] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-09-04 00:36:52] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-09-04 00:36:52] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-09-04 00:36:52] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-09-04 00:36:52] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-09-04 00:36:52] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-09-04 00:36:52] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-09-04 00:36:53] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-09-04 00:36:53] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-09-04 00:36:53] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-09-04 00:36:54] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-09-04 00:36:54] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2024-09-04 00:36:54] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-09-04 00:36:54] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2024-09-04 00:36:54] Found 2 current buckets: [2024-09-04 00:36:54] f6a879673d1fb0da / W2:7c9fccf8c2577c30a39aa67ba2ec3760 [2024-09-04 00:36:54] 7d8fbf606f0ab6f2 / W2:1c14948dd27387fcfb59a24e8254a1a1 [2024-09-04 00:37:16] Current buckets changed! Pruning old entries. [2024-09-04 00:37:16] Requeuing processing for app 730. [2024-09-04 00:37:16] Requeuing processing for app 1444480. [2024-09-04 00:37:16] Pruning app 730. [2024-09-04 00:37:16] Pruning app 228980. [2024-09-04 00:37:16] Pruning app 1444480. [2024-09-04 00:37:16] Pruning done. [2024-09-04 01:04:25] Creating shader cache directory: D:\SteamLibrary\steamapps\shadercache\1044770 [2024-09-04 01:04:25] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1044770 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-09-04 01:19:20] AppID 1044770 exited. [2024-09-04 01:19:20] Unknown shader cache type, ignoring. [2024-09-17 23:50:55] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1044770 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-09-17 23:51:15] AppID 1044770 exited. [2024-09-17 23:51:15] Unknown shader cache type, ignoring. [2024-09-17 23:51:33] Abandoned all bucket tracking progress for AppID 1044770. [2024-09-17 23:51:33] Deleting shader cache library folder D:\SteamLibrary\steamapps\shadercache\1044770. [2024-09-18 00:45:19] Creating shader cache directory: D:\SteamLibrary\steamapps\shadercache\3132990 [2024-09-18 00:45:19] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\3132990 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-09-18 00:49:10] AppID 3132990 exited. [2024-09-18 00:49:10] Unknown shader cache type, ignoring. [2024-09-18 00:50:29] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\3132990 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-09-18 01:00:27] AppID 3132990 exited. [2024-09-18 01:00:27] Finding NVIDIA cache files, base directory: D:\SteamLibrary\steamapps\shadercache\3132990. [2024-09-18 01:00:27] Processing NVIDIA cache file at D:\SteamLibrary\steamapps\shadercache\3132990\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-09-18 01:00:27] Writing NVIDIA cache of 1 buckets into D:\SteamLibrary\steamapps\shadercache\3132990. [2024-09-18 01:00:27] Processing NVIDIA cache file at D:\SteamLibrary\steamapps\shadercache\3132990\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-09-18 01:00:27] Couldn't open toc/bin, skipping D:\SteamLibrary\steamapps\shadercache\3132990\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-09-18 01:00:27] Crawling complete, found 1 different buckets: [2024-09-18 01:00:27] Creating shader local hit cache directory: C:\Program Files (x86)\Steam\userdata\1473495615\config\shaderhitcache\f6a879673d1fb0da\7c9fccf8c2577c30a39aa67ba2ec3760 [2024-09-18 01:00:27] f6a879673d1fb0da / W2:7c9fccf8c2577c30a39aa67ba2ec3760: 0 shaders. [2024-09-18 01:01:51] Abandoned all bucket tracking progress for AppID 3132990. [2024-09-18 01:01:51] Deleting shader cache library folder D:\SteamLibrary\steamapps\shadercache\3132990. [2024-12-09 23:29:28] Client version: 1726256783 [2024-12-09 23:29:28] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-12-09 23:29:28] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2024-12-09 23:29:28] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-12-09 23:29:30] Unknown shader cache type, ignoring. [2024-12-09 23:29:30] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-12-09 23:29:30] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2024-12-09 23:29:30] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-12-09 23:29:31] Unknown shader cache type, ignoring. [2024-12-09 23:29:31] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-12-09 23:29:31] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2024-12-09 23:29:31] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-12-09 23:29:32] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-12-09 23:29:32] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2024-12-09 23:29:32] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2024-12-09 23:29:32] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2024-12-09 23:29:33] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-12-09 23:29:33] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2024-12-09 23:29:33] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2024-12-09 23:29:34] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-12-09 23:29:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2024-12-09 23:29:34] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2024-12-09 23:29:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2024-12-09 23:29:34] Found 2 current buckets: [2024-12-09 23:29:34] f6a879673d1fb0da / W2:7c9fccf8c2577c30a39aa67ba2ec3760 [2024-12-09 23:29:34] 7d8fbf606f0ab6f2 / W2:1c14948dd27387fcfb59a24e8254a1a1 [2025-01-28 21:16:36] Client version: 1733265492 [2025-01-28 21:16:36] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-01-28 21:16:36] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-01-28 21:16:36] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-01-28 21:16:37] Unknown shader cache type, ignoring. [2025-01-28 21:16:37] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-01-28 21:16:37] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-01-28 21:16:37] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-01-28 21:16:38] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-01-28 21:16:38] Unknown shader cache type, ignoring. [2025-01-28 21:16:39] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-01-28 21:16:39] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-01-28 21:16:39] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-01-28 21:16:42] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-01-28 21:16:42] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2025-01-28 21:16:42] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-01-28 21:16:42] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2025-01-28 21:16:43] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-01-28 21:16:43] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-01-28 21:16:43] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-01-28 21:16:46] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-01-28 21:16:46] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2025-01-28 21:16:46] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-01-28 21:16:46] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2025-01-28 21:16:46] Found 2 current buckets: [2025-01-28 21:16:46] f6a879673d1fb0da / W2:7c9fccf8c2577c30a39aa67ba2ec3760 [2025-01-28 21:16:46] 7d8fbf606f0ab6f2 / W2:1c14948dd27387fcfb59a24e8254a1a1 [2025-01-28 21:21:14] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-01-28 21:38:53] AppID 730 exited. [2025-01-28 21:38:53] Unknown shader cache type, ignoring. [2025-01-28 21:38:54] [ AppID 730 ] Queuing depot manifest 8135850709824317136 (3440 bytes) for bucket ID 37450549, type f6a879673d1fb0da/W2:7c9fccf8c2577c30a39aa67ba2ec3760. [2025-01-28 21:38:54] [AppID 730] Starting Shader Swarm download job. [2025-01-28 21:38:54] [AppID 730] Target manifest 8135850709824317136 of size 3440 key f6a879673d1fb0da / W2:7c9fccf8c2577c30a39aa67ba2ec3760. [2025-01-28 21:38:56] Committed bucket 37450549 (AppID 730) from 0 to 8135850709824317136. [2025-01-28 21:38:56] Committed bucket 37450549 (AppID 730) contains file 'nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steam_shader_cache.bin'. [2025-01-28 21:38:56] Committed bucket 37450549 (AppID 730) contains file 'nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steam_shader_cache.toc'. [2025-01-28 21:38:56] [AppID 730] Finished Shader Swarm download job: No Error [2025-01-28 21:38:56] Processing downloaded cache for AppID 730, BucketID 37450549. [2025-01-28 21:38:56] CProcessShaderCacheJob done for AppID 730. [2025-01-29 21:18:57] Client version: 1737514353 [2025-01-29 21:18:57] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-01-29 21:18:57] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-01-29 21:18:57] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-01-29 21:18:58] Unknown shader cache type, ignoring. [2025-01-29 21:18:58] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-01-29 21:18:58] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-01-29 21:18:58] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-01-29 21:18:59] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-01-29 21:18:59] Unknown shader cache type, ignoring. [2025-01-29 21:18:59] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-01-29 21:18:59] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-01-29 21:18:59] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-01-29 21:19:00] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-01-29 21:19:00] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2025-01-29 21:19:00] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-01-29 21:19:00] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2025-01-29 21:19:01] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-01-29 21:19:01] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-01-29 21:19:01] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-01-29 21:19:02] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-01-29 21:19:02] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2025-01-29 21:19:02] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-01-29 21:19:02] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2025-01-29 21:19:03] Found 2 current buckets: [2025-01-29 21:19:03] f6a879673d1fb0da / W2:7c9fccf8c2577c30a39aa67ba2ec3760 [2025-01-29 21:19:03] 7d8fbf606f0ab6f2 / W2:1c14948dd27387fcfb59a24e8254a1a1 [2025-01-29 21:19:23] Read committed bucket for appID 730 Bucket ID: 37450549 Manifest: 8135850709824317136 [2025-01-29 21:19:23] Committed bucket contains file: nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steam_shader_cache.bin [2025-01-29 21:19:23] Committed bucket contains file: nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steam_shader_cache.toc [2025-02-01 18:53:48] Client version: 1738026274 [2025-02-01 18:53:48] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-02-01 18:53:48] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-02-01 18:53:48] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-02-01 18:53:49] Unknown shader cache type, ignoring. [2025-02-01 18:53:49] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-02-01 18:53:49] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-02-01 18:53:49] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-02-01 18:53:49] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-02-01 18:53:49] Unknown shader cache type, ignoring. [2025-02-01 18:53:50] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-02-01 18:53:50] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-02-01 18:53:50] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-02-01 18:53:51] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-02-01 18:53:51] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steamapp_shader_cache0.toc. [2025-02-01 18:53:51] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-02-01 18:53:51] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da/steamapp_merged_shader_cache.toc. [2025-02-01 18:53:51] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-02-01 18:53:51] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-02-01 18:53:51] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-02-01 18:53:52] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-02-01 18:53:52] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2\steamapp_shader_cache0.toc. [2025-02-01 18:53:52] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-02-01 18:53:52] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\1c14948dd27387fcfb59a24e8254a1a1\7d8fbf606f0ab6f2/steamapp_merged_shader_cache.toc. [2025-02-01 18:53:52] Found 2 current buckets: [2025-02-01 18:53:52] f6a879673d1fb0da / W2:7c9fccf8c2577c30a39aa67ba2ec3760 [2025-02-01 18:53:52] 7d8fbf606f0ab6f2 / W2:1c14948dd27387fcfb59a24e8254a1a1 [2025-02-01 18:54:12] Read committed bucket for appID 730 Bucket ID: 37450549 Manifest: 8135850709824317136 [2025-02-01 18:54:12] Committed bucket contains file: nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steam_shader_cache.bin [2025-02-01 18:54:12] Committed bucket contains file: nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steam_shader_cache.toc [2025-02-01 18:56:18] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-02-01 19:12:53] AppID 730 exited. [2025-02-01 19:12:53] Finding NVIDIA cache files, base directory: D:\SteamLibrary\steamapps\shadercache\730. [2025-02-01 19:12:53] Crawling complete, found 0 different buckets: [2025-03-23 21:53:08] Client version: 1741737356 [2025-03-23 21:53:08] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-03-23 21:53:08] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-03-23 21:53:08] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-23 21:53:10] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-03-23 21:53:10] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-03-23 21:53:10] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-03-23 21:53:10] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-03-23 21:53:10] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-03-23 21:53:10] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-03-23 21:53:10] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-23 21:53:12] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-03-23 21:53:12] Unknown shader cache type, ignoring. [2025-03-23 21:53:12] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-03-23 21:53:12] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-03-23 21:53:12] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-23 21:53:15] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-03-23 21:53:15] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-03-23 21:53:15] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-03-23 21:53:15] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-03-23 21:53:15] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-03-23 21:53:15] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-03-23 21:53:15] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-23 21:53:17] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-03-23 21:53:17] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-03-23 21:53:17] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-03-23 21:53:17] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-03-23 21:53:18] Found 2 current buckets: [2025-03-23 21:53:18] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-03-23 21:53:18] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-03-23 21:53:38] Read committed bucket for appID 730 Bucket ID: 37450549 Manifest: 8135850709824317136 [2025-03-23 21:53:38] Committed bucket contains file: nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steam_shader_cache.bin [2025-03-23 21:53:38] Committed bucket contains file: nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steam_shader_cache.toc [2025-03-23 21:53:38] Current buckets changed! Pruning old entries. [2025-03-23 21:53:38] Requeuing processing for app 730. [2025-03-23 21:53:38] Requeuing processing for app 1444480. [2025-03-23 21:53:38] Pruning app 730. [2025-03-23 21:53:38] Pruning old NVIDIA driver directory D:\SteamLibrary\steamapps\shadercache\730\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760. [2025-03-23 21:53:38] Uncommitting pruned bucket 37450549 because file 'D:\SteamLibrary\steamapps\shadercache\730\nvidiav1\GLCache\7c9fccf8c2577c30a39aa67ba2ec3760\f6a879673d1fb0da\steam_shader_cache.bin' was pruned. [2025-03-23 21:53:38] Pruning app 228980. [2025-03-23 21:53:38] Pruning app 1444480. [2025-03-23 21:53:38] Pruning done. [2025-03-23 22:49:28] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-23 22:50:36] AppID 730 exited. [2025-03-23 22:50:36] Unknown shader cache type, ignoring. [2025-03-23 22:58:46] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-23 23:05:14] AppID 730 exited. [2025-03-23 23:05:14] Unknown shader cache type, ignoring. [2025-03-23 23:20:09] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-23 23:35:44] AppID 730 exited. [2025-03-23 23:35:44] Unknown shader cache type, ignoring. [2025-03-24 08:59:57] Client version: 1741737356 [2025-03-24 08:59:57] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-03-24 08:59:57] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-03-24 08:59:57] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 08:59:57] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-03-24 08:59:57] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-03-24 08:59:58] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-03-24 08:59:58] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-03-24 08:59:58] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-03-24 08:59:58] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-03-24 08:59:58] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 08:59:58] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-03-24 08:59:58] Unknown shader cache type, ignoring. [2025-03-24 08:59:59] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-03-24 08:59:59] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-03-24 08:59:59] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 08:59:59] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-03-24 08:59:59] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-03-24 08:59:59] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-03-24 08:59:59] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-03-24 09:00:00] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-03-24 09:00:00] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-03-24 09:00:00] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 09:00:00] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-03-24 09:00:00] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-03-24 09:00:00] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-03-24 09:00:00] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-03-24 09:00:01] Found 2 current buckets: [2025-03-24 09:00:01] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-03-24 09:00:01] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-03-24 09:05:01] Creating shader cache directory: D:\SteamLibrary\steamapps\shadercache\1238840 [2025-03-24 09:05:01] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 09:10:12] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 09:10:14] AppID 1238840 exited. [2025-03-24 09:10:14] Unknown shader cache type, ignoring. [2025-03-24 09:10:26] AppID 1182480 exited. [2025-03-24 09:10:26] Could not find shader cache directory for AppID 1182480! [2025-03-24 09:10:38] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 09:10:41] AppID 1238840 exited. [2025-03-24 09:10:41] Unknown shader cache type, ignoring. [2025-03-24 09:10:51] AppID 1182480 exited. [2025-03-24 09:10:51] Could not find shader cache directory for AppID 1182480! [2025-03-24 22:55:53] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 22:55:57] AppID 1238840 exited. [2025-03-24 22:55:57] Unknown shader cache type, ignoring. [2025-03-24 22:56:10] AppID 1182480 exited. [2025-03-24 22:56:10] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:00:14] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:00:15] AppID 1238840 exited. [2025-03-24 23:00:15] Unknown shader cache type, ignoring. [2025-03-24 23:00:24] AppID 1182480 exited. [2025-03-24 23:00:24] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:09:57] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:09:59] AppID 1238840 exited. [2025-03-24 23:09:59] Unknown shader cache type, ignoring. [2025-03-24 23:10:27] AppID 1182480 exited. [2025-03-24 23:10:27] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:17:16] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:17:18] AppID 1238840 exited. [2025-03-24 23:17:18] Unknown shader cache type, ignoring. [2025-03-24 23:17:28] AppID 1182480 exited. [2025-03-24 23:17:28] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:19:56] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:19:57] AppID 1238840 exited. [2025-03-24 23:19:57] Unknown shader cache type, ignoring. [2025-03-24 23:20:04] AppID 1182480 exited. [2025-03-24 23:20:04] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:31:54] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:31:57] AppID 1238840 exited. [2025-03-24 23:31:57] Unknown shader cache type, ignoring. [2025-03-24 23:32:05] AppID 1182480 exited. [2025-03-24 23:32:05] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:33:42] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:33:43] AppID 1238840 exited. [2025-03-24 23:33:43] Unknown shader cache type, ignoring. [2025-03-24 23:34:25] AppID 1182480 exited. [2025-03-24 23:34:25] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:34:38] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:35:35] AppID 1238840 exited. [2025-03-24 23:35:35] Unknown shader cache type, ignoring. [2025-03-24 23:38:56] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:38:58] AppID 1238840 exited. [2025-03-24 23:38:58] Unknown shader cache type, ignoring. [2025-03-24 23:39:14] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:39:20] AppID 1182480 exited. [2025-03-24 23:39:20] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:39:35] AppID 1238840 exited. [2025-03-24 23:39:35] Unknown shader cache type, ignoring. [2025-03-24 23:40:40] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:40:41] AppID 1238840 exited. [2025-03-24 23:40:41] Unknown shader cache type, ignoring. [2025-03-24 23:41:01] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:41:06] AppID 1182480 exited. [2025-03-24 23:41:06] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:41:25] AppID 1238840 exited. [2025-03-24 23:41:25] Unknown shader cache type, ignoring. [2025-03-24 23:42:41] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:42:43] AppID 1238840 exited. [2025-03-24 23:42:43] Unknown shader cache type, ignoring. [2025-03-24 23:43:01] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:43:07] AppID 1182480 exited. [2025-03-24 23:43:07] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:45:02] AppID 1238840 exited. [2025-03-24 23:45:02] Unknown shader cache type, ignoring. [2025-03-24 23:45:22] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:45:24] AppID 1238840 exited. [2025-03-24 23:45:24] Unknown shader cache type, ignoring. [2025-03-24 23:45:42] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:45:47] AppID 1182480 exited. [2025-03-24 23:45:47] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:46:05] AppID 1238840 exited. [2025-03-24 23:46:05] Unknown shader cache type, ignoring. [2025-03-24 23:51:56] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:51:57] AppID 1238840 exited. [2025-03-24 23:51:57] Unknown shader cache type, ignoring. [2025-03-24 23:52:18] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:52:23] AppID 1182480 exited. [2025-03-24 23:52:23] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:53:13] AppID 1238840 exited. [2025-03-24 23:53:13] Unknown shader cache type, ignoring. [2025-03-24 23:55:54] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:55:55] AppID 1238840 exited. [2025-03-24 23:55:55] Unknown shader cache type, ignoring. [2025-03-24 23:56:16] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-24 23:56:20] AppID 1182480 exited. [2025-03-24 23:56:20] Could not find shader cache directory for AppID 1182480! [2025-03-24 23:58:59] AppID 1238840 exited. [2025-03-24 23:58:59] Unknown shader cache type, ignoring. [2025-03-25 08:03:50] Client version: 1741737356 [2025-03-25 08:03:50] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-03-25 08:03:50] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-03-25 08:03:50] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:03:51] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-03-25 08:03:51] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-03-25 08:03:51] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-03-25 08:03:51] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-03-25 08:03:51] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-03-25 08:03:51] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-03-25 08:03:51] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:03:51] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-03-25 08:03:51] Unknown shader cache type, ignoring. [2025-03-25 08:03:52] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-03-25 08:03:52] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-03-25 08:03:52] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:03:53] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-03-25 08:03:53] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-03-25 08:03:53] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-03-25 08:03:53] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-03-25 08:03:54] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-03-25 08:03:54] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-03-25 08:03:54] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:03:54] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-03-25 08:03:54] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-03-25 08:03:54] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-03-25 08:03:54] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-03-25 08:03:55] Found 2 current buckets: [2025-03-25 08:03:55] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-03-25 08:03:55] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-03-25 08:03:57] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:03:59] AppID 1238840 exited. [2025-03-25 08:03:59] Unknown shader cache type, ignoring. [2025-03-25 08:04:40] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:04:41] AppID 1182480 exited. [2025-03-25 08:04:41] Could not find shader cache directory for AppID 1182480! [2025-03-25 08:05:39] AppID 1238840 exited. [2025-03-25 08:05:39] Unknown shader cache type, ignoring. [2025-03-25 08:05:46] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:05:48] AppID 1238840 exited. [2025-03-25 08:05:48] Unknown shader cache type, ignoring. [2025-03-25 08:06:27] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:06:29] AppID 1182480 exited. [2025-03-25 08:06:29] Could not find shader cache directory for AppID 1182480! [2025-03-25 08:07:11] AppID 1238840 exited. [2025-03-25 08:07:11] Unknown shader cache type, ignoring. [2025-03-25 08:07:28] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:07:30] AppID 1238840 exited. [2025-03-25 08:07:30] Unknown shader cache type, ignoring. [2025-03-25 08:08:08] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:08:10] AppID 1182480 exited. [2025-03-25 08:08:10] Could not find shader cache directory for AppID 1182480! [2025-03-25 08:08:48] AppID 1238840 exited. [2025-03-25 08:08:48] Unknown shader cache type, ignoring. [2025-03-25 08:09:50] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:09:51] AppID 1238840 exited. [2025-03-25 08:09:51] Unknown shader cache type, ignoring. [2025-03-25 08:10:29] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:10:31] AppID 1182480 exited. [2025-03-25 08:10:31] Could not find shader cache directory for AppID 1182480! [2025-03-25 08:11:07] AppID 1238840 exited. [2025-03-25 08:11:07] Unknown shader cache type, ignoring. [2025-03-25 08:13:11] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:13:12] AppID 1238840 exited. [2025-03-25 08:13:12] Unknown shader cache type, ignoring. [2025-03-25 08:13:52] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:13:53] AppID 1182480 exited. [2025-03-25 08:13:53] Could not find shader cache directory for AppID 1182480! [2025-03-25 08:14:28] AppID 1238840 exited. [2025-03-25 08:14:28] Unknown shader cache type, ignoring. [2025-03-25 08:15:25] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:15:27] AppID 1238840 exited. [2025-03-25 08:15:27] Unknown shader cache type, ignoring. [2025-03-25 08:16:06] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:16:07] AppID 1182480 exited. [2025-03-25 08:16:07] Could not find shader cache directory for AppID 1182480! [2025-03-25 08:16:44] AppID 1238840 exited. [2025-03-25 08:16:44] Unknown shader cache type, ignoring. [2025-03-25 08:17:04] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:17:06] AppID 1238840 exited. [2025-03-25 08:17:06] Unknown shader cache type, ignoring. [2025-03-25 08:17:45] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\1238840 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 08:17:46] AppID 1182480 exited. [2025-03-25 08:17:46] Could not find shader cache directory for AppID 1182480! [2025-03-25 08:18:23] AppID 1238840 exited. [2025-03-25 08:18:23] Unknown shader cache type, ignoring. [2025-03-25 08:21:47] Abandoned all bucket tracking progress for AppID 1238840. [2025-03-25 08:21:47] Deleting shader cache library folder D:\SteamLibrary\steamapps\shadercache\1238840. [2025-03-25 23:09:08] Client version: 1741737356 [2025-03-25 23:09:08] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-03-25 23:09:08] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-03-25 23:09:08] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 23:09:09] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-03-25 23:09:09] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-03-25 23:09:09] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-03-25 23:09:09] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-03-25 23:09:09] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-03-25 23:09:09] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-03-25 23:09:09] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 23:09:10] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-03-25 23:09:10] Unknown shader cache type, ignoring. [2025-03-25 23:09:10] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-03-25 23:09:10] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-03-25 23:09:10] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 23:09:11] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-03-25 23:09:11] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-03-25 23:09:11] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-03-25 23:09:11] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-03-25 23:09:12] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-03-25 23:09:12] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-03-25 23:09:12] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 23:09:12] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-03-25 23:09:12] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-03-25 23:09:12] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-03-25 23:09:12] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-03-25 23:09:12] Found 2 current buckets: [2025-03-25 23:09:12] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-03-25 23:09:12] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-03-25 23:10:57] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-03-25 23:24:34] AppID 730 exited. [2025-03-25 23:24:34] Unknown shader cache type, ignoring. [2025-06-15 08:38:25] Client version: 1741737356 [2025-06-15 08:38:25] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-06-15 08:38:25] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-06-15 08:38:25] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-15 08:38:26] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-06-15 08:38:26] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-06-15 08:38:26] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-06-15 08:38:26] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-06-15 08:38:27] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-06-15 08:38:27] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-06-15 08:38:27] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-15 08:38:27] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-06-15 08:38:27] Unknown shader cache type, ignoring. [2025-06-15 08:38:28] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-06-15 08:38:28] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-06-15 08:38:28] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-15 08:38:29] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-06-15 08:38:29] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-06-15 08:38:29] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-06-15 08:38:29] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-06-15 08:38:29] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-06-15 08:38:29] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-06-15 08:38:29] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-15 08:38:30] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-06-15 08:38:30] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-06-15 08:38:30] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-06-15 08:38:30] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-06-15 08:38:30] Found 2 current buckets: [2025-06-15 08:38:30] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-06-15 08:38:30] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-06-15 08:50:35] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-15 08:58:58] AppID 730 exited. [2025-06-15 08:58:58] Unknown shader cache type, ignoring. [2025-06-22 23:54:28] Client version: 1747701111 [2025-06-22 23:54:28] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-06-22 23:54:28] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-06-22 23:54:28] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-22 23:54:37] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-06-22 23:54:37] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-06-22 23:54:37] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-06-22 23:54:37] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-06-22 23:54:37] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-06-22 23:54:37] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-06-22 23:54:37] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-22 23:54:38] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-06-22 23:54:38] Unknown shader cache type, ignoring. [2025-06-22 23:54:39] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-06-22 23:54:39] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-06-22 23:54:39] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-22 23:54:41] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-06-22 23:54:41] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-06-22 23:54:41] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-06-22 23:54:42] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-06-22 23:54:42] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-06-22 23:54:42] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-06-22 23:54:42] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-22 23:54:44] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-06-22 23:54:44] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-06-22 23:54:44] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-06-22 23:54:44] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-06-22 23:54:45] Found 2 current buckets: [2025-06-22 23:54:45] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-06-22 23:54:45] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-06-23 05:25:43] Creating shader cache directory: D:\SteamLibrary\steamapps\shadercache\3350200 [2025-06-23 05:25:43] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\3350200 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-06-23 05:53:22] AppID 3350200 exited. [2025-06-23 05:53:22] Unknown shader cache type, ignoring. [2025-07-11 12:17:31] Client version: 1747701111 [2025-07-11 12:17:31] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-11 12:17:31] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-11 12:17:31] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-11 12:17:34] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-07-11 12:17:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-07-11 12:17:34] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-07-11 12:17:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-07-11 12:17:35] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-11 12:17:35] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-11 12:17:35] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-11 12:17:35] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-07-11 12:17:35] Unknown shader cache type, ignoring. [2025-07-11 12:17:35] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-11 12:17:35] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-11 12:17:35] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-11 12:17:38] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-07-11 12:17:38] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-07-11 12:17:38] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-07-11 12:17:38] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-07-11 12:17:38] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-11 12:17:38] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-11 12:17:38] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-11 12:17:40] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-07-11 12:17:40] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-07-11 12:17:40] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-07-11 12:17:40] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-07-11 12:17:40] Found 2 current buckets: [2025-07-11 12:17:40] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-07-11 12:17:40] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-07-11 12:45:49] Creating shader cache directory: D:\SteamLibrary\steamapps\shadercache\736190 [2025-07-11 12:45:49] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\736190 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-27 18:17:49] Client version: 1751405894 [2025-07-27 18:17:49] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-27 18:17:49] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-07-27 18:17:49] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-27 18:17:50] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-07-27 18:17:50] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-07-27 18:17:50] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-07-27 18:17:50] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-07-27 18:17:51] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-27 18:17:51] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-07-27 18:17:51] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-27 18:17:51] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-07-27 18:17:51] Unknown shader cache type, ignoring. [2025-07-27 18:17:51] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-27 18:17:51] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-07-27 18:17:51] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-27 18:17:52] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-07-27 18:17:52] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-07-27 18:17:52] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-07-27 18:17:52] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-07-27 18:17:53] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-27 18:17:53] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-07-27 18:17:53] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-27 18:17:53] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-07-27 18:17:53] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-07-27 18:17:53] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-07-27 18:17:53] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-07-27 18:17:54] Found 2 current buckets: [2025-07-27 18:17:54] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-07-27 18:17:54] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-07-27 18:22:06] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\3350200 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-07-27 18:36:25] AppID 3350200 exited. [2025-07-27 18:36:25] Unknown shader cache type, ignoring. [2025-08-02 11:57:57] Client version: 1751405894 [2025-08-02 11:57:57] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-08-02 11:57:57] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-08-02 11:57:57] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-02 11:57:58] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-08-02 11:57:58] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-08-02 11:57:58] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-08-02 11:57:58] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-08-02 11:57:59] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-08-02 11:57:59] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-08-02 11:57:59] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-02 11:57:59] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225595: .\bin\gldriverquery.exe [2025-08-02 11:57:59] Unknown shader cache type, ignoring. [2025-08-02 11:58:00] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-08-02 11:58:00] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-08-02 11:58:00] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-02 11:58:01] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-08-02 11:58:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-08-02 11:58:01] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-08-02 11:58:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-08-02 11:58:01] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-08-02 11:58:01] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-08-02 11:58:01] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-02 11:58:02] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-08-02 11:58:02] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-08-02 11:58:02] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-08-02 11:58:02] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-08-02 11:58:03] Found 2 current buckets: [2025-08-02 11:58:03] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-08-02 11:58:03] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-08-02 12:02:33] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-02 12:03:21] Abandoned all bucket tracking progress for AppID 3350200. [2025-08-02 12:03:21] Deleting shader cache library folder D:\SteamLibrary\steamapps\shadercache\3350200. [2025-08-02 12:32:32] AppID 730 exited. [2025-08-02 12:32:32] Unknown shader cache type, ignoring. [2025-08-02 12:52:16] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-02 12:59:41] AppID 730 exited. [2025-08-02 12:59:41] Unknown shader cache type, ignoring. [2025-08-30 09:55:29] Client version: 1751405894 [2025-08-30 09:55:29] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-08-30 09:55:29] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-08-30 09:55:29] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-30 09:55:30] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-08-30 09:55:30] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-08-30 09:55:30] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-08-30 09:55:30] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-08-30 09:55:30] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-08-30 09:55:30] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-08-30 09:55:30] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-30 09:55:30] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-08-30 09:55:30] Unknown shader cache type, ignoring. [2025-08-30 09:55:31] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-08-30 09:55:31] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-08-30 09:55:31] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-30 09:55:31] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-08-30 09:55:31] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-08-30 09:55:31] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-08-30 09:55:31] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-08-30 09:55:32] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-08-30 09:55:32] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-08-30 09:55:32] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-08-30 09:55:33] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-08-30 09:55:33] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-08-30 09:55:33] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-08-30 09:55:33] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-08-30 09:55:33] Found 2 current buckets: [2025-08-30 09:55:33] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-08-30 09:55:33] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-08-30 10:02:41] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-13 19:02:58] Client version: 1757650573 [2025-09-13 19:02:58] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-13 19:02:58] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-13 19:02:58] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-13 19:03:00] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-09-13 19:03:00] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-09-13 19:03:00] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-09-13 19:03:00] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-09-13 19:03:00] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-13 19:03:00] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-13 19:03:00] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-13 19:03:00] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-09-13 19:03:00] Unknown shader cache type, ignoring. [2025-09-13 19:03:01] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-13 19:03:01] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-13 19:03:01] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-13 19:03:01] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-09-13 19:03:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-09-13 19:03:01] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-09-13 19:03:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a11ede36a915ba15c7e35e3a342c6e81\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-09-13 19:03:02] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-13 19:03:02] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-13 19:03:02] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-13 19:03:03] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-09-13 19:03:03] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-09-13 19:03:03] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-09-13 19:03:03] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\dbf674785d6d2b1ed0a8c489a36d79ee\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-09-13 19:03:03] Found 2 current buckets: [2025-09-13 19:03:03] 9e457a159d0d5b20 / W2:a11ede36a915ba15c7e35e3a342c6e81 [2025-09-13 19:03:03] df8a6cb6dabaa6ce / W2:dbf674785d6d2b1ed0a8c489a36d79ee [2025-09-13 19:05:34] Abandoned all bucket tracking progress for AppID 736190. [2025-09-13 19:05:34] Deleting shader cache library folder D:\SteamLibrary\steamapps\shadercache\736190. [2025-09-18 18:48:33] Client version: 1757650573 [2025-09-18 18:48:33] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-18 18:48:33] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-09-18 18:48:33] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-18 18:48:34] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-09-18 18:48:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-09-18 18:48:34] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-09-18 18:48:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-09-18 18:48:34] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-18 18:48:34] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-09-18 18:48:34] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-18 18:48:34] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-09-18 18:48:34] Unknown shader cache type, ignoring. [2025-09-18 18:48:35] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-18 18:48:35] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-09-18 18:48:35] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-18 18:48:36] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-09-18 18:48:36] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-09-18 18:48:36] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-09-18 18:48:36] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-09-18 18:48:36] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-18 18:48:36] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-09-18 18:48:36] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-18 18:48:37] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-09-18 18:48:37] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\9f81bc01c3068ebcda03eb92b8495882\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-09-18 18:48:37] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-09-18 18:48:37] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\9f81bc01c3068ebcda03eb92b8495882\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-09-18 18:48:37] Found 2 current buckets: [2025-09-18 18:48:37] 9e457a159d0d5b20 / W2:e60d15bbf78e27e52297c8dc7f68f442 [2025-09-18 18:48:37] df8a6cb6dabaa6ce / W2:9f81bc01c3068ebcda03eb92b8495882 [2025-09-18 18:48:40] Current buckets changed! Pruning old entries. [2025-09-18 18:48:40] Requeuing processing for app 730. [2025-09-18 18:48:40] Requeuing processing for app 1444480. [2025-09-18 18:48:40] Pruning app 730. [2025-09-18 18:48:40] Pruning app 228980. [2025-09-18 18:48:40] Pruning app 518790. [2025-09-18 18:48:40] Pruning app 1444480. [2025-09-18 18:48:40] Pruning done. [2025-09-18 18:49:18] Creating shader cache directory: D:\SteamLibrary\steamapps\shadercache\518790 [2025-09-18 18:49:18] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\518790 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-18 18:53:57] AppID 518790 exited. [2025-09-18 18:53:57] Unknown shader cache type, ignoring. [2025-09-18 18:54:13] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\518790 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-09-18 19:19:24] AppID 518790 exited. [2025-09-18 19:19:24] Unknown shader cache type, ignoring. [2025-10-06 16:54:40] Client version: 1757650573 [2025-10-06 16:54:40] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-10-06 16:54:40] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-10-06 16:54:40] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-10-06 16:54:41] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-10-06 16:54:41] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-10-06 16:54:41] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-10-06 16:54:41] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-10-06 16:54:42] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-10-06 16:54:42] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-10-06 16:54:42] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-10-06 16:54:42] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-10-06 16:54:42] Unknown shader cache type, ignoring. [2025-10-06 16:54:42] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-10-06 16:54:42] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-10-06 16:54:42] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-10-06 16:54:43] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-10-06 16:54:43] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-10-06 16:54:43] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-10-06 16:54:43] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-10-06 16:54:44] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-10-06 16:54:44] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-10-06 16:54:44] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-10-06 16:54:44] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-10-06 16:54:44] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\9f81bc01c3068ebcda03eb92b8495882\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-10-06 16:54:44] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-10-06 16:54:44] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\9f81bc01c3068ebcda03eb92b8495882\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-10-06 16:54:45] Found 2 current buckets: [2025-10-06 16:54:45] 9e457a159d0d5b20 / W2:e60d15bbf78e27e52297c8dc7f68f442 [2025-10-06 16:54:45] df8a6cb6dabaa6ce / W2:9f81bc01c3068ebcda03eb92b8495882 [2025-10-24 01:04:59] Client version: 1759461205 [2025-10-24 01:04:59] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-10-24 01:04:59] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2025-10-24 01:04:59] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-10-24 01:05:01] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-10-24 01:05:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-10-24 01:05:01] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2025-10-24 01:05:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-10-24 01:05:02] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-10-24 01:05:02] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2025-10-24 01:05:02] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-10-24 01:05:02] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2025-10-24 01:05:02] Unknown shader cache type, ignoring. [2025-10-24 01:05:02] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-10-24 01:05:02] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2025-10-24 01:05:02] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-10-24 01:05:03] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-10-24 01:05:03] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2025-10-24 01:05:03] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2025-10-24 01:05:03] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\e60d15bbf78e27e52297c8dc7f68f442\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2025-10-24 01:05:04] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-10-24 01:05:04] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2025-10-24 01:05:04] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2025-10-24 01:05:06] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-10-24 01:05:06] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\9f81bc01c3068ebcda03eb92b8495882\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2025-10-24 01:05:06] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2025-10-24 01:05:06] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\9f81bc01c3068ebcda03eb92b8495882\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2025-10-24 01:05:06] Found 2 current buckets: [2025-10-24 01:05:06] 9e457a159d0d5b20 / W2:e60d15bbf78e27e52297c8dc7f68f442 [2025-10-24 01:05:06] df8a6cb6dabaa6ce / W2:9f81bc01c3068ebcda03eb92b8495882 [2025-10-27 02:35:11] Abandoned all bucket tracking progress for AppID 518790. [2025-10-27 02:35:11] Deleting shader cache library folder D:\SteamLibrary\steamapps\shadercache\518790. [2026-02-16 19:29:00] Client version: 1759461205 [2026-02-16 19:29:00] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-02-16 19:29:00] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-02-16 19:29:00] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-16 19:29:01] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-02-16 19:29:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-02-16 19:29:01] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-02-16 19:29:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-02-16 19:29:01] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-02-16 19:29:01] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-02-16 19:29:01] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-16 19:29:01] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-02-16 19:29:01] Unknown shader cache type, ignoring. [2026-02-16 19:29:02] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-02-16 19:29:02] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-02-16 19:29:02] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-16 19:29:03] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-02-16 19:29:03] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-02-16 19:29:03] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-02-16 19:29:03] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-02-16 19:29:03] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-02-16 19:29:03] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-02-16 19:29:03] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-02-16 19:29:04] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-02-16 19:29:04] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2026-02-16 19:29:04] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-02-16 19:29:04] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2026-02-16 19:29:04] Found 2 current buckets: [2026-02-16 19:29:04] 9e457a159d0d5b20 / W2:8d11ee15205a2a3b679020574a451254 [2026-02-16 19:29:04] df8a6cb6dabaa6ce / W2:e7f45a8c0573963dc0760b6ca227d32e [2026-02-16 19:29:58] Current buckets changed! Pruning old entries. [2026-02-16 19:29:58] Requeuing processing for app 730. [2026-02-16 19:29:58] Requeuing processing for app 1444480. [2026-02-16 19:29:58] Pruning app 730. [2026-02-16 19:29:58] Pruning app 228980. [2026-02-16 19:29:58] Pruning app 1444480. [2026-02-16 19:29:58] Pruning done. [2026-02-16 19:36:06] [ AppID 730 ] Queuing depot manifest 1867488166347786268 (30278 bytes) for bucket ID 66667544, type 9e457a159d0d5b20/W2:8d11ee15205a2a3b679020574a451254. [2026-02-16 19:36:06] [AppID 730] Starting Shader Swarm download job. [2026-02-16 19:36:06] [AppID 730] Target manifest 1867488166347786268 of size 30278 key 9e457a159d0d5b20 / W2:8d11ee15205a2a3b679020574a451254. [2026-02-16 19:36:09] Committed bucket 66667544 (AppID 730) from 0 to 1867488166347786268. [2026-02-16 19:36:09] Committed bucket 66667544 (AppID 730) contains file 'nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.bin'. [2026-02-16 19:36:09] Committed bucket 66667544 (AppID 730) contains file 'nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.toc'. [2026-02-16 19:36:09] [AppID 730] Finished Shader Swarm download job: No Error [2026-02-16 19:36:09] Processing downloaded cache for AppID 730, BucketID 66667544. [2026-02-16 19:36:09] CProcessShaderCacheJob done for AppID 730. [2026-02-16 19:38:29] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-04 22:50:26] Client version: 1777411435 [2026-05-04 22:50:26] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-04 22:50:26] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-04 22:50:26] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-04 22:50:29] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-04 22:50:29] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-04 22:50:29] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-04 22:50:29] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-04 22:50:29] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-04 22:50:29] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-04 22:50:29] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-04 22:50:29] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-05-04 22:50:29] Unknown shader cache type, ignoring. [2026-05-04 22:50:30] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-04 22:50:30] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-04 22:50:30] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-04 22:50:34] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-04 22:50:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-04 22:50:34] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-04 22:50:34] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-04 22:50:35] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-04 22:50:35] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-04 22:50:35] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-04 22:50:38] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-04 22:50:38] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2026-05-04 22:50:38] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-04 22:50:38] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2026-05-04 22:50:38] Found 2 current buckets: [2026-05-04 22:50:38] 9e457a159d0d5b20 / W2:8d11ee15205a2a3b679020574a451254 [2026-05-04 22:50:38] df8a6cb6dabaa6ce / W2:e7f45a8c0573963dc0760b6ca227d32e [2026-05-04 22:55:57] Read committed bucket for appID 730 Bucket ID: 66667544 Manifest: 1867488166347786268 [2026-05-04 22:55:57] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.bin [2026-05-04 22:55:57] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.toc [2026-05-04 23:40:58] Client version: 1777411435 [2026-05-04 23:40:58] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-04 23:40:58] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-04 23:40:58] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-04 23:41:00] Unknown shader cache type, ignoring. [2026-05-04 23:41:00] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-04 23:41:00] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-04 23:41:00] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-04 23:41:00] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-05-04 23:41:00] Unknown shader cache type, ignoring. [2026-05-04 23:41:01] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-04 23:41:01] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-04 23:41:01] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-04 23:41:08] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-04 23:41:08] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-04 23:41:08] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-04 23:41:08] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-04 23:41:08] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-04 23:41:08] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-04 23:41:08] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-04 23:41:10] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-04 23:41:10] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2026-05-04 23:41:10] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-04 23:41:10] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2026-05-04 23:41:10] Found 2 current buckets: [2026-05-04 23:41:10] 9e457a159d0d5b20 / W2:8d11ee15205a2a3b679020574a451254 [2026-05-04 23:41:10] df8a6cb6dabaa6ce / W2:e7f45a8c0573963dc0760b6ca227d32e [2026-05-04 23:42:50] Read committed bucket for appID 730 Bucket ID: 66667544 Manifest: 1867488166347786268 [2026-05-04 23:42:50] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.bin [2026-05-04 23:42:50] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.toc [2026-05-05 10:48:47] Creating shader cache directory: D:\SteamLibrary\steamapps\shadercache\2507950 [2026-05-05 10:48:47] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 10:49:49] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 10:49:49] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 10:58:26] AppID 2507950 exited. [2026-05-05 10:58:26] Unknown shader cache type, ignoring. [2026-05-05 22:38:31] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:47:46] AppID 2507950 exited. [2026-05-05 22:47:46] Unknown shader cache type, ignoring. [2026-05-05 22:51:31] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:52:13] AppID 2507950 exited. [2026-05-05 22:52:13] Unknown shader cache type, ignoring. [2026-05-05 22:52:15] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:52:47] AppID 2507950 exited. [2026-05-05 22:52:47] Unknown shader cache type, ignoring. [2026-05-05 22:53:02] Client version: 1777411435 [2026-05-05 22:53:02] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-05 22:53:02] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-05 22:53:02] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:53:03] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-05 22:53:03] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-05 22:53:03] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-05 22:53:03] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-05 22:53:03] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-05 22:53:03] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-05 22:53:03] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:53:03] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-05-05 22:53:03] Unknown shader cache type, ignoring. [2026-05-05 22:53:04] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-05 22:53:04] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-05 22:53:04] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:53:04] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-05 22:53:04] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-05 22:53:04] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-05 22:53:04] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-05 22:53:05] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-05 22:53:05] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-05 22:53:05] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:53:05] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-05 22:53:05] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2026-05-05 22:53:05] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-05 22:53:05] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2026-05-05 22:53:06] Found 2 current buckets: [2026-05-05 22:53:06] 9e457a159d0d5b20 / W2:8d11ee15205a2a3b679020574a451254 [2026-05-05 22:53:06] df8a6cb6dabaa6ce / W2:e7f45a8c0573963dc0760b6ca227d32e [2026-05-05 22:58:34] Client version: 1777411435 [2026-05-05 22:58:34] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-05 22:58:34] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-05 22:58:34] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:58:35] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-05 22:58:35] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-05 22:58:35] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-05 22:58:35] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-05 22:58:35] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-05 22:58:35] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-05 22:58:35] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:58:35] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-05-05 22:58:35] Unknown shader cache type, ignoring. [2026-05-05 22:58:36] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-05 22:58:36] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-05 22:58:36] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:58:36] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-05 22:58:36] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-05 22:58:36] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-05 22:58:36] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-05 22:58:37] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-05 22:58:37] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-05 22:58:37] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 22:58:37] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-05 22:58:37] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2026-05-05 22:58:37] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-05 22:58:37] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2026-05-05 22:58:38] Found 2 current buckets: [2026-05-05 22:58:38] 9e457a159d0d5b20 / W2:8d11ee15205a2a3b679020574a451254 [2026-05-05 22:58:38] df8a6cb6dabaa6ce / W2:e7f45a8c0573963dc0760b6ca227d32e [2026-05-05 23:26:04] Read committed bucket for appID 730 Bucket ID: 66667544 Manifest: 1867488166347786268 [2026-05-05 23:26:04] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.bin [2026-05-05 23:26:04] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.toc [2026-05-05 23:27:53] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:29:01] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:29:01] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:37:45] AppID 2507950 exited. [2026-05-05 23:37:45] Unknown shader cache type, ignoring. [2026-05-05 23:44:58] Client version: 1777411435 [2026-05-05 23:44:58] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-05 23:44:58] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-05 23:44:58] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:44:59] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-05 23:44:59] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-05 23:44:59] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-05 23:44:59] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-05 23:45:00] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-05 23:45:00] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-05 23:45:00] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:45:00] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-05-05 23:45:00] Unknown shader cache type, ignoring. [2026-05-05 23:45:00] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-05 23:45:00] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-05 23:45:00] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:45:01] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-05 23:45:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-05 23:45:01] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-05 23:45:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-05 23:45:01] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-05 23:45:01] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-05 23:45:01] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:45:02] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-05 23:45:02] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2026-05-05 23:45:02] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-05 23:45:02] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2026-05-05 23:45:02] Found 2 current buckets: [2026-05-05 23:45:02] 9e457a159d0d5b20 / W2:8d11ee15205a2a3b679020574a451254 [2026-05-05 23:45:02] df8a6cb6dabaa6ce / W2:e7f45a8c0573963dc0760b6ca227d32e [2026-05-05 23:46:03] Read committed bucket for appID 730 Bucket ID: 66667544 Manifest: 1867488166347786268 [2026-05-05 23:46:03] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.bin [2026-05-05 23:46:03] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.toc [2026-05-05 23:52:54] Client version: 1777411435 [2026-05-05 23:52:54] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-05 23:52:54] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-05 23:52:54] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:52:55] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-05 23:52:55] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-05 23:52:55] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-05 23:52:55] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-05 23:52:56] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-05 23:52:56] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-05 23:52:56] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:52:56] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-05-05 23:52:56] Unknown shader cache type, ignoring. [2026-05-05 23:52:56] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-05 23:52:56] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-05 23:52:56] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:52:58] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-05 23:52:58] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steamapp_shader_cache0.toc. [2026-05-05 23:52:58] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-05 23:52:58] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20/steamapp_merged_shader_cache.toc. [2026-05-05 23:52:59] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-05 23:52:59] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-05 23:52:59] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-05 23:53:01] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-05 23:53:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce\steamapp_shader_cache0.toc. [2026-05-05 23:53:01] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-05 23:53:01] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e7f45a8c0573963dc0760b6ca227d32e\df8a6cb6dabaa6ce/steamapp_merged_shader_cache.toc. [2026-05-05 23:53:01] Found 2 current buckets: [2026-05-05 23:53:01] 9e457a159d0d5b20 / W2:8d11ee15205a2a3b679020574a451254 [2026-05-05 23:53:01] df8a6cb6dabaa6ce / W2:e7f45a8c0573963dc0760b6ca227d32e [2026-05-05 23:56:23] Read committed bucket for appID 730 Bucket ID: 66667544 Manifest: 1867488166347786268 [2026-05-05 23:56:23] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.bin [2026-05-05 23:56:23] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.toc [2026-05-06 00:15:14] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-06 00:16:41] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-06 00:16:41] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-06 00:18:21] AppID 2507950 exited. [2026-05-06 00:18:21] Unknown shader cache type, ignoring. [2026-05-06 00:19:47] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-06 00:21:22] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-06 00:21:22] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\2507950 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-06 00:41:20] AppID 2507950 exited. [2026-05-06 00:41:20] Unknown shader cache type, ignoring. [2026-05-31 11:14:08] Client version: 1777411435 [2026-05-31 11:14:08] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-31 11:14:08] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-05-31 11:14:08] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-31 11:14:09] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-31 11:14:09] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steamapp_shader_cache0.toc. [2026-05-31 11:14:09] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-05-31 11:14:09] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae/steamapp_merged_shader_cache.toc. [2026-05-31 11:14:10] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-31 11:14:10] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-05-31 11:14:10] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-31 11:14:10] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-05-31 11:14:10] Unknown shader cache type, ignoring. [2026-05-31 11:14:10] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-31 11:14:10] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-05-31 11:14:10] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-31 11:14:11] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-31 11:14:11] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steamapp_shader_cache0.toc. [2026-05-31 11:14:11] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-05-31 11:14:11] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae/steamapp_merged_shader_cache.toc. [2026-05-31 11:14:12] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-31 11:14:12] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-05-31 11:14:12] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-05-31 11:14:13] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-31 11:14:13] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\029f9ba0ac97bcc392d7b3e35dc0d3f3\1f54cfbd4d57a870\steamapp_shader_cache0.toc. [2026-05-31 11:14:13] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-05-31 11:14:13] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\029f9ba0ac97bcc392d7b3e35dc0d3f3\1f54cfbd4d57a870/steamapp_merged_shader_cache.toc. [2026-05-31 11:14:13] Found 2 current buckets: [2026-05-31 11:14:13] 7688789462c630ae / W2:1b71985cfc13e3e2fe4190c83e98f755 [2026-05-31 11:14:13] 1f54cfbd4d57a870 / W2:029f9ba0ac97bcc392d7b3e35dc0d3f3 [2026-05-31 11:14:19] Read committed bucket for appID 730 Bucket ID: 66667544 Manifest: 1867488166347786268 [2026-05-31 11:14:19] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.bin [2026-05-31 11:14:19] Committed bucket contains file: nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.toc [2026-05-31 11:14:19] Current buckets changed! Pruning old entries. [2026-05-31 11:14:19] Requeuing processing for app 730. [2026-05-31 11:14:19] Requeuing processing for app 1444480. [2026-05-31 11:14:19] Requeuing processing for app 2507950. [2026-05-31 11:14:19] Pruning app 730. [2026-05-31 11:14:19] Pruning old NVIDIA driver directory D:\SteamLibrary\steamapps\shadercache\730\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254. [2026-05-31 11:14:19] Uncommitting pruned bucket 66667544 because file 'D:\SteamLibrary\steamapps\shadercache\730\nvidiav1\GLCache\8d11ee15205a2a3b679020574a451254\9e457a159d0d5b20\steam_shader_cache.bin' was pruned. [2026-05-31 11:14:19] Pruning app 228980. [2026-05-31 11:14:19] Pruning app 1444480. [2026-05-31 11:14:19] Pruning app 2507950. [2026-05-31 11:14:19] Pruning done. [2026-06-20 16:02:04] Client version: 1779918128 [2026-06-20 16:02:04] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-06-20 16:02:04] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-06-20 16:02:04] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-06-20 16:02:05] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-06-20 16:02:05] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steamapp_shader_cache0.toc. [2026-06-20 16:02:05] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-06-20 16:02:05] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae/steamapp_merged_shader_cache.toc. [2026-06-20 16:02:06] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-06-20 16:02:06] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-06-20 16:02:06] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-06-20 16:02:06] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-06-20 16:02:06] Unknown shader cache type, ignoring. [2026-06-20 16:02:06] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-06-20 16:02:06] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-06-20 16:02:06] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-06-20 16:02:07] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-06-20 16:02:07] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steamapp_shader_cache0.toc. [2026-06-20 16:02:07] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-06-20 16:02:07] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae/steamapp_merged_shader_cache.toc. [2026-06-20 16:02:07] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-06-20 16:02:07] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-06-20 16:02:07] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-06-20 16:02:08] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-06-20 16:02:08] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\029f9ba0ac97bcc392d7b3e35dc0d3f3\1f54cfbd4d57a870\steamapp_shader_cache0.toc. [2026-06-20 16:02:08] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-06-20 16:02:08] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\029f9ba0ac97bcc392d7b3e35dc0d3f3\1f54cfbd4d57a870/steamapp_merged_shader_cache.toc. [2026-06-20 16:02:08] Found 2 current buckets: [2026-06-20 16:02:08] 7688789462c630ae / W2:1b71985cfc13e3e2fe4190c83e98f755 [2026-06-20 16:02:08] 1f54cfbd4d57a870 / W2:029f9ba0ac97bcc392d7b3e35dc0d3f3 [2026-06-20 16:07:19] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-06-20 16:09:43] AppID 730 exited. [2026-06-20 16:09:43] Unknown shader cache type, ignoring. [2026-06-20 16:09:45] [ AppID 730 ] Queuing depot manifest 3222086492669463082 (50076 bytes) for bucket ID 79784331, type 7688789462c630ae/W2:1b71985cfc13e3e2fe4190c83e98f755. [2026-06-20 16:09:45] [AppID 730] Starting Shader Swarm download job. [2026-06-20 16:09:45] [AppID 730] Target manifest 3222086492669463082 of size 50076 key 7688789462c630ae / W2:1b71985cfc13e3e2fe4190c83e98f755. [2026-06-20 16:09:47] Committed bucket 79784331 (AppID 730) from 0 to 3222086492669463082. [2026-06-20 16:09:47] Committed bucket 79784331 (AppID 730) contains file 'nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steam_shader_cache.bin'. [2026-06-20 16:09:47] Committed bucket 79784331 (AppID 730) contains file 'nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steam_shader_cache.toc'. [2026-06-20 16:09:47] [AppID 730] Finished Shader Swarm download job: No Error [2026-06-20 16:09:47] Processing downloaded cache for AppID 730, BucketID 79784331. [2026-06-20 16:09:47] CProcessShaderCacheJob done for AppID 730. [2026-06-20 16:14:27] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-06-20 16:21:18] AppID 730 exited. [2026-06-20 16:21:18] Finding NVIDIA cache files, base directory: D:\SteamLibrary\steamapps\shadercache\730. [2026-06-20 16:21:18] Crawling complete, found 0 different buckets: [2026-06-20 16:29:24] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-06-20 16:46:19] AppID 730 exited. [2026-06-20 16:46:19] Finding NVIDIA cache files, base directory: D:\SteamLibrary\steamapps\shadercache\730. [2026-06-20 16:46:19] Crawling complete, found 0 different buckets: [2026-07-11 13:09:21] Client version: 1781041600 [2026-07-11 13:09:21] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-07-11 13:09:21] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-07-11 13:09:21] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-07-11 13:09:22] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-07-11 13:09:22] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steamapp_shader_cache0.toc. [2026-07-11 13:09:22] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-07-11 13:09:22] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae/steamapp_merged_shader_cache.toc. [2026-07-11 13:09:23] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-07-11 13:09:23] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-07-11 13:09:23] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-07-11 13:09:23] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-07-11 13:09:23] Unknown shader cache type, ignoring. [2026-07-11 13:09:23] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-07-11 13:09:23] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-07-11 13:09:23] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-07-11 13:09:24] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-07-11 13:09:24] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steamapp_shader_cache0.toc. [2026-07-11 13:09:24] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-07-11 13:09:24] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae/steamapp_merged_shader_cache.toc. [2026-07-11 13:09:24] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-07-11 13:09:24] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-07-11 13:09:24] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-07-11 13:09:25] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-07-11 13:09:25] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\029f9ba0ac97bcc392d7b3e35dc0d3f3\1f54cfbd4d57a870\steamapp_shader_cache0.toc. [2026-07-11 13:09:25] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-07-11 13:09:25] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\029f9ba0ac97bcc392d7b3e35dc0d3f3\1f54cfbd4d57a870/steamapp_merged_shader_cache.toc. [2026-07-11 13:09:26] Found 2 current buckets: [2026-07-11 13:09:26] 7688789462c630ae / W2:1b71985cfc13e3e2fe4190c83e98f755 [2026-07-11 13:09:26] 1f54cfbd4d57a870 / W2:029f9ba0ac97bcc392d7b3e35dc0d3f3 [2026-07-11 13:09:50] Read committed bucket for appID 730 Bucket ID: 79784331 Manifest: 3222086492669463082 [2026-07-11 13:09:50] Committed bucket contains file: nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steam_shader_cache.bin [2026-07-11 13:09:50] Committed bucket contains file: nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steam_shader_cache.toc [2026-07-15 11:12:42] Client version: 1782866176 [2026-07-15 11:12:42] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-07-15 11:12:42] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 [2026-07-15 11:12:42] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-07-15 11:12:43] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-07-15 11:12:43] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steamapp_shader_cache0.toc. [2026-07-15 11:12:43] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64. [2026-07-15 11:12:43] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae/steamapp_merged_shader_cache.toc. [2026-07-15 11:12:43] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-07-15 11:12:43] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 [2026-07-15 11:12:43] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-07-15 11:12:43] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process exit code 3221225781: .\bin\gldriverquery.exe [2026-07-15 11:12:43] Unknown shader cache type, ignoring. [2026-07-15 11:12:44] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-07-15 11:12:44] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 [2026-07-15 11:12:44] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-07-15 11:12:44] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-07-15 11:12:44] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steamapp_shader_cache0.toc. [2026-07-15 11:12:44] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64. [2026-07-15 11:12:44] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_64\nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae/steamapp_merged_shader_cache.toc. [2026-07-15 11:12:45] Attempting to find current bucket; temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-07-15 11:12:45] Creating shader cache directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 [2026-07-15 11:12:45] Setting MESA_GLSL_CACHE_DIR=C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-07-15 11:12:46] Finding NVIDIA cache files, base directory: C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-07-15 11:12:46] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\029f9ba0ac97bcc392d7b3e35dc0d3f3\1f54cfbd4d57a870\steamapp_shader_cache0.toc. [2026-07-15 11:12:46] Writing NVIDIA cache of 1 buckets into C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32. [2026-07-15 11:12:46] Processing NVIDIA cache file at C:\Program Files (x86)\Steam\shader_cache_temp_dir_vk_32\nvidiav1\GLCache\029f9ba0ac97bcc392d7b3e35dc0d3f3\1f54cfbd4d57a870/steamapp_merged_shader_cache.toc. [2026-07-15 11:12:46] Found 2 current buckets: [2026-07-15 11:12:46] 7688789462c630ae / W2:1b71985cfc13e3e2fe4190c83e98f755 [2026-07-15 11:12:46] 1f54cfbd4d57a870 / W2:029f9ba0ac97bcc392d7b3e35dc0d3f3 [2026-07-15 11:12:53] Read committed bucket for appID 730 Bucket ID: 79784331 Manifest: 3222086492669463082 [2026-07-15 11:12:53] Committed bucket contains file: nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steam_shader_cache.bin [2026-07-15 11:12:53] Committed bucket contains file: nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steam_shader_cache.toc [2026-07-15 11:12:57] [ AppID 730 ] Queuing depot manifest 6981528947316041581 (134530 bytes) for bucket ID 79784331, type 7688789462c630ae/W2:1b71985cfc13e3e2fe4190c83e98f755. [2026-07-15 11:13:01] [AppID 730] Starting Shader Swarm download job. [2026-07-15 11:13:01] [AppID 730] Target manifest 6981528947316041581 of size 134530 key 7688789462c630ae / W2:1b71985cfc13e3e2fe4190c83e98f755. [2026-07-15 11:13:01] [AppID 730] Source manifest 3222086492669463082 of size 50076. [2026-07-15 11:13:03] Committed bucket 79784331 (AppID 730) from 3222086492669463082 to 6981528947316041581. [2026-07-15 11:13:03] Committed bucket 79784331 (AppID 730) contains file 'nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steam_shader_cache.bin'. [2026-07-15 11:13:03] Committed bucket 79784331 (AppID 730) contains file 'nvidiav1\GLCache\1b71985cfc13e3e2fe4190c83e98f755\7688789462c630ae\steam_shader_cache.toc'. [2026-07-15 11:13:03] [AppID 730] Finished Shader Swarm download job: No Error [2026-07-15 11:13:03] Processing downloaded cache for AppID 730, BucketID 79784331. [2026-07-15 11:13:03] CProcessShaderCacheJob done for AppID 730. [2026-07-15 11:17:24] Setting MESA_GLSL_CACHE_DIR=D:\SteamLibrary\steamapps\shadercache\730 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled [2026-07-15 11:25:43] AppID 730 exited. [2026-07-15 11:25:43] Finding NVIDIA cache files, base directory: D:\SteamLibrary\steamapps\shadercache\730. [2026-07-15 11:25:43] Crawling complete, found 0 different buckets: